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3 Dimensional Chat / Not Having Fun!

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Cormorant5
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Posted: 4th May 2010 03:12
I've been told I would be good at 3D modeling and it sounds fun but all the free softwares I can find are fragmotion which is not a good software for 3D modeling, more for animation, and milkshape which is way to complicated and I can't figure it out. Would someone please give me a good software and/or good steps to getting better at this hope-to-be hobby.
-Cormorant5

"Get the heck out of my house!"
-Albert Einstein
General Jackson
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Posted: 4th May 2010 03:13
Quote: "Location: A bed (your mom\'s!) "

Prepare for Post moderation

The Afrokid
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Posted: 4th May 2010 03:29
Quote: "Prepare for Post moderation"

yeah, that was really helpful...

Quote: "Would someone please give me a good software"


i would suggest to use AC3D, its the easiest program to use (out of the many ive tried) and you can do heaps with it, although the trial is only 30 days

hope this helped

P.S, if you do get AC3D and need help, dont be frightened to add me on MSN, i will help you as much as i can
Cormorant5
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Posted: 4th May 2010 03:44
this does help. I will download the trial, if i like it save the money for the whole version, and i will contact you with any questions. thank you a bunch.

"Get the heck out of my house!"
-Albert Einstein
NERDSxRxUS
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Posted: 4th May 2010 03:47
Try blender
Cormorant5
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Posted: 4th May 2010 03:49
Quote: "Prepare for Post moderation"


i agree. location changed.

"Get the heck out of my house!"
-Albert Einstein
General Jackson
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Posted: 4th May 2010 04:27
Quote: "yeah, that was really helpful... "

Always glad to help


Quote: "i agree. location changed.
"

Good

Vent
FPSC Master
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Posted: 4th May 2010 04:46
Try Anima8or it's fairly simple and easy

fallen one
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Posted: 4th May 2010 05:30 Edited at: 4th May 2010 05:31
wings 3d is very easy for modelling.
http://www.wings3d.com/

for free software one normally uses a few different ones rather than one big program that does everything, so one for modeling, perhaps another to unwrap the models, another to rig and perhaps another to animate. Thats how it normally goes when one uses free stuff. Its also good to do it this when when learning as a program with lots of functions is confusing, I learnt this way, free simple software for each little bit I wanted to do.


Flatlander
FPSC Tool Maker
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Posted: 4th May 2010 06:21
Quote: "Quote: "Location: A bed (your mom\'s!) "
Prepare for Post moderation

i agree. location changed. "



Thank-you.

Red Eye
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Posted: 4th May 2010 09:34
Quote: "I've been told I would be good at 3D modeling"


Dont take it wrong, but based on what facts? Just wondering if u are a sculpter or a artist.

I use 3ds max wich isnt free. But u could use blender wich is the most powerfull free modeling package around here.

Cormorant5
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Posted: 4th May 2010 15:40
Wow this became popular fast. I went to bed a 10 last night where there was 3 posts and now, wow. Thank you all but I'm going to try The Game Creator's AC3D trial and if that's not good enough I'll download Blender.

"Get the heck out of my house!"
-Albert Einstein
Bejasc3D
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Posted: 4th May 2010 16:47
Ok, take this advice.
No offence to other moddelers

But if you want to get anywhere at all with modelling
skip all the rest
and go straight to BLENDER.

If milkshape is 'too complicated' to you, are you sure your that good at modelling? Milkshape is basically the bare essentials.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Nickydude
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Posted: 4th May 2010 17:09
Unhelpful Titles

Please do not simply write "Noob Question", "I am a newb", "One Noobie Question", "A question", "Please help", "This isn't working" or anything similar as the title of your post. We have a search facility, and meaningless titles do not help others find answers to their questions. It will also help you to get quicker responses if people have an idea of your thread content.

Crazy Acorn
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Posted: 4th May 2010 17:14
Blender is a very very very! Simple program that is very affective and is easy to use. At first you look at it and you go... what the heck is this. Thats what I did with Blender and Milkshape. I never bought milkshape so I never learned how to use it. Blender was free so I started toying around with all of the buttons. It all started coming to me and I got the basics of modeling down. Thanks to GamerX for the great tutorials I now have learned even more stuff on Blender. You just have to put some effort and time into LEARNING.

- Gorlock
JLMoondog
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Posted: 4th May 2010 19:36
All of you are wrong. Blender is not simple and fast to learn...well currently, once the interface is reworked I'll pick it up again, but until then I suggest using a 'simpler' modeler like Wings3D. Everything is a click/right click away.

