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Geek Culture / How did you find The Game Creators?

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kaedroho
17
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Joined: 21st Aug 2007
Location: Oxford,UK
Posted: 19th Oct 2010 21:34
I found about TGC through a google search for game development tools.

How did everyone else here find out TGC? Friend, google, website, another forum?

Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 19th Oct 2010 21:38
I watched a review for Darkbasic on dot.TV, a defunct satellite channel that had lots of techie programs. Then I found it online while looking for VB game stuff (what a miserible experience that was). As far as I remember anyway, there was a 24 hour game making challenge where Lee boarded himself up in his bedroom and made a F1 driving game. That was featured in a PC mag, and was about the same time as I started using it.

Health, Ammo, and bacon and eggs!
Libervurto
18
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Joined: 30th Jun 2006
Location: On Toast
Posted: 19th Oct 2010 21:47
DBC was a Christmas present about 7 years ago (holy crap I should have made more in 7 years!) and I didn't find the forums until about 3 years ago.


Do oranges know what colour they are?
Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 19th Oct 2010 22:01
i searched around the net for quiet a while searching for game tools, like game creator aso, and then i stumbled upon a engine called FPSC, and i got here^^


[Q]uik, Quiker than most
bergice
17
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Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 19th Oct 2010 22:22
Started when i got interested in modding/mapping for a game called Battle for middle-earth back in 2004 i think. Which got me into gamemaker, which made a friend refer to me about dark basic classic, which i started using, before i bought Dark Basic Pro.

51fa1db0ec7c4af52d93a6f5d0e86bc5
Fatal Berserker
14
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Joined: 2nd Jul 2010
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Posted: 19th Oct 2010 22:33 Edited at: 19th Oct 2010 22:34
In my old school, i had a mate who was in the year above, and one of his maths teachers (who was also my maths teacher at the time), decided he would give everyone in that class a free Dark Basic Classic CD (i have no idea if it was a legal one or not). And i played around with DBC when i was at my mates house (he lost the disk though).

But when i came around to actually wanting to programming properly i found the website, and brought professional, was kinda disappointed at first because i was expecting the same editor as the one i used at his house .

Smoke me a kipper, ill be back for breakfast.
DJ Almix
19
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Joined: 25th Feb 2006
Location: Freedom
Posted: 19th Oct 2010 22:48
FPS Creator



Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 19th Oct 2010 22:51
I was bored in a software lab at uni back in 2000. I started Googling for game dev tools and found DB Classic. So been using it for 10 years!

Insert piccy sig here. Eh? Why didn't that work?!?! Must ring help-a-noob. What was the number again? .... where am I?
bruce3371
14
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Joined: 4th Aug 2010
Location: Englishland
Posted: 19th Oct 2010 23:10
I read a review of FPSC in PC Zone years ago, in which they slagged it off. I forgot all about it for a few years, then for some reason I remembered it and decided to buy it.

I like to sometimes buy things that PC Zone slag off, just out of curiosity!

Anyway, to cut a long story short, I ended up loving FPSC and found TGC and the Forums through the web links in the menus at the top.

Travis Gatlin
16
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 20th Oct 2010 00:05
I was interested in game development so i went to google and typed in "3D Game Maker" and it came up with the 3d game maker on this website.

The Object of war is not to die for your country but make the other guy die for his
BiggAdd
Retired Moderator
20
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Joined: 6th Aug 2004
Location: != null
Posted: 20th Oct 2010 00:29 Edited at: 20th Oct 2010 00:30
I was looking through my cupboard one day to find some rosemary and to my surprise I found The Game Creators propped up against a box of icing sugar. I've been here ever since.

But seriously, I first found a copy of Dark Basic Classic in PC World, purchased it and Googled the website or followed a link from the CD.

n008
18
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Joined: 18th Apr 2007
Location: Chernarus
Posted: 20th Oct 2010 00:32
An ad about FPS Creator.

"I have faith, that I shall win the race, even though I have no legs, and am tied to a tree." ~Mark75
bruce3371
14
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Joined: 4th Aug 2010
Location: Englishland
Posted: 20th Oct 2010 00:52
Quote: "I found The Game Creators propped up against a box of icing sugar."


