Quote: "Wow never heard of these engines. I only heard of torque and darkbasic pro so it surprises me that there are 8 whole engines inbetween them i guess im going to do research and see what these other 8 unexpected engines are."
Not very good in my opinion, look down into the Open Source Top 10, there are better engines there, as most of them require something like C++.
Quote: "Unity looks like the best lol."
Probably, I've heard a lot of good things about it, shame it's Mac only (Although one licence lets you export for Windows)
Quote: "And I guess the documentation needs a little work"
But DBP is easy anyway, I learnt what I needed all by myself, mostly through the manual of DBP and DBC, except collision of course, never got my head around that, except box based collision, so I've stolen snippets ever since
Although I personally think DBP should be higher, it's a good spot, a good bit of advertisement. I can see why Torque is on the top, although it can be kind of difficult and slow to learn, it's a powerful, fast and reliable engine, the other's, I'm not so sure about, TV3D is higher, I've used, it has a very similar flow to dark basic, similar basic features, except DBP has it's own compiler and editor for the language, TV3D is an GDK for C++, C#, VB and Delphi.
Did The Buddha have a Zen micro?