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FPSC Classic Scripts / Music From Entities

Author
Message
Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 5th Feb 2007 06:27
Hi
i was wondering how u would make music/sounds come from an entity in 3D...eg i have a radio in my lvl and i want it to play a song that my band plays to promote that song, and i would like it to play in the left ear when the left is facing the radio and vise versa.
sorry if this has been posted or is in the manual..i couldnt find it


Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 5th Feb 2007 12:52
this is easily found in the manual.

use the command

:3dsound=

to specify a sound

and

:soundscale= (between 0 and 100)
to specify the sound scale (volume)

Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 6th Feb 2007 08:33
ok did c that command
what do u put it in??
do i make my own script or use 1 that is already there?
sorry for dumb questions


Happy kid
17
Years of Service
User Offline
Joined: 13th Feb 2007
Location:
Posted: 18th Feb 2007 00:54
OR...you could just (import the sound) Make a sound zone,put the MAIN script on soundloopinzone fpi. and put the sound on the sund string!

...

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