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Geek Culture / Halo 3!

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Kevin Picone
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Posted: 2nd Oct 2007 10:35
Only just caught a look at this the other night, seemed like something even i'd like to play.

Zombie 20
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Location: Etters, PA
Posted: 2nd Oct 2007 11:37
Microsoft can claim all they like, I'd love to see them try and dethrone Super Mario Bros. 3, if I'm correct it has never been dethroned in ultimate sales. If I'm wrong, please let me know but as far as I know, SMB3 totally owns the most purchased.

Raven
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Posted: 2nd Oct 2007 12:01 Edited at: 2nd Oct 2007 12:02
Too all those who are slanting the game without playing it or even intention to play.

Shut the hell up! Why even bother reading a thread that is about a game you don't like or even would consider buying?! Seriously what is the god damn point in making a post in a thread just to stir up trouble going "Oh this game is crap! I'll never buy it" .. LOOK AT THE TITLE, read the first post. If you hadn't figured this post is about the excitement of those wanting to own it.

Fine we all get it, you don't like the Halo-Series. Tell ya what, you know those times when you have one of your female friends sitting there bitching to you about what her boyfriend recently did .. you know how f-ing irritating that is after hearing the same complaint 60x without her taking your advice? Yeah that's EXACTLY what people who but into threads about games they just want to bitch about make me feel. I'm sure that I'm not the only damn person.

Nothing better than irritating crap stirrers who seem to get off on causing as much annoyance as possible. You don't like something, then good for you! No one else bloody cares though.. so for the love of god next time you feel like providing that retarded "I HATEZ IT! But i nevar trys it!" opinion just remember all you're going to do is piss people off.

As for the Halo-Series revolutionizing modern FPS, hardly. It's perhaps the most popular console fps, however Goldeneye started the revolution and Perfect Dark is the blueprint that nearly every console fps is still trying to match.

Perfect Dark provided the control system, that you take for granted in Halo. It also was the first to give co-operative, and something that has still not been done since counter-operate; where you can play up to 4 people playing through the storyline either on the good-guy or bad-guy side.

4 player multiplayer, vehicles, balanced weapon sets, etc. Perfect Dark did it first. About the only thing Halo realistically has over it, is more depth to the vehicles and the ability to jump.

What Halo did for console gaming was more provide a template for an arcade nature of playing. See what classic FPS really do is force the gamer to slow down, think about what they're doing and play quite methodically. Otherwise you'd die alot, have to save alot, and in all a checkpoint system got really frustrating because you were always just a little bit away from enough health to complete an area easily but that lack of health made it almost impossible.

So the recharging health, was step one to making it more arcade and meaning you could just stand back from action for a moment to recover. This makes a game far more enjoyable knowing you don't HAVE to hunt for health every 5minutes after a big tussle. There's no point of the game that would be totally impossible because you have hardly any health.

Another thing that Halo really benchmarked was the whole "don't over-complicate", somethig too many FPS games do is try to do far too much at once. Halo with the exception of the plot-line cutscenes is basically the exact same combat situations over and over again.

There whole game is like a sine wave of action-calm play. The whole concept is purely that you're not that far from something exciting, while you're not constantly barraged never giving you a time to recoup. It is an extremely well balanced games as well.

A good mix of vehicle, combat, platforming, etc. makes it all more interesting. As while sure, you're doing basically the same thing over and over.. the actual situation is slightly different each time. There are also possibilities that allow you to mix it up a bit. For example in Halo 1, in the first section (you can do this in the demo too) I had enormous fun getting the Warhog around areas of the level it probably just shouldn't have been able to go.
I got it inside BOTH of the facility enterances, although not into the actual decent area itself; the door just isn't big enough. Still it's something that provided me a bit more entertainment.

This expands with the Co-op which Halo really established as something viable. I mean while Perfect Dark provided these aspects first, it wasn't what you'd call a popular game. Halo's Co-op not only showed it could be enjoyable, but playing through single player is crazy with a friend because AI just don't match up to your mate.. well sometimes they do, but atleast you can teach your mate but slapping him round the head

On the whole the Halo-series have never been the most advanced games in terms of graphics, features, etc. but that is really part of their charm. Personally I think the story has become more and more in-depth as time has gone on. Halo 1 sure there was a story, but it really wasn't that in-depth... was more like filler to make you want to keep playing through the exact same level designs over and over. Halo 2's storyline really opened up that can of worms.
Gave real depth, to what the Halos were; why they were created, and who they were created to stop. Not to mention both sides of the coin. As opposed to just "yeah! we're human, we freaking rock, who cares about alien wort-wort scum! USA - USA - USA!" mentality you got to see the internal politics of the covenant. The betrayal and fall of the Elites.

I'm not that far into Halo 3 yet, not really had the time. Still looks like they've kept with the story-telling from Halo 2 style

Quote: "Microsoft claims Halo 3 is the biggest selling game, but I am not 100% sure."


Mario Bros back in early-2006 (when I last checked) was the biggest selling game of all time with somewhere around 40million copies sold worldwide.

