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FPSC Classic Models and Media / animate my own entity or segment

Author
Message
TuPP3
17
Years of Service
User Offline
Joined: 26th Jan 2007
Location: [+--]FINLAND
Posted: 28th Jan 2007 10:25
I want to know how can I animate my objects.I modelled object with milkshape 3D and animated it.Its pole what opens when you use switch. Then i extracted it to .x file. Then
I put it to entitymaker , then I copied files to fps creator entitybank/user folder. I ran fps creator and my object didin`t animated. then I tried to make it work with segment editor. I copied that pole mesh and .fpe and .bin files to right place and do what have to but it still dont work.I have searched tutorial to this, but I cant found this anywhere, so i asked here. I have seen much trouble with this thing so can anyone help me?
-sorry for bad english-

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