Then I suggest trying out Truespace. It's a major step up, and it is very easy to navigate and use.

Don't start off with a major player until you know the ropes. It's like learning to drive with a lemans car, too much for a beginner.


bond1
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Posted: 4th May 2010 19:59 Edited at: 4th May 2010 20:01
Also, there is NO program that you're just going to jump right in and start making models within the hour. You'll need to put in a LOT of time (and frustration) before getting you're first decent model.

Learning 3D is kinda like learning a new language, complicated by the fact that every program has it's own name for the same thing.


For example:
-What's the difference between a mesh and a triangle and a polygon?!
-What's a hard edge and what is a smoothing group?
-What the heck is a normal?
-What's the difference between skinning and rigging? Ten years ago "skinning" meant creating a new texture "skin" for a model. Nowadays it means binding a model to bones for animation.

----------------------------------------
"bond1 - You see this name, you think dirty."
Cormorant5
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Posted: 4th May 2010 23:46
@Bond1 Wow, you posted on MY thread! I know what a normal map is, my brother Shadowtroid (you know him) has Dark Shader Pro and insists on showing these things. But you're right, I do need to take more time into it. I just couldn't find Milkshape simple at all because there were so many professional aspects, I knew I wasn't ready for it.

@Josh Mooney I've heard the name. Is it free? If so may I have a link?

@Nickydude Thank you. "Not having fun" wasn't a good name, I now realize. I searched for this subject and nothing came up very fast and I guess that's why. I will consider hat next time I will make a thread.

"Get the heck out of my house!"
-Albert Einstein
Cormorant5
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Posted: 5th May 2010 00:01
I just posted something on the posting competition so please read it, it is based off this thread, but i don't have the time to type it out now. I have to go.

General Jackson
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Posted: 5th May 2010 00:20
Could you tell your brother to get on Yahoo Messenger or MSN and contact me please?

I want to tell him something.

Asteric
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Posted: 5th May 2010 01:29
Oh Shadows brother, i believe we talked briefly, when you had some sort of strange keyboard fight if i recall.

Cormorant5
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Posted: 5th May 2010 01:35
@Asteric That's me! sdkjbguhwdsibfv!

timmie124
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Posted: 5th May 2010 01:53
google sketch up is supposed to be simple never used it before
i suggest you use blender 3d
look up super3boy blender tutorials on youtube, takes like a day to learn the basics and the more advance stuff will come to you as u begin to recognize patterns and things like that.
by the way if u find milkshape hard good luck UV mapping and making textures

Cormorant5
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Posted: 5th May 2010 01:58
@timmie124 that's what I thought, so I'm thinking about going into sounds, I have a thread on that called "I Need An FPSC Hooby!" or something like that. I have all that's need but, as stated in the thread, I need to know where to get music mix programs.

-Cormorant5

Camouflage Studios
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Posted: 5th May 2010 02:55
Okay I really suggest learning Blender. It's completely worth the learning curve and it is by the the MOST POWERFUL free software out there now. Check out blendercookie.com for some absolutly amazing tutorials

banner.jpg
fallen one
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Posted: 5th May 2010 03:01 Edited at: 5th May 2010 03:03
Ill tell you how to get into 3d if you have never touched it before, Bryce, play around with it, you will have an image within the first hour, then play around with it for fun, when it gets limiting making things with the terrain editor, then go on to wings 3d, make some models, then import into Bryce, keep playing with it and having fun, once you can manage this go on to thinking about making models with for games after you have had the fun and immediate solutions, ie not messing around with programs like BLENDER for hours and having nothing to show and feeling a bit overwhelmed with learning all this 3d nonsense, use Bryce, enjoy it, go on to wings and make models for Bryce when the terrain modeller is holding you back. Now you have had the introduction to modeling, then think about games, make some simple models, learn to unwrap them, wings will do that for you, if you want to upgrade from the wings UV mapping tool look for a program that just does that job, add it to your list of programs, then look to a 3d paint program to paint your models as your next step after this, and on it goes, start with the basics and immediate results, don't mess around for months not making anything work because you are stuck and haven't got the feedback of any results, so avoid needless fuss and complexities.

Now go and ignore that and pick up blender or god knows what they tell you here or listen to the naysayers about how your undertaking of learning their craft. Or go and take my advice and start getting results on day one and continue doing so along the path of common sense.


