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FPSC Classic Scripts / explosives activated by a thrown entity?

Author
Message
kkz
17
Years of Service
User Offline
Joined: 13th Jan 2007
Location: Modesto
Posted: 16th Jan 2007 09:01
Is there some sort of script that can make, lets say a sign, activate some mine explosives when thrown? And at the same time kill you, if you try to walk across the mine area?

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