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FPSC Classic Work In Progress / [LOCKED] Unknown

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Nowdie
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Posted: 9th Feb 2007 23:07 Edited at: 9th Feb 2007 23:16
sorry for double posting but i misspelled the title.heres an image of the game though.(story line will be posted soon)[img][/img]
Nowdie
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Posted: 9th Feb 2007 23:09 Edited at: 9th Feb 2007 23:19
heres image 2[img][/img]
Inspire
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Location: Rochester, NY
Posted: 9th Feb 2007 23:13
Is this game about a wall? lol

Please post a screenie of something other than that wall. We don't know much about your game otherwise.

Nice textures though.

Nowdie
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Posted: 9th Feb 2007 23:20 Edited at: 9th Feb 2007 23:21
i did that to show the detail in the walls
Opposing force
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Posted: 9th Feb 2007 23:40
Nowdie, are you intending to create a photorealistic game? Because if you are, you're going the right way about it I see an original FPSC idea coming along

Nowdie
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Posted: 10th Feb 2007 03:01
heres image3[img][/img]
Inspire
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Posted: 10th Feb 2007 03:31
Nice textures, but I think it needs more lightmapping.

RedneckRambo
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Posted: 10th Feb 2007 04:29
3 pictures, 3 walls, one prison cell. Please show us more. However, the textures look very good!

Nowdie
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Posted: 10th Feb 2007 04:34
im making new images now
Nowdie
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Posted: 10th Feb 2007 04:48
[img][/img]
Mr Makealotofsmoke
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Posted: 10th Feb 2007 05:37
looks good
but u need to fix the lights up a bit..they look sorta blobish
and at the top...the shadow cuts off straigh..u might wanna look into that


Mods Its 500x100
Inspire
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Location: Rochester, NY
Posted: 10th Feb 2007 06:06
What's the game's story?

Mr.Makealotofsmoke is right. You are having some lightmapping problems with that screenie.

Paul112
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Posted: 10th Feb 2007 10:15
you are doing a top knotch job with the textures, did you take hem as photos or are you using free images from online? Aside from the placement of the light markers, you may also want to look into sources of the lights. Light doesn't just appear, you need some lamps or light fixtures in there
Paul

Sleep is no real substitute for Coffee...
wizard of id
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Posted: 11th Feb 2007 14:13
The reason behind the lightmapping problems is he is using a older version of FPSC...
Nowdie
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Posted: 11th Feb 2007 18:16
well where can i get the new version
Nowdie
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Posted: 11th Feb 2007 18:17 Edited at: 11th Feb 2007 18:17
im going to redo the level because it isnt coming out like i'd hoped 4
Inspire
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Posted: 11th Feb 2007 18:19
The new version is under the downloads section on the FPS Creator website. Click here.

phil17
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Posted: 11th Feb 2007 19:53
Nice textures. Cant wait to see more. GL.

When I step into this library, I cannot understand why I ever step out of it.
Nowdie
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Posted: 11th Feb 2007 20:11
thanx 4 telling me where to get the new version..it made a major impact on my game im redoing the whole level,and i will start showing more of the level instead of the textures
Nowdie
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Posted: 11th Feb 2007 20:26
[img][/img]
Inspire
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Posted: 11th Feb 2007 21:11
Looks good. I recommend putting the lights over light entities. Looks better

Opposing force
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Posted: 11th Feb 2007 21:40
This is the FPSC showcase board, you can't post photographs

wizard of id
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Posted: 12th Feb 2007 05:26
Looks much better but it's still a empty room....
Nowdie
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Posted: 13th Feb 2007 19:18
im not going to put any enemies in it until i finish the level.
Cheese Cake
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Posted: 13th Feb 2007 20:53
Nice textures!

Therapy has taught me that nothing is my fault.
Inspire
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Posted: 13th Feb 2007 21:37
I think you should put in more entities. Random debris, etc.

Nowdie
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Posted: 13th Feb 2007 21:40
[img][/img]
tyrano man
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Location: Battle City - Kalspher :)
Posted: 13th Feb 2007 22:29 Edited at: 13th Feb 2007 22:30
Quote: "I think you should put in more entities. Random debris, etc."

He's going the right way about it. Get the level done before you put enemys/entitys in, so that you can make sure you'll get the level you want at decent fram-rates.

Lovely textures, i'm not just saying, this looks like the most detailed FPSC game i have ever seen.

Good luck, i will definatly be checking up on this.
Tyrano

Woot Kingdom hearts owns!
Cherd
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Posted: 13th Feb 2007 23:34
Wow your texturing skills are amongst the best ive seen on the forums, really adds depth to the graphics!

Nowdie
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Posted: 14th Feb 2007 03:09
[img][/img]
Inspire
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Posted: 14th Feb 2007 15:03
Good stuff Nowdie.

Nowdie
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Posted: 15th Feb 2007 03:08
[img][/img]
Avenging Eagle
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Location: UK
Posted: 15th Feb 2007 08:59
Could you please resize your screenies to 1024 x 768 or 800 x 600 because i can't see them all without scrolling across.

...they all look good though, very nice!
AE

Butter fingers
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Posted: 15th Feb 2007 10:52
Very nice work there dude.

I love the totally grunged out feel. I would have to concur with the earlier "lightmap" comments. Those bars are an absolute lighting wet dream! If you stick some lights inside the cells, you'll get amazing shadows through the bars...

anyway, stick at it dude, this is looking really impressive.

Futures.

Butters

tj990
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Posted: 16th Feb 2007 23:30
Not bad!

tyrano man
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Posted: 17th Feb 2007 10:37
I love the new screens, although the top of the ladder goes over the wall; that bit should be stuck into the side of the wall, at the top.

Quote: "Those bars are an absolute lighting wet dream!"

you must have some pretty wierd dreams then butters

tyrano

Woot Kingdom hearts owns!
FredP
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Posted: 17th Feb 2007 10:46
Please post pics at 800X600 or smaller.
Not only do we have to scroll across as AE said...and that is a common complaint from people outside the forums that some of the screenies are way too large...
But people on dial-up (aka Keith) would really appreciate it.
It takes forrrrrrrrreeeeeeeeevvvvvvvveeeeeeeerrrrrrr
to load a pic of the size in this thread on dial-up.
The pics do look good.

Nowdie
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Posted: 19th Feb 2007 23:46
dorry i havent been on to post anything new..but i have alot of new screen shots for u..the detail may not b in as good of quality as they would've been in thier normal resolution..
Nowdie
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Posted: 19th Feb 2007 23:47
i meant sorry
Nowdie
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Posted: 19th Feb 2007 23:48
[img][/img]
Nowdie
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Posted: 19th Feb 2007 23:50
[img][/img]
Nowdie
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Posted: 19th Feb 2007 23:53
[img][/img]
Nowdie
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Posted: 19th Feb 2007 23:55
[img][/img]
Nowdie
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Posted: 19th Feb 2007 23:57
[img][/img]
Nowdie
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Posted: 19th Feb 2007 23:58
[img][/img]
Nowdie
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Posted: 19th Feb 2007 23:59
[img][/img]
Nowdie
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Posted: 20th Feb 2007 00:01
[img][/img]
Nowdie
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Posted: 20th Feb 2007 00:02
i did the jail shots 4 butters..hope u like it man
Opposing force
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Posted: 20th Feb 2007 19:21
Just brilliant. Excellent work

Inspire
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Posted: 23rd Feb 2007 03:35
Is that your destroyed wall? The lightmapping needs work, but the textures look great.

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