I lol'd @ that

AutoBot
15
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 20th Oct 2010 01:05
I found it via a Microsoft promotion (they had it linked to their Visual Studio news page). After that I monkeyed around with DBP and some other modelling tools, but nowadays I'm mostly using C++.


Yodaman Jer
User Banned
Posted: 20th Oct 2010 03:04
Roughly three years ago, I became interested in game development because somebody on TV said that their son created his own computer game. I Googled "game making software" and The Game Creators were the first result. Naturally, I clicked it, and I've never been able to leave.

General Jackson
User Banned
Posted: 20th Oct 2010 04:47
I was looking up 3D animation software.
I DL'ed sketchup thinking you could animate in it (what a noob I was at that time). I made tons and tons of stuff, then wanted to put it all somewhere and looked up game creation software on Amazon, found FPSC, bought it.


I used it once, but I didnt like it so I bought Game Maker 7. I LOVED it, but then decided to try FPSC again. I loved FPSC and found the forums!

then I got "my precious" wings 3D, LOVE modeling in it.
then fragmotion, I animate in that.

Then I decided to try DBP, (loving it!) then Unity, now C++. I still use all the game engines I have mentioned though

All that in about two years

Phaelax
DBPro Master
22
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Joined: 16th Apr 2003
Location: Metropia
Posted: 20th Oct 2010 07:36
I learned about TGC from the RGT forum.


"Any sufficiently advanced technology is indistinguishable from magic" ~ Arthur C. Clarke
TheComet
17
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 20th Oct 2010 10:05
My dad bought me 3D Game Maker after I finally got a good mark in history (never got a good mark ever since). Got sick of Game Maker soon, and installed the DBC CD that came for free with the Game Maker.

That was 5 years ago. My dad regrets ever bying DarkBASIC for me

TheComet

Insanity Complex
19
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Joined: 16th Sep 2005
Location: Home
Posted: 20th Oct 2010 11:21
I don't remember.

^Story of my life.

Metal Devil123
16
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 20th Oct 2010 12:55 Edited at: 20th Oct 2010 12:55
Google magic. I wrote "make your own 3D games" (or something) in google, and found The 3D Gamemaker. You could get itt bundled with FPSC at the time, so I got them both. Then after a year or so, I noticed the forums, in 2008. But I bought FPSC and T3DGM in Jamuary 2007 (becouse it was my birthday, and that was a present for me, from myself)

TheComet
17
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 20th Oct 2010 14:29
Quote: "Naturally, I clicked it, and I've never been able to leave."


We're all trapped by a force of programming-doom to this forum... There's no escape! Join me, and together, we can RULE THE GALAXY AS FATHER AND SON!!! MUAAHAHAWAAHAHAAAHAAA!!! *Insert Darth Vader Music here* NOOOOOOOOOOO!!!!

TheComet

Jane Doe
17
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Joined: 29th Jun 2007
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Posted: 21st Oct 2010 09:23
There was an article in PC Gamer magazine, a few years ago, that mentioned FPSC and The Game Creators.

- Jane

Neuro Fuzzy
17
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Joined: 11th Jun 2007
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Posted: 21st Oct 2010 10:14
google!

JRH
18
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Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 21st Oct 2010 22:07 Edited at: 21st Oct 2010 22:10
I got TGC whilst caving in my local mountain range. I met some crazy dude who lost it and we had a riddle competition. He kept calling it his 'precious'. Its strangely addictive... Feel like I'll give it to my nephew some time.

This is TGC forums. Geekyness in excessive quantities.


Seriously though, a friend (not Gandalf) told me about DBC. Joined the forums when I bought FPSC.

My karma ran over your dogma.
AlanC
18
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 22nd Oct 2010 04:25
Got it off Google.

PW Productions
16
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 22nd Oct 2010 07:14
I got the 3D game maker as a present ages ago, then I got DBC on a CD less of ages ago (if that makes sense). Then I found the TGC website, found FPS Creator (both X9 and X10), and wanted to model my own stuff for FPSC so I eventually got into modelling and it's my main hobby now along with website art, 2D (computer) paintings, and texturing Thank you TGC!!


