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FPSC Classic Work In Progress / DODGEBALL!!! (not finished though)

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RedneckRambo
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 14th Feb 2007 04:25 Edited at: 14th Feb 2007 04:26
for about 2 days I've been working on a fun little game for the community. I've taken Zaibatsu's dogeball and made it a weapon. It is a little large but I will resize it soon. Here is a screeny of the ball being thrown. I'll post more screenies after I resize it.

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RedneckRambo
18
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 14th Feb 2007 05:54
Zaibatsu, can you do me a huge favor? Can you post the .3ds file for the dodgeball? Or was it originally a .X? I tried converting it myself but all the model converters I downloaded aren't working. And that includes the one that Locrian posted. And the one Silent Thunder posted.

Thanks if you will.

AlanC
18
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Location: Seattle, WA
Posted: 14th Feb 2007 06:33
lol kool


RedneckRambo
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Location: Worst state in USA... California
Posted: 14th Feb 2007 06:42
I thought it was kind of a funny idea too. Just basically goofing around with FPSC. Pretty much showing that it can do much more than a first person blow people up with rockets type game.

AlanC
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Location: Seattle, WA
Posted: 14th Feb 2007 06:45
When I get money I'm gonna start making a game that NOBODY has ever thought of. I got the idea from a game I got like 4 years ago. Can't beleve I spent $50 on that Anyway can't wait to play it!


tyrano man
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Location: Battle City - Kalspher :)
Posted: 14th Feb 2007 10:41
looks good,but doesn't that mean the dodgeball will explode?

Woot Kingdom hearts owns!
vorconan
18
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Joined: 4th Nov 2006
Location: Wales
Posted: 14th Feb 2007 11:20
i'm agreeing with tyrano man there, is the dodgeball flak for a weapon or do you just right click it and pick it up, because like tyrano man said, it will just disappear on contact

so what's the job?
Inspire
18
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 14th Feb 2007 15:06
Sounds fun. The door doesn't match the walls though...

AaronG
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 14th Feb 2007 15:43
just have dodgeballs lined up on each side, and right click to pick them up and left click to throw.

RedneckRambo
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Location: Worst state in USA... California
Posted: 14th Feb 2007 16:02
That door was just randomly put there so the enemies don't start throwing balls at me right away.

Yes and no with the explosion thing. I'm going to make my own decal explosion (when I learn how) and make it invisible so you can't see it. It will look like it isn't blowing up. But in reality it is.

But I'm not going to start back up for a little bit. Mainly just until Zaibatsu gives me the .3ds (hopefully)

RedneckRambo
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Posted: 15th Feb 2007 01:22
I'm putting this game aside for a few days. I'm working on my MP levels.

AlanC
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Posted: 15th Feb 2007 02:38 Edited at: 15th Feb 2007 02:38
Where do you play the dodgeball? Like where do the levels take place?


RedneckRambo
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Location: Worst state in USA... California
Posted: 15th Feb 2007 02:40
I haven't really decided yet. All I've done so far is make the dodge ball a weapon. But I'm working on the MP levels as of now. I'll get back to this in a little bit.

Commander in Chief
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Joined: 15th Apr 2006
Location: Carbondale, PA, USA
Posted: 23rd Feb 2007 13:42
Lol make a gymnasium

---PARANOID PRODUCTIONS---
RedneckRambo
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Posted: 23rd Feb 2007 16:01
Yeah, it's going to be in a gym. But I'm putting this aside until I finish the MP maps and until I get farther into my Phoenix game.

stevenup 7002
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Location: Ireland
Posted: 23rd Feb 2007 16:58
Is this game going to be MP?

Co-Founder, President, CEO and Head Programmer of Motron Software. http://www.motronsoftware.com
RedneckRambo
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Location: Worst state in USA... California
Posted: 24th Feb 2007 00:46
no. MP doesn't support flak. Otherwise it would be.

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