Challenge Name:
Vehicles
Difficulty: Extreme
Challenge Details:
Make a script that can alow for an entity in which the player can hit enter near, and get into one of the vehicle styles: land, water, hovering (by hover I mean land, and water), and air.
- The script must be compatible with the latest version of FPSC.
- All vehicles must have the ability when holding shift to increase in speed.
- Water, and land vehicles must not interact, water cannot enter land, and land cannot enter water.
- All vehicles must not have the ability to crouch, or jump.
- Air vehicles when holding space will hover higher, but must have a decent height limit so they cannot float into the middle of no where.
- Vehicles must be able to take damage, and have a damage limit, with instructions to setup my own limit within the script, displayed in percentage near the bottem center of the screen.
- At 90% damage a vehicle should light on fire, making the vehicle a hurt zone, with the fire animation from generic, also adding 1% damage every 2 seconds to the vehicle.
- This must be compatible with multi-player.
- This system in our outside of the vehicle should contain minimal lag.
- If possible could you make it where each vehicle can have a certain ammount of seats?
- Also could a vehicle have a weapon you can fire from a certain seat, please?
Please help me, I know this is a massive request, and will take a ton of time, but for large multi-player maps this would be perfect.
Diablosbud Productions - a name for the game's developed by me.