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FPSC Classic Scripts / Moving Platforms?

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Man Hunter
17
Years of Service
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Joined: 28th Nov 2006
Location: Pakistan
Posted: 8th Feb 2007 18:04
Hi! I want to make some moving platforms. I have tried this on the wooden crate(entity) which has to follow a waypoint. the aimain is pace and the aistart is anti gravity or something to mek it float in the air. but it does not work. the crat does not move. also i placed the crate on a floor. where it has to follow the waypoint which is in the air(has no floor underneath). Your help would be highly appreciated.

No give, no take
Hayer
19
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Joined: 4th Nov 2005
Location: Norway
Posted: 8th Feb 2007 19:28
dunno if this work but cant u make a animation with a platform where the platform is moving?


Mess with the bests, die like the restes!
Nickydude
Retired Moderator
18
Years of Service
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 8th Feb 2007 19:37 Edited at: 8th Feb 2007 19:38
Take a look in my guide, it will tell you how. To make something other than the antigravplatform to move, you need to copy all of the properties to the crate. Right click on the antigravplatform and copy what the properties that pop up on the left hand side into your crates properties.


Phlum
18
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Joined: 30th Jul 2006
Location:
Posted: 8th Feb 2007 21:09 Edited at: 8th Feb 2007 21:24
Use this
It lets you move platforms up and down. If it doesn't work, make your "platform" into an "enemy" using Entity Maker and then lock it to a waypoint!

Hope this helpy!


-Phlumetoidibonbonuldleibbleallabondagintylop...

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Les Horribres
19
Years of Service
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Joined: 20th Nov 2005
Location: My Name is... Merry
Posted: 11th Feb 2007 06:45
Phlumetoidibonbonuldleibbleallabondagintylop doesn't follow any manner of roots or suffexes, that I know of, at least. And definatly isn't picked up at google. At most, Phlumetoid means like or relating to you... and everything else is gibberish.

Congrats on being one of the few who know how to covert ENTITIES into ENEMYS...

If you fear speaking for yourself, make use the words of others while discovering your own voice.

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