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Newcomers DBPro Corner / Terrain collision question

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The Goat Ass!
21
Years of Service
User Offline
Joined: 30th Sep 2002
Location:
Posted: 17th Oct 2002 07:14
Has anyone else noticed jittery terrain collision when using "get terrain height" ?

It almost appears that the height doesn't get called every frame so the point that you are trying to test can get inside the terrain mesh.

You can even see this when you run the example code from the help menu.

Any ideas or help would be greatly appriciated!
Milamber
21
Years of Service
User Offline
Joined: 27th Sep 2002
Location: Australia
Posted: 19th Oct 2002 16:28
Almost certainly a bug. If you're using DBPro, wait for patch 2, if not, get it.

System Specs: AMD Athlon 1700+ XP, GA-7VRX motherboard, 128MB DDR RAM, GeForce2 MX400 64MB VRAM
The Goat Ass!
21
Years of Service
User Offline
Joined: 30th Sep 2002
Location:
Posted: 20th Oct 2002 23:00
Thanks! I take it that the newest patch will have some terrain enhancements?

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