Cormorant5
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Posted: 5th May 2010 03:37
Thank you. I will look into that but I have mostly given up. It is simply too complicated. Check out my hobby thread for helping me in other ways when it comes to doing something.

SJHooks
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Posted: 5th May 2010 04:54
Quote: " Blender is not simple and fast to learn..."
That much is very true. It took me forever to play with the keyboard and all the buttons, but once you learn how to use it, most things are possible with it

Quik
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Posted: 5th May 2010 08:36
Quote: "But if you want to get anywhere at all with modelling
skip all the rest
and go straight to BLENDER."


i must disagree>.>
since AC3D can do anything blender can do
3ds max can do anything blender can do

and there was another program which i cant remember name of>.> true someting perhaps

well what iam saying that it it a matter of interface liking tbh=P

looks like u got a lot of help =)
i would say if u are new, buy MS3D to learn all the baseics (20 bucks isnt much) and, then move on to like AC3D or blender=)

GL


[Q]uik, Quiker than most
Cormorant5
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Posted: 5th May 2010 14:07
...So I need PATIENCE?!?!

That's what Bond1 was telling me...

Yeah no way I can go into 3D modeling if it takes PATIENCE.

Alucard94
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Posted: 5th May 2010 16:34
Um, well like any skill out there it takes time to learn. Kind of obvious isn't it?


Alucard94, lacking proper intelligence.
Cormorant5
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Posted: 5th May 2010 23:35
Quote: " "


I was being sarcastic.

Alucard94
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Posted: 5th May 2010 23:47
Oh, fair enough. Guess I've gotten used to people on here actually thinking like that, I do apologize.


Alucard94, lacking proper intelligence.
Azunaki
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Posted: 10th May 2010 07:39
Quote: "Oh, fair enough. Guess I've gotten used to people on here actually thinking like that, I do apologize."


ignorance is bliss.

(...no offense meant btw)

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Toasty Fresh
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Posted: 10th May 2010 08:05
Use Blender. Some people may tell you that "I tried 3DS MAX and it's soooo good compared to Blender" and they are totally wrong, not least because it's a matter of opinion. Blender is better in any case because for one it's free, two it covers a broad range of subjects, three, once you learn how to use it it becomes second nature. Trust me, follow what everyone else has said, Blender is amazing.
Quik
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Posted: 10th May 2010 08:29
Quote: "not least because it's a matter of opinion. Blender is better in any case because "


so first u say, blender and 3ds max is equally good, it is just a matter iof opinion

then u say blender is better???


[Q]uik, Quiker than most
Azunaki
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Posted: 10th May 2010 09:00
Quote: "Use Blender. Some people may tell you that "I tried 3DS MAX and it's soooo good compared to Blender" and they are totally wrong, not least because it's a matter of opinion. Blender is better in any case because for one it's free, two it covers a broad range of subjects, three, once you learn how to use it it becomes second nature. Trust me, follow what everyone else has said, Blender is amazing. "


preference preference preference. anything is second nature after you try it. blender is hard at first like everything. blender is good no doubting that. it is free. it has a large user base so support is easy to find. its powerful, try as much as you can and go with what you like more. i haven't found any 3D modeling animation program that uses the same interface and style.(except maybe maya and 3ds max(haven't used maya so don't scream profanities at me)) any way like i said everything has free trials use them. there is no better then this better then that crap its all personal preference. if you want to use blender then use it but be ready for an interesting ride. if you want to use 3DS max. use it but get ready for confusion. if you want to use cinema 4d go for it. maya more power to ya. use what you want in the end that's what matters. since they all will give you the same end result. the way you get there is your own decision.

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Dia
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Posted: 10th May 2010 13:20
what azunaki said.

I am still using an old copy of lightwave I got from when I was a student. Now I am so used to it that going back and learning another package right now is just too confusing (and time consuming)

use whatever you are comfortable with

This is not the Sig you are looking for....
The crazy
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Posted: 10th May 2010 20:54
Toasty, sorry but you're completely wrong. There is no best program. All of them have pros and cons. It's more about the artist, not the software.
Kira Vakaan
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Posted: 11th May 2010 01:08
While I agree that there is no best program, I think there are many instances in which the pros outweigh the cons when comparing one program to another. Certain programs are just less equipped than others.

Quote: "Quik:i must disagree>.>
since AC3D can do anything blender can do"


I'm not sure I've heard a less true statement in a very long time.
Shall we take a stroll through the features of both?

http://www.inivis.com/features.html
http://www.blender.org/features-gallery/features/

Asteric
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Posted: 11th May 2010 01:18
Toasty, incorrect if i must say so. If blender is better, why do the professionals use MA, maya, modo, XSI? True it may be better for indie artists, but there is a reaon it costs so much.

