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FPSC Classic Work In Progress / [LOCKED] Failure to Cooperate WIP

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Cherd
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Location: Where I can see you.
Posted: 23rd Apr 2007 04:15
lol wow this is a popular thread! your game looks good, im particularly fond of the lighting from what ive seen!

Zdrok
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Posted: 23rd Apr 2007 23:17
Hey AaronG, how about NOT spamming my thread?

I like your sigs for FtC. I'll choose which ones I like. Thanks.

I'll get more screens soon.

Zdrok
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Posted: 23rd Apr 2007 23:34
I sent you an email reguarding the sigs, Aaron. I like this picture, though. It's in my sig. As I said, more screens soon.

AaronG
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Posted: 24th Apr 2007 00:55
If you sent an e-mail, I didn't get it.

Slayer222
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Posted: 24th Apr 2007 01:10
Just a question about the name "Failure to Cooperate" I like it alot and all so don't go changing it but does it have anything to do with your game?
Slayer_2

EOT
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Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Zdrok
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Posted: 24th Apr 2007 02:52
Yes, it does.

The group of gangsters, called Terror Fist, attacks the city of Archvale, Vermont. Many citizens were forced to evactuate under the supervision of Mayor Hart. These gang attacks have been happening frequently due to the aftermath of the Mahogany Secure Facility's shooting in 1997. Now it's 2008, and these gang attacks are happening every 2 minutes around the US. President Rodney is saying that he will stop this madness, says treasurer Louie Saint.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Your name is Jim Kauser, a new recruit of the police unit, Tenth Freedom. Your job is to shut down this gang, and to disable their bomb before it destroys the eastern half of Vermont. Good luck, you'll need it.

Apparently, Tenth Freedom has a special rule for every soldier: You must not cooperate with these gangsters. You shouldn't interfere with the gangster(s) in any way, shape or form, except to kill or interrogate them.

I'll try to find a way to get a maximum ammo thing in the game, but it might not work. If I do find a solution, I'll post it into the scripts forum.

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Zdrok
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Posted: 24th Apr 2007 02:53
"If you sent an e-mail, I didn't get it."

Look in your junk folder. If you deleted it, I'll send another one your way.

Sorry for the double post, guys.

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Slayer222
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Posted: 24th Apr 2007 03:13
Oh is that a storyline change? JK anyhow sounds good but I don't think maximum ammo is possible without a source edit.
Slayer_2

EOT
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Zdrok
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Posted: 24th Apr 2007 03:21
I like the idea. I got it as an inspiration from Urban Chaos: Riot Response, which is a good game.

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DieRider
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Location: Sewers of Sydney
Posted: 24th Apr 2007 07:09 Edited at: 24th Apr 2007 07:14
i look forward to playing this game, i really like the storyline and its looking good, though i agree the lights in the computer lab is a bit overkill

see if you can get a 2gb flash drive(really cheap these days...$70AUD is like $57.7933 USD but its probably cheaper cause australia is the rip-off capital of the world), put fpsc and any apps on it. Download the entity maker on it and texturing/modelling programs if you wanna get into that, so you can take it to another computer and do your stuff, make sure u get a passwording software so ur dad cant find out
Mobile Custom Media Suite (patent pending)jk lol

Off topic cause im seriously pissed: In australia i currently recieve a huge amount of tax. the damn government taxes almoost %50 of my income, then they have GST (goods & service tax) which makes us pay more on pretty much everything. And as if that wasn't enough, we now have LAND TAX...we get taxed on our own properties.
And to top it off, we have luxury car tax $50000> we are taxed about $7000 if i recall correctly...in australia you can get a decent car for that amount, not a damn luxury car, if i were looking for a luxury car i'd have to look at $80000>
I've invested a lot of shares in a company which is growing hugely and now sells shares for over $40 and i bought them for $7, but i HALF of the money i would gain by selling them goes to the government, and we're in a pretty bad drought, but they cant dish out the billions of dollars of tax to make desalination plants to give is some damn water. I don't know of any other countries get this riciculous amount of tax but im sick of it.

*rage over*
sorry to anyone who cares (mods, AI) but i had to get that out of my system and i got carried away...could make a game out of it, but would be to poitical for my liking

The sad fact is that i can read script, but i just cant write it.
Red Stone Games
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Location: FPSC
Posted: 24th Apr 2007 07:28
I think that wall in the first screenshot is from model pack one if not what is it from?

