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Newcomers DBPro Corner / urgently need help!!!

Author
Message
psychoticape
21
Years of Service
User Offline
Joined: 24th Mar 2003
Location:
Posted: 4th May 2003 21:42
Is there any possibility that .unr map files created using UT's unrealeditor can be imported?
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 4th May 2003 23:41
yes, download Wings 3D, and convert to another format. If your using DB Pro,you can use bsp. I'm not, so I can't help you any further than that.

Thanks in advance.
All the Best,
StevieVee
Megaman Zero
21
Years of Service
User Offline
Joined: 25th Jan 2003
Location: United States
Posted: 5th May 2003 01:14
Hey psychoticape, I hope you dont plan to take anything that the makers of UT made. Even if you made the game, & gave it away for free, you can still be nailed leagaly for it.

If I were you, I would just go get Worldcraft Hammer edition, or buy Cartography Shop & make your own. I find that worlds are easier to make than code is, so it shouldnt be too hard.

The law states that if you make a game, using copyrighted material, you can only make one copy of the game, for personal use. If you plan to distribute your game, you will need to use your own content, or get the makers of UT to allow you to use their levels.

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