There aren't even 40million Xbox 360s sold, so it'd be a bit impossible for Halo 3 to be the biggest selling game.

http://en.wikipedia.org/wiki/List_of_best-selling_video_games

Zombie 20
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Posted: 2nd Oct 2007 12:23
Quote: "There aren't even 40million Xbox 360s sold, so it'd be a bit impossible for Halo 3 to be the biggest selling game."


Yes I knew I was right woot, thanks raven.

And I really wanna play the third game darnit .

The Nerd
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Posted: 2nd Oct 2007 20:09 Edited at: 2nd Oct 2007 20:10
*Spoiler*


BiggAdd
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Posted: 2nd Oct 2007 20:20
*spoiler*


Sig removed by BiggAdd because he is everywhere.
Van B
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Posted: 2nd Oct 2007 21:12
A prequel to the halo series would be pretty cool, like several spartans, fighting different enemies. As much as I love the little grunt dudes, I must have killed a million of them - time for new enemies if they do make another game (which we all know they will).

We're going down... in a spiral to the ground...
Jonny_S
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Posted: 2nd Oct 2007 21:19
A halo prequel would be cool, we all want to see what went on to make Master Chief the badass that he is.

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Dr Manette
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Posted: 2nd Oct 2007 22:06
I *believe* Halo Wars, which is NOT made by Bungie and is a rts, happens before the original Halo, although I'm not sure if it's a prequel. And of course, there will be other Halo games, but this trilogy is done.

@The Nerd,
Yes, I did.

The Nerd
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Posted: 2nd Oct 2007 22:36
Quote: "Yes, I did"


Good, hehe Well you never know

David R
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Posted: 2nd Oct 2007 23:14 Edited at: 2nd Oct 2007 23:47
Great game, but drastically over-praised; perhaps amazing console-FPS wise, but otherwise, good, but not oh-so-amazing (that's pretty much my opinion for the entire series really)


09-f9-11-02-9d-74-e3-5b-d8-41-56-c5-63-56-88-c0
Inspire
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Posted: 2nd Oct 2007 23:31
I think a game about Reach would be cool.

Red vs Blue is going to be so sick with the Forge and the Theater.



Dr Manette
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Posted: 2nd Oct 2007 23:59
Quote: "Red vs Blue is going to be so sick with the Forge and the Theater."


Didn't that end a few month's ago? Although, I have to agree with you.

About the code from Inspire:


Jeku
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Posted: 3rd Oct 2007 00:17
Quote: "Perfect Dark provided the control system, that you take for granted in Halo."


The Perfect Dark controls were horrible (on N64) Wasn't the horizontal and vertical pitch assigned to different buttons?

Osiris
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Posted: 3rd Oct 2007 00:47
No they were the C buttons. Actually I loved perfect darks controls.

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Raven
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Posted: 3rd Oct 2007 05:14
Quote: "The Perfect Dark controls were horrible (on N64) Wasn't the horizontal and vertical pitch assigned to different buttons?"


For what the N64 had available, on a single controller they were alright.

Analog-stick for movement (forward/back turn-left/right)
C-Pad/D-Pad (depending on which side you held it) for Strafe + Up/Down looking
Right/Left Shoulder = Aim-mode, which changed the analog into a look around thing.

Of course you could edit all of these to a control system you prefered.

Personally though, because we had 4 controllers; both myself and my brothers tended to use the dual-controller system.

Left Controller Analog for Movement (forward/back/strafe)
Right Controller Analog for Looking (up/down/turn)

Each trigger (Z-button) would then be for firing either left/right weapons, and you could expand the other buttons to preference for changing weapon modes, selection, etc.

Anyone who didn't use the two-controller mode, really missed out imo on how to get the most out of the game. That said some people prefered the single controller with movement and looking. My mate Chris for example prefered to have forward/back/strafe on the D-pad/C-pad; and the looking on the analog which worked quite well if you could get used to things feeling the wrong way around to begin with.

I mean that's partly something that made PD so freaking awesome, is it was so customisable with the controls without being too complex about it.

Of course if you're playing it on an emulator like Project64 it's even easier to setup the controls to a 360 controller or such and get current gen fps style controls. just a shame none of the plug-ins support it via xinput yet mind.

tha_rami
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Posted: 3rd Oct 2007 06:31
@Dr. Manette





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Agent Dink
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Posted: 3rd Oct 2007 06:37
Off Topic @ Rami

Quote: "A mod has been erased by your signature because it was larger than 600x120"


Isn't it supposed to read " A mod has erased your signature because it was larger than 600x120 "?

Did you change it?

tha_rami
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Posted: 3rd Oct 2007 06:55
Hehe ... It's a joke, nobody erased my signature . Think you're the first to notice .


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Agent Dink
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Posted: 3rd Oct 2007 07:03
Yeah, I've probably read that 100 times and never noticed, hehe. I wonder if I am the first

That would make me the most perceptive at the forum.

Osiris
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Posted: 3rd Oct 2007 08:04
Not a spoiler but I finally took the time to get the ninja armor! Awe Yeah it looks badass.