Zdrok
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Posted: 24th Apr 2007 22:38
@DieRider, thanks for you comment.

@RSG, it's from MP3.

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Zdrok
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Posted: 25th Apr 2007 23:07
OK guys, wonderful news!!

I can now download custom stuff for my game. So far I've got a few packs and all.

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Slayer222
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Posted: 26th Apr 2007 00:07
why the sudden change of heart? (Even if it is a good one) Maybe you could download my warehouse pack, hint, hint I will be making the stuff better in it soon but anyhow back on topic. Are you going to try making any custom entities at all?
Slayer_2

EOT
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Satchmo
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Posted: 26th Apr 2007 04:08 Edited at: 26th Apr 2007 04:08
Screenies!
(this threads getting stale)

AaronG
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Posted: 26th Apr 2007 04:11
yes, yes it is.

Zdrok
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Posted: 26th Apr 2007 22:43
Guys, I'll have screens soon. Sorry, but I'm really busy, what with school and all.

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Satchmo
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Posted: 27th Apr 2007 01:34 Edited at: 27th Apr 2007 01:35
edit forum bug

Zdrok
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Posted: 27th Apr 2007 03:38
Well, I have an update y'all might like, so listen up!

The game is called Failure to Cooperate. Gangs are crowding the streets with their violence. President Church is being blamed for everything. This is 2009. This is turmoil. This is time to take action.

Your name is Jim Kauser, a private in the new anti-gang unit called Tenth Freedom. Basically, TF is to clean up the city of Archvale, Vermont, of gangs. You should get training first, since you don't know how to handle a gun.
When I find a way to get game controls on-screen when you walk into a trigger-zone/storyzone, I'll put up a demo level for beta-testing.

Here is a list of Tenth Freedom weaponry:
Glock 18C: This standard issue pistol may hold a small capacity (9 rounds), but what makes up for it is accuracy.
MP5K: This SMG is the backbone of Tenth Freedom. Holds a capacity of 30 rounds.
G3: This gun holds 20 rounds, and is very powerful. Can be fitted with a sniper scope. Sniper variant holds 10 rounds.
HK21E: Only used by hard-core law enforcers, this is no businessman's gun. This puppy holds a belt of 75 rounds, and can cut through gangs like scissors through wet paper.
Cut-Off Franchi Shotgun: This bad boy holds 3 shells, and is powerful.

Gang Weaponry (* means weapon can't be picked up)
.44 Revolver*: This weapon may have power, but it can't shoot far, because of the heavy bullet.
Uzi SMG*: This SMG is weak. Very weak. That's all.
Browning Trap Rifle: Loads like a shotgun, fires like a rifle. This thing's powerful. Can be used as a sniper rifle.
Colt 1911*: Even though this is old, it's still powerful. Very rare.
Hart Bolt-Action*: This sniper rifle is powerful. It can take you down in a few hits.
Mossberg 700AP: This shotgun can kill you, only in close range, though.

Shared Weapons:
Mini-Gun Mk. 12
Browning Trap Rifle

I hope you enjoy the updates. Also, if anyone can be kind enough, can I get a free hand retexture for MP6? I really need it.

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Slayer222
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Posted: 27th Apr 2007 04:47 Edited at: 27th Apr 2007 06:25
Thats just a more detailed storyline right? Anyhow I can't wait for more screenshots keep up the good work man
Slayer_2
P.S. Not to go off topic but you could check out our warehose pack thread for some free media if you want

EOT
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Veron
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Posted: 28th Apr 2007 10:56
Quote: "You can't make pro games in FPSC"


Yes you can.


Slayer222
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Posted: 28th Apr 2007 21:37
you say that now but he could sell 1000 copies if he finishes it
Slayer_2

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Zdrok
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Posted: 28th Apr 2007 22:16
OK guys, after repeatedly playing the final level in Urban Chaos: Riot Response, here's the first level's plan.

After some time after midnight in your home, a swarm of gang members invade your place. You hear gunshots and screams from the bathroom, so you get your pistol and 1 clip of ammo. Time to kill!!

NOTICE: In this game, I'll be using a script for allies (no, not Sensei) and custom media. When I put this game up for download, I'll credit all the people for the media (and, if you're watching this thread, xplosys), and I'll credit fpsfree.com.