Kravenwolf
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Posted: 11th May 2010 07:13 Edited at: 11th May 2010 07:17
Quote: "buy MS3D to learn all the baseics (20 bucks isnt much)"


Last time I checked, Milkshape costs $35.00USD. That's what I had to pay for mine, at least.

I would also suggest Blender, Cormorant5. You're going to have to take the time to learn how to use any modeling software; and having 0 modeling experience stepping into it isn't going to make anything easier for you. As far as "Blender is not easy to learn"; the same can be said about any other modeling program. It was already stated;

Quote: "It's more about the artist, not the software. "


Some people can pick up on Blender fairly quick, while others, struggle. The only way you'll know for sure if you can or cannot work with Blender, is to give it a try. Granted, it does have a higher learning curb than the less capable softwares out there (Milkshape, Wings, etc), but it's worth the extra time and then some to learn, IMO.

Personally, I have both Blender and Milkshape; but I stuck to learning Blender and now, it's second nature to me. I still use Milkshape for it's exporters, but just trying to model a simple table in Milkshape takes me 20 minutes. I also find it incrediblly unproductive that in Milkshape, you have to toggle between 'select', 'scale', 'rotate', etc, by moving the cursor out of the modeling window, over to the toolbar, and then selecting your preference from there. Petty? Not at all. Those small incremints of time away from working with the mesh add up in the long run.

I also picked up on animating and rigging in Blender in about two weeks. I recently downloaded the trial version of Fragmotion to work with FPS Creator animations, and again; it confuses the hell out of me. The bottom line is, You get what you put in. If I spent two weeks reading up on Fragmotion, I'm almost certain I would get the hang of it down the road.

Spending $3,000 on 3DS Max when you don't even know if modeling is something you want to stick with, makes Blender the better and obvious choice. I will say (for reference), 3DS Max > Blender. But Blender, is the closest you're going to get to Max and Maya in terms of capabilities; and it's free.

And just for the record, AC3D is not on par with Blender

Kravenwolf

Azunaki
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Posted: 11th May 2010 07:20
you guys know that cormorant5 hasn't posted for like 5days right.

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Shadowtroid
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Posted: 11th May 2010 14:28
Yeah, I'm pretty sure that he has decided to not go with modeling. He's a bit more of an instant gratification person.

However Kravenwolf, I do agree with you there. I have tried to learn to model, and I use Blender. It came...surprisingly easily. Now, I don't have it down pat, but I know a good amount now.

So, for future reference, you should model with Blender. It really is very cool.

Quik
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Posted: 11th May 2010 16:41
i think, that blender gets easier if u try it first, before u try 3ds max, AC3D, and alike =)


[Q]uik, Quiker than most
Azunaki
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Posted: 12th May 2010 05:54
yea. i can't get over its UI. coming from C4D which everything is a click away and if it not you can set it under previous tools and then it becomes one click away. and you can create custom layouts(probably capable in all programs but never really looked into it on them) and i don't really like hot keys because i have always had a keyboard(until recently) that had major problems with keys sticking and the like. c4d just makes everything so simple its hard to go from it to other programs willingly. (ac3d is probably one of the closer UI's to it but there are some major differences.)

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Ortu
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Posted: 12th May 2010 06:49
blender's hotkeys really are pretty intuitive and not that hard to learn, but it's not like it doesn't have full mouse support.

if you really wanted to, there's a button or menu for every action/command all right there at the bottom of the screen. you can even customize the button display a good deal even in 2.4x


Azunaki
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Posted: 12th May 2010 06:58
yeah just like everything else that is clustered at the bottom of the screen... and to move anything around you would need to know what exactly everything is first.

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Cormorant5
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Posted: 13th May 2010 01:07
wow 2 days off the forum and there's almost 3 pages, including 2 valued members (i consider asteric a valued member )

for your information Shadowtroid is 100% correct. I am not going to go into modeling, infact I'm in the production of a sound pack for the winner of the x10 revival comp. Moderators can lock this if they feel they should but some may want it to ask other modeling related questions, but then again that's what the entire 3d modeling section of the forum is for.

Asteric
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Posted: 13th May 2010 01:48
Quote: "i consider asteric a valued member"


Thanks BUt arent we all? (Bar some little pests)

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