Redoing my entire website... again. EDIT: Finished it! Whew.
David Gervais
Retired Moderator
19
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Joined: 28th Sep 2005
Location: Montreal, Canada
Posted: 22nd Oct 2010 12:25
I was feeling nostalgic for the good ol days when I programmed in Quick Basic 4.5 with the zsvga.lib. I then looked for 'Basic Programming Languages' and got hits on Blitz Basic, Pure Basic, Visual Basic, Dark Basic and a few others.. after examining them I decided to try Dark Basic.

Sadly, after finding Dark Basic, my spare time seemed to drop off the face of the earth, but on the up side, I found a great thriving community of good people.

Cheers!

Travis Gatlin
16
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 26th Oct 2010 23:09
Quote: "wanted to model my own stuff for FPSC so I eventually got into modelling and it's my main hobby"

Same EXACT Thing Happened to me.

The Object of war is not to die for your country but make the other guy die for his
Dazzag
22
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Joined: 26th Aug 2002
Location: Cyprus
Posted: 27th Oct 2010 10:54
In about 1999 I found DIV, which was the first thing I had found on the PC similar to STOS (or AMOS) back in the day. I totally jumped on it. Even though it was a pretty cool language for knocking out 2D games I started looking for what else was out there and found DB. Bought and joined in 2000 (within a month of Indi as I remember). I also found Blitz at the same time, and own several versions of each language, but I never got into it like DB.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Current fave quote : "She was like a candle in the wind.... unreliable...."
Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 27th Oct 2010 12:35
Quote: "Quote: "wanted to model my own stuff for FPSC so I eventually got into modelling and it's my main hobby"
Same EXACT Thing Happened to me.
"


this ^


[Q]uik, Quiker than most
DevilLiger
21
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Joined: 21st Nov 2003
Location: Fresno,CA,USA
Posted: 29th Oct 2010 13:04 Edited at: 29th Oct 2010 13:07
i found it through a book i bought from best buy a long time ago. the book was "Game Design: Secret of the Sages 4th Edition" The book included a CD that had some kind of limited version of DB Classic. I can always upgrade that to the full working version anytime. after that i fell in love with making games even more. i used to do alot of small text based games. strangely i no longer know how anymore. i've learned my BASIC language from QBASIC. Also i spent most summers checking out books on some classic BASIC language programming books. also spent online looking for them. i also took a class on C++. sadley i barely passed and still don't know how to use it for games. they never taught us how exactly. other than that i spent a few of my free times these days on Darkbasic Pro/GDK now. most of the old BASIC books were concentrating on turbobasic(i think) and qbasic. i used to keep my version of qbasic with me the whole time at that time because it felt like gold to me. i got qbasic from the windows 98 os CD. also i got into making games through RPG Tsukuru,RPG Maker,MUGEN,Fighter Maker, etc.

Travis Gatlin
16
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Location: Oxford, Alabama
Posted: 3rd Nov 2010 18:03 Edited at: 3rd Nov 2010 18:04
Quote: "i also took a class on C++. sadley i barely passed and still don't know how to use it for games."

there's DGDK, XNA Development Kit, Do some googling, that works.

The Object of war is not to die for your country but make the other guy die for his
heyufool1
16
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Joined: 14th Feb 2009
Location: My quiet place
Posted: 3rd Nov 2010 21:46
The Googs

"So hold your head up high and know, it's not the end of the road"
Impulse Game Engine
Virtual Nomad
Moderator
19
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 7th Nov 2010 08:53
google. i was torn between dbpro and blitz basic. i couldn't stomach blitz' forum so i started pouring through this one. a couple months worth of sifting through threads, then i pulled the trigger.

Virtual Nomad @ California, USA . DBPro V7.5
AMD Phenomâ„¢ X4 9750 Quad-Core @ 2.4 GHz . 8 GB PC2-6400 RAM
ATI Radeon HD 3650 @ 512 MB . Vista Home Premium 64 Bit
Indicium
16
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Posted: 8th Nov 2010 22:00
Quote: "XNA Development Kit"


Uses c# :/

Ocho Geek
17
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 8th Nov 2010 23:37
Quote: "FPS Creator"


same, shame its become a buzz-word for "where the idiots hang out"
(not all of them )

Ocho Geek - Pretending to be a useful contribution to the forums since 2005
DevilLiger
21
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Joined: 21st Nov 2003
Location: Fresno,CA,USA
Posted: 10th Nov 2010 04:44 Edited at: 10th Nov 2010 04:53
Quote: "there's DGDK, XNA Development Kit, Do some googling, that works."