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Slayer222
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Posted: 28th Apr 2007 22:18
This sounds alot like the EOT mission pack start Let me guess the pistol is a 9mm glock right
Slayer_2

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Slayer222
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Posted: 29th Apr 2007 06:20
Yes but it is possible, try not to be so negative ok?
Slayer_2

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Slayer222
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Posted: 29th Apr 2007 06:29
whatever it's your choice just lets keep it nice ok?

EOT
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Zdrok
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Posted: 2nd May 2007 02:03
~~BUMP~~

OK guys, sorry for the inactivity of FtC, but I'll be asking for some beta testers, so....who wants to beta tests?

Basically, what I want the testers to do is to look for bugs, glitches, and slow spots. Also, I might need ideas/suggestions for the level I gave for you to test.

So, who wants to beta test? It's better now than later.

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Bloodeath 6 6 6
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Posted: 2nd May 2007 02:17
Quote: "Well, I have an update y'all might like, so listen up!

The game is called Failure to Cooperate. Gangs are crowding the streets with their violence. President Church is being blamed for everything. This is 2009. This is turmoil. This is time to take action.

Your name is Jim Kauser, a private in the new anti-gang unit called Tenth Freedom. Basically, TF is to clean up the city of Archvale, Vermont, of gangs. You should get training first, since you don't know how to handle a gun.
When I find a way to get game controls on-screen when you walk into a trigger-zone/storyzone, I'll put up a demo level for beta-testing.
"


sounds unbelievably close to Urban Choas, and Crackdown

You'll Know When You See It.

Death has no end
Inspire
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Posted: 2nd May 2007 03:03
I want to test...i guess. I mean, will you ever get the demo out?

Satchmo
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Posted: 2nd May 2007 04:11
Ill test for ya my comps a med quality so its good for testing.

Zdrok
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Posted: 3rd May 2007 00:18
@ Blood, the game is somewhat similar to UC, because this game is based off of it. Not a direct copy, just a similar story.
@ Inspire, well, things are going very slowly, but I'll see if I can squeeze in some game dev time.
@ fxgamer, I'm glad you wanna help.

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AaronG
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Posted: 3rd May 2007 00:31
MODS-
I have noticed AI's sig (which I made) has been erased because it was too "big".

It was 300x 120. Thats not too big.
I mean, the "After Overlord" sig is 600x120.

Satchmo
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Posted: 3rd May 2007 23:10
Yeah plus I can see how intensive it is on comps(pcwizard) so ill give some good feedback.

Mr Makealotofsmoke
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Posted: 5th May 2007 15:46
ill test plz


Mods, its 500x100, so you cant tell me its bigger than 600x120
Zdrok
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Posted: 5th May 2007 18:18
OK, so for testers, I've got:
Inspire
fxgamer
Mr Makealotofsmoke

If anyone else wants to test, just post here.

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Zdrok
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Posted: 6th May 2007 04:44 Edited at: 6th May 2007 04:45
Sorry for the great, big gap in screens, here's a very early build of one of level 1's storage rooms. The G3 will not be included in the level, but here is a list of all the guns in level 1.

NOTE: (enemy usage only) means that you can't pick up that particular weapon. (p/e) means both the player and enemy uses this weapon in the level.
~~~~~~~~~~~~~~~~~
List of level 1's weapons:
AT9mm (start weapon)
Shorty Shotgun
M79 Impact
Mossberg 700AP (enemy usage only)
Ingram (p/e)
Tavor TAR-21 (enemy usage only)

OK, level 1's basic ideas are set. I'll work on FtC when I have time, and get more screens and (possibly) level 2's screen(s) and weapons-in-level up. It's night-time here in the USA, so goodnight, TGC forumers!

<<EDIT: Added screen>>

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Satchmo
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Posted: 6th May 2007 06:36
plz post a jpeg

Mr Makealotofsmoke
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Posted: 6th May 2007 14:59
it is


Mods, its 500x100, so you cant tell me its bigger than 600x120
Zdrok
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Posted: 6th May 2007 15:41
Yeah, I don't know why it isn't showing up. I'll post an [img/] link.

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Zdrok
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Posted: 6th May 2007 15:43 Edited at: 6th May 2007 15:44
Sorry for the size of the picture. Here it is:


But, how do I reduce the pic's size?

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