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Jonny_S
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Posted: 3rd Oct 2007 17:56
Quote: "Yeah, I've probably read that 100 times and never noticed, hehe. I wonder if I am the first "

I still had to look atleast 10 times to spot the difference, I suppose that makes me the most retarded?

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Dr Manette
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Posted: 3rd Oct 2007 23:42
@tha_rami


jonathan samson
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Posted: 4th Oct 2007 09:42
i got halo 3 its one of the best games i have played well it is the best i have. i got the legendary edition...

j.samson
My beauty it is my sin.
Work in Progress...
Kevin Picone
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Posted: 5th Oct 2007 03:02 Edited at: 5th Oct 2007 03:19
On the subject on Halo, apparently there was a DS version in the works.

Halo DS was actually in development?
http://palgn.com.au/article.php?id=9014&rss=1&title=Halo+DS+was+actually+in+development%3F


Edit: The link didn't work.

tha_rami
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Posted: 5th Oct 2007 03:08
Halo DS? Sounds odd. Halo is Microsoft-only, I thought?


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tha_rami
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Posted: 5th Oct 2007 03:14
Whoa. I checked into Halo DS and found this:

http://blogs.ign.com/Matt-IGN/2007/10/02/67886/

Maybe it was real after all. With emphasis on 'was'.


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Chris K
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Posted: 5th Oct 2007 03:45
No, it wasn't, that demo was homebrew.

-= Out here in the fields, I fight for my meals =-
tha_rami
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Posted: 5th Oct 2007 04:20
According to who?


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Dr Manette
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Posted: 5th Oct 2007 05:03
I saw that a few days ago. Looks pretty awesome, definitely not made by a company since Microsoft has no reason to let their cash baby onto a Nintendo hand held. I'd like to get my hands on Halo DS.

Jeku
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Posted: 5th Oct 2007 10:36
Quote: "definitely not made by a company since Microsoft has no reason to let their cash baby onto a Nintendo hand held"


Actually, that's not true. Viva Pinata is coming to DS. Microsoft should have no issues with porting games to the DS, as they're not in the handheld games market (aside from Zune--- but who plays with those??)

I believe Halo DS was real and canceled, but I guess we'll never know for sure.

Van B
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Posted: 5th Oct 2007 10:39
Damn that's such a shame, might well have knocked Metroid off the handheld FPS throne.

Viva Pinata should do amazingly well on DS - I've been playing this mad Chibi Robot gardening game, cutesy as hell but compelling. Now if they would just make PikminDS I'd be in my element!.

We're going down... in a spiral to the ground...
Jeku
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Posted: 5th Oct 2007 11:02
Quote: "I've been playing this mad Chibi Robot gardening game"


Sweet, I can't wait to try that Is it as good as the Chibi Robot game for NGC?

Van B
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Posted: 5th Oct 2007 11:18
I never played the NGC game, but the gardening thing is just mad - you even get a little bike to run around on, once I fix the broken bridge it's all mine!. The graphics are pretty cool too, they have this neat chrome effect which is kinda unique on the DS - but my favourite is the plug trailing around after you, like a tail, you have to plug yourself in to recharge. Definitely one to look out for, I tend not to go for the woman/kid orientated games, but this Chibi thing is taking over my gaming time .

We're going down... in a spiral to the ground...
sp3ng
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Posted: 5th Oct 2007 11:25
I would love to play halo 3 just to finish the story, but i dont have a 360 which im not going to be able to afford and theyre not releasing it on the old one (CURSE YOU MICROSOFT)


Add Me
Jonny_S
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Posted: 5th Oct 2007 11:54
Quote: "theyre not releasing it on the old one (CURSE YOU MICROSOFT)"

Why would they when they know there are certain people who still don't own a next gen console and could be swayed by the release of halo 3.
Halo DS would have been cool, I've played metroid on the DS and I thought it was pretty well done, my brother always kicks my ass on it though .

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Inspire
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Posted: 5th Oct 2007 17:25
What was the extra footage you get for beating the game on legendary? I just did, but I didn't see a difference.

Dr Manette
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Posted: 5th Oct 2007 17:33
@Inspire


tha_rami
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Posted: 5th Oct 2007 18:03
@Inspire



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Inspire
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Posted: 5th Oct 2007 18:18


tha_rami
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Posted: 5th Oct 2007 18:56
SPOILER FOR PLAYERS WHO HAVE NOT COMPLETED THE GAME ON LEGENDARY



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Inspire
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Posted: 5th Oct 2007 20:30


tha_rami
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Posted: 5th Oct 2007 20:48



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Dr Manette
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Posted: 5th Oct 2007 21:07


Inspire
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Posted: 5th Oct 2007 22:30


tha_rami
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Posted: 5th Oct 2007 23:12



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Osiris
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Posted: 5th Oct 2007 23:40


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Inspire
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Posted: 6th Oct 2007 00:03
@ tha_rami:



@ Osiris:

?

Osiris
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Posted: 6th Oct 2007 00:07
Its a theoretical situation lol.

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Inspire
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Posted: 6th Oct 2007 00:52
Haha, you said it like it was a fact.

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