FPS Classic
The idea of this game is just to be a really fun multiplayer shooting game. The main feature of it is that it will support many different game types including all the classics such as CTF, Deathmatch, and Team Deathmatch, as well as many other reall great ones. Which are listed on the games forum, but you will need to register to view it.
http://allthefilms.hopto.org/fpsclassic/Home/tabid/58/Default.aspx
Here is a screenshot of what it looks like so far:
http://img249.imageshack.us/img249/8591/fpscscreenieqb0.jpg
It's not too impresive but it's something, and we are really working on the engine and not so much the looks right now. That's why I made the screenshot show that multiplayer works, and I demonstrated a player being made admin, and you can clearly see a bullet hole on bottom of screen.

=complete

=still needs to be done

=under construction
PROGRESS:
MENU:

read and write settings from config file

send data to game .exe's via command line

buttons, images, gui, ect...
MULTIPLAYER ENGINE: - uses multisync

send recieve player coordinate data

admin functions such as kick, ban, make admins
player IP's are stored in a file upon being banned. When an admin is created, the creator can specify if it is permanent or temporary, and if so IP is stored.

chat messages sent and scroll properly

gameType specific messages, ex: player scores, flag taken, ect...
3D ENGINE

sparkys collisions

player jumping/ducking

loading, placement, and firing of guns.

bullet holes, and blood splatters
MEDIA:

splash screen

buttons/images

maps

player models

all sounds, gun/player
We need all the help we can get so if anyone thinks they can contribute in anyway, please post here. Any contributions will not be forgotten.