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FPSC Classic Work In Progress / [LOCKED] My game level demo

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Skywalker
18
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Joined: 9th Mar 2006
Location:
Posted: 14th Apr 2007 00:23
@ Slayer222
I didn't use a single character, I used multiple characters they just wielded the same weapon.

@Inspire
I used many trigger zones to spawn enemies just before they were in sight. I also used a few spawn when dead scripts, so that when you kill a certain enemy another one is spawned; but not the same character!

"Its not how many times you fall its how many times you get back up!"
Slayer222
17
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 14th Apr 2007 00:30
Oh well they all looked like they had rolled in soot.
Drapes#10
17
Years of Service
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Joined: 1st Jan 2007
Location: Sireus 10 Game Studios
Posted: 14th Apr 2007 00:56
AWSOME! is any of it custom?¿

Don't do it behind the garden gate love is blind the neighbors aint
Skywalker
18
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Joined: 9th Mar 2006
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Posted: 14th Apr 2007 08:00
@Slayer222
lol how do you know they didn't!

@Drapes
Quite a bit is, watch the first video and read previous posts.

"Its not how many times you fall its how many times you get back up!"
Slayer222
17
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 14th Apr 2007 08:20
Oh my god I totally missed thatlol
Slayer_2
Skywalker
18
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Joined: 9th Mar 2006
Location:
Posted: 14th Apr 2007 08:54
Wait missed what?

"Its not how many times you fall its how many times you get back up!"
Skywalker
18
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Joined: 9th Mar 2006
Location:
Posted: 14th Apr 2007 18:44
Quote: "this game looks great, the thread title doesn't draw people in though"

I am ready to release my demo today, but I believe this thread title inefficient.

"Its not how many times you fall its how many times you get back up!"
Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 14th Apr 2007 18:48
Gimme gimme gimme! You don't know how much I want to play this. Looks great!

mastercheif 193
17
Years of Service
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Joined: 27th Feb 2007
Location: Outer Heaven
Posted: 14th Apr 2007 19:29
Quote: "Gimme gimme gimme! You don't know how much I want to play this. Looks great!"

Well, I guess there is nothing I can add at this point
Olli Hokkanen
17
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Joined: 9th Apr 2007
Location:
Posted: 14th Apr 2007 19:35
Good

Ei pysty liian hapokasta...
Slayer222
17
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 16th Apr 2007 00:35
I was joking about the rolled in soot thing lol

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Shadow heart
17
Years of Service
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Joined: 2nd Dec 2006
Location: US
Posted: 19th Apr 2007 07:56
dude you got talent, love the screens

to the ones thats trapped inside of you, this is it!!
Skywalker
18
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Joined: 9th Mar 2006
Location:
Posted: 23rd Apr 2007 23:27
I am starting up on the third level of my game, I will post some screenshots, and in the mean time get the second level ready for demo.
I am preparing new textures, custom segments, and entities for this level. Here is the layered version of one just so its clear that these are mine!

"Its not how many times you fall its how many times you get back up!"

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Skywalker
18
Years of Service
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Joined: 9th Mar 2006
Location:
Posted: 24th Apr 2007 01:22
Heres a larger in game picture of the new textures.

"Its not how many times you fall its how many times you get back up!"

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