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FPSC Classic Work In Progress / Chaos calling, first screenies

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Pus In Boots
19
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 4th Feb 2007 14:10
The game I've been planning for weeks and months is finally underway. For those of you who cannot see into my mind, Chaos calling is a terrorist shooter with a focus on exploration, close-quarters combat and all the in-betweens. So far, I am up to level 3. I am currently working on building the level geometry (entities included) lighting, enemy placement, with "set pieces" and custom sound,etc. being made in the near future.

The story is still being fleshed out, but there's basically a terrorist group inside a warehouse district. As you progress through the factory, you will encounter terrorists, teammates (who will hastily leave you after fighting together) and enjoy a spectacular and intense finale. All the while being advised by your mission coordinator. You can expect to here more from me as more progress is made, but for now you can indulge in these salacious screenshots.

Your signature has been erased by a mod. How about that?

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Pus In Boots
19
Years of Service
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 4th Feb 2007 14:12
Screenie_01

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wizard of id
19
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Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 4th Feb 2007 14:51 Edited at: 4th Feb 2007 15:04
Your only relying on one light with no ambient light turn that up a bit to 5 or so...
That and the light not being at the right place for the light entity also the racks your using is most likely sticking out on the other side..

Look here
creator of zombies
19
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Joined: 16th Feb 2006
Location: UK: West Wales
Posted: 4th Feb 2007 14:52
The first screenshot looks pretty good. I suggest you add some more entities in the seccond screenshot. Also,Dark lights makes things look much better. The old FPSC lighting was rubbish. Good luck with your game

Josh

Demon Sun.Coming 2007. Mature gamers Only!!

Pus In Boots
19
Years of Service
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 4th Feb 2007 14:57 Edited at: 4th Feb 2007 18:38
Thanks for the comments. At this juncture, I'd just like to say that:
Yes the light needs to be adjusted. Been meaning to sort that out. And Josh, I may put more things in but it's a different story when you're in game. Also, I am using DarkLights. Also, there is ambient light. I guess it's hard to tell from that picture.

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Pus In Boots
19
Years of Service
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Joined: 5th Nov 2005
Location: S.M.I.L.E. industries
Posted: 10th Mar 2007 23:22
For the attention of the Mod's,

Could you delete this thread? I noticed the new rule that only one post can be made per game, and the title doesn't do me any credit. I will post a full thread when I am ready, but until then... you get the idea.

Thanks

I know I keep changing my signature, so what?

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