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FPSC Classic Models and Media / Free Assault Rifle. Screeny and Download attached.

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Urlforce Studios
18
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Joined: 16th Oct 2006
Location:
Posted: 25th Jan 2007 01:50
It is a rifle I dub, the Smudge Rifle. Here you go. Please leave feedback and be sure to visit http://www.pixels-n-polys.com


He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?

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MonT
18
Years of Service
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Joined: 29th Oct 2006
Location: In your house, waiting for nightime
Posted: 25th Jan 2007 02:37
Thanks for the awsome gun man. This would be perfect in an "anti-reality" type game where the user has to go through a type of "twlight zone" based storyline.

Awsome gun and thanks even more for making it free for download.
Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 25th Jan 2007 02:38
Good model, but the texture can be improved. Nice work!

Veron
17
Years of Service
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Joined: 22nd Nov 2006
Location:
Posted: 25th Jan 2007 02:40
Awesome model, do you mind if I edit the texture a bit and then post it back on here?
Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 25th Jan 2007 02:42
Yeah I was wondering if I could do the same thing. ?

Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 25th Jan 2007 02:46
Never mind. You're texture is too messy to edit.

Urlforce Studios
18
Years of Service
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Joined: 16th Oct 2006
Location:
Posted: 25th Jan 2007 16:38
Thats fine guys. Here's the uv map be sure to post screenies of it ingame when you attach your re texture.

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?

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Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 25th Jan 2007 21:21
What program did you use to make your wall texture?

Phlum
18
Years of Service
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Joined: 30th Jul 2006
Location:
Posted: 26th Jan 2007 17:56
I like your style
Awesome gun, thanks!
Mind if I add hands and post it back here? Might take a while but there you go.

-Phlumetoid

[center]
Urlforce Studios
18
Years of Service
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Joined: 16th Oct 2006
Location:
Posted: 29th Jan 2007 07:22 Edited at: 29th Jan 2007 07:25
Go ahead. And the rest of you who had problems with the texture, I am still waiting for you to post your textures..
Quote: "This would be perfect in an "anti-reality" type game where the user has to go through a type of "twlight zone" based storyline.
"

Are you dissing my modeling skills here?

Quote: "What program did you use to make your wall texture?"

I don't give out my secrets. How ever, I AM on available to be on contract to design walls overlays huds crosshairs scopes weapons etc for anyone's games, including yours... I'm cheap, but not free......

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?
Phlum
18
Years of Service
User Offline
Joined: 30th Jul 2006
Location:
Posted: 29th Jan 2007 20:29
Pity I can't do it on gamespace light. Too many polys...

-Phlumetoid

[center]
Urlforce Studios
18
Years of Service
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Joined: 16th Oct 2006
Location:
Posted: 30th Jan 2007 00:31
Uh ok thats cool. So eh did the rest of you give up on the retextures? Whatever. I think the smudge gun owns. I might even send in a design to some real world gun makers

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?
rolfy
18
Years of Service
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Joined: 23rd Jun 2006
Location:
Posted: 30th Jan 2007 00:36
I like your gun as it is url
Crypt Keeper
17
Years of Service
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Joined: 24th Dec 2006
Location: Stormwind, Azeroth
Posted: 30th Jan 2007 00:42
Great job, it's way better than anything i have tried making. Man do I need to learn to model...anyway, good job


-Crypt

"I haven't lost my mind, it's backed up on a disk somewhere."
Urlforce Studios
18
Years of Service
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Joined: 16th Oct 2006
Location:
Posted: 30th Jan 2007 00:51
No rolfy. You own.

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?
Gorilla
17
Years of Service
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Joined: 17th Jan 2007
Location:
Posted: 31st Jan 2007 10:10
not bad...

Unga bunga HU HU HU
Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 31st Jan 2007 21:39
Quote: "What program did you use to make your wall texture?"

Quote: "I don't give out my secrets. How ever, I AM on available to be on contract to design walls overlays huds crosshairs scopes weapons etc for anyone's games, including yours... I'm cheap, but not free......"


I only asked because I personally don't like it. If you made it in Photoshop, here's a tip.

Don't bevel everything all the time. If you do, don't make it really obvious. This is because often the light in the texture is coming from another way than that of real light.

One more thing. Don't just randomly throw dots around your texture. lol

Thanks for the offer though.

Urlforce Studios
18
Years of Service
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Joined: 16th Oct 2006
Location:
Posted: 2nd Feb 2007 01:36
Quote: "One more thing. Don't just randomly throw dots around your texture. lol"


Aren't you just a little puddle of love. Dots? Beveled? Lol dude. Wow. Ever heard of creativity?

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?
Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 2nd Feb 2007 01:42
I'm just saying I don't like what you did with it.

Zaibatsu
18
Years of Service
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 2nd Feb 2007 02:35
i like the gun model, but the texture does seem a bit stretched...

and i agree about the wall. it might have been fine without the dots. it looks like it was pelted with small jawbreakers...

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

"Once again you've snatched defeat from the jaws of victory!"
Samuellx3
17
Years of Service
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Joined: 19th Jan 2007
Location: Caaaardiff!
Posted: 3rd Feb 2007 19:03
dude the texture on this is okay but it sorely need 2 b improved

\elgoi\

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