Yes i agree.
But, while the comparison may be "UnFair", It does not mean that DBPro is faster than ogre or leadwerks does it? That was all i was trying to say.
DBPro is good for starting up programming. 5 Years ago, i was like "OMG im never going to learn c++", then 2 years ago i got the knack of it. Guess what language i was using for the previous 3 years? DBPro, so its not bad for everything, its just not the best performance wise, end of story. Evolved did a great job with his new shader set, but leadwerks and ogre can do the same out of the box, and faster.
What we have to remember is that competition is not fair, There are simply facts. I.e. Ogre is faster than DBPro, and people cant simply dismis that because its true (Not sure if that made much sence).
EDIT: "There's no correlation between"
So theres no similarity between the two? Like for example they are both game engines! Come on of course theres a corrolation, dont be rediculous.
"Using C++ and Ogre is faster than DBPro, but that's really not a question we need answered is it? - pretty freakin obvious if you ask me."
I agree, but so many people deny it.
Anyway, Ogre and DBPro have the "Wheels etc" Ogre simply requires a more skilled "Driver". Infact, Ogre must have a better "Chassis" since it renders shaders faster, even tho its done mostly on the card.
In the end, it dosent matter whats being compared. The simple fact is that Ogre is faster and more up to date than DBPro, full stop.
CPU: AMD X2 6000+ 3.0ghz GFX: NVIDIA BFG Geforce 8800GTS 640MB OC-550mhz core RAM: 2048mb