@Nemisis: Well written post - but I personally disagree with most of it... my reasons?
Quote: "...are either dual booting with this bootcamp thing or have dropped Mac OSX altogether."
I would guess that, in that case, they probably got OSX for the wrong reasons. Due to M$ dominating the gaming market for PC's with DirectX, OSX in unable to compete as a gaming platform. Thats not to say its incapable. I've personally always prefered OpenGL. Why? I'm not sure. I've never developed in DirectX so I cant fairly say that OpenGL is any better in that dept. Performance - they've always seemed quite equal. Features - Inevitably, DirectX is going to have more dimply due to the weight behind it. I think it comes down to the fact that its open and its cross platform.
OSX is a FANTASTIC platform for web development, video editing and DTP (Photoshop, InDesign, Quark, etc). I'd chose it over windows any day. But thats my
opinion (and the opinion of pretty much every professional web developer I know - any thats more than 5
hehe).
Quote: "more the fact that the decent software is available for Windows"
They're not looking hard enough
There is definately MORE software available for Windows, but most of it is written by "amatuer" programmers and it generally a pile of crap. The software for OSX that I've found tends to be a more "rounded" product.
The main difference is there is more FREE software for Windows compared to OSX and thats down the type of people that use OSX. OSX tends to be used by professionals - and they can afford to BUY stuff. Joe Bloggs on a PC wont pay for software. He'll either look for a free alternative or will find the nearest Torrent file.
Quote: "I think you even have to run Photoshop in Rosetta now!"
Correct for CS2. But thats not Apple's fault. Apple made the bold leap of jumping from a PPC chip to Intel. This means all the software which was compiled for PPC needed recompiling for i386. Most vendors did so and released Universal Binaries for their software. Adobe didn't. Instead, Apple simply told everyone to wait for CS3 which will only run on Intel (AFAIK) - and they also hiked the price up for it too. Just because Adobe made a VEY cut-throat business descision about their popular software shouldn't reflect badly on Apple.
Imagine the choas that would incurr if Microsoft suddenly compiled their OS to only run on PPC and everything else had to get run on top of an emulator? The world would explode! Apple handled it VERY well imho - most people probably haven't even heard of Rosetta. Thats how transparently the emulation was done.
Quote: "even if it has been a little overpriced to even make me consider it as a potential purchase"
I had this conversation with the IT manager a few weeks ago.
Take the mid-range Apple iMac. It has these specs:
* 2.16GHz Intel Core 2 Duo
* 1GB 667 DDR2 SDRAM - 2x512MB
* ATI Radeon X1600 with 128MB VRAM
* 250GB Serial ATA drive
* Keyboard (English) & Mighty Mouse + Mac OS X (English)
* 20-inch TFT display
* 8x double-layer SuperDrive (DVD±RW, CD-RW)
* AirPort Extreme
* Bluetooth 2.0
I'm not saying its impossible... but try to find a competing "PC" with similar specs for £1K (about $2K) bearing in mind it comes with a pretty high quality 20" widescreen LCD built in AND the Operating System which is comparable to Vista (not sure which release really, but it must be close to the Premium edition when you compare features).
Thats actually a LOT of PC for your money. PLUS you can (stably and legally) run OSX on it AND windows. An equivalent Dell PC could only stably and legally run Windows.
Quote: "All apple products just seem to have those finishing touches that other companies just can't produce and I think that's what you're paying 25% more for."
Apart from the +25% bit - thats VERY true. When you compare the product as a whole, I think Apple one's are much nicer.
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