lol, for games i was never told what commands can be use for games specificly. like beginner use for variables were easy, but when it comes down to like basic ai using simple algorithms for games than i don't know, but if for a simple software like bank account software that i can at that time. i was never taught how to implement what commands can be good for what to use for games. right now im checking out some books on simple ai and simple physics. im planning to buy some on amazon. i knew how to use arrays in regular programs, but how can i use arrays in a game. like that for an example. at the c++ class we use arrays to store data like passwords/account number/names/etc that the user inputs and can retrieve back. as for arrays in games i was told it can be use for storing items in rpgs. other than that i don't know how to use it, but i lost so much programming skills that i used to be able to do. i better starting refreshing my skills again.

other than that recently, i've been messing around with dark gdk on my freetimes.

when i took that class the reason i got a lower grade than "A" was because she wanted me to write the program in completly 3-5 different ways without using certain commands like arrays,variables,etc. plus the code has to be comletely different and not modified from the previous code.i can only do about 2-3 different ways than afterwards i don't get how to do any otherways. especially the bank account program we did back than.

Van B
Moderator
22
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Location: Sunnyvale
Posted: 10th Nov 2010 11:22
That's the thing with C++ courses, you will end up doing projects that have no real place in the world - they do an overly complex job of explaining a straightforward principle.
In a game, Arrays could be used to store the position and state of enemy characters, bullets, effects even. I like using structs, defined in a 'footprint' include so any arrays defined in that can be shared throughout the program. For instance, you might setup a struct with variables for X and Y position, X and Y velocity, and mode - then that could be used to define enemies, bullets, particles etc etc. By using the same standard struct, its quite easy to cut down on the function coding.

Health, Ammo, and bacon and eggs!
DevilLiger
21
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Joined: 21st Nov 2003
Location: Fresno,CA,USA
Posted: 10th Nov 2010 11:45 Edited at: 10th Nov 2010 11:48
well at least i still have the notes incase i forgot and i better start refresh my skils. other than that im working on dark gdk and db pro hoping to regain my skills and read up and buy some books on simple game ai and simple physics, but nothing comlicated like super realistic ragdoll. so far im understanding a bit. i just need to test them out on my free time. someone from this forum led me to a wonderful ai book so im planning to buy that book as well at amazon. other than that google has shown me a few already. makes sense...

Travis Gatlin
16
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 14th Nov 2010 03:45
Quote: "Uses c# :/"

Really? i could've swore that it used C++.

The Object of war is not to die for your country but make the other guy die for his
Poloflece
15
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Joined: 14th May 2010
Location: Australia
Posted: 15th Nov 2010 10:52
On google while searching for some fps huds for game maker 7
Then I found the Fpsc demo, then 2 years later,I got the full version and sgned up here.

Poloflece


Poloflece, not to be mistaken for polofleece, polar fleece or polar flece.
Nickydude
Retired Moderator
18
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 17th Nov 2010 17:55
I found them very polite and helpful.



For KeithC
_Pauli_
AGK Developer
15
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Joined: 13th Aug 2009
Location: Germany
Posted: 17th Nov 2010 19:22
One day a helium atom fell on my middle foot from the floor above and whispered in my eye: "Yo dude, visit thegamecreators.com!"

Or I just googled after I couldn't get any further with DarkBasic and was in desperate need for some help...

Now the plot thickens, the fps decreases, and the awesomeness goes through the roof.
Slayer
21
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Joined: 15th Nov 2003
Location: CA
Posted: 19th Nov 2010 13:03 Edited at: 19th Nov 2010 13:04
I was on kaza and clicked on the program/software button for the search by accident and I saw an rpg game maker in the results. So I didn't even know what to do with the software so I saw something about updating the rpg game maker and when I went to the website I saw Blitz Basic and Dark Basic, once I saw Blitz (I Hate that word, just that word sickens me!) and it reminded me of NFL Blitz for the N64 so then click on the dark basic web sight.... I had to paint my dads shed for $100 and something bucks to buy dark basic and dark matter, Right when I wanted to buy the program thats when DBPro came out so I was one of the first to get DBPro in the box(I still have it!)

I always wanted to make games and never knew how and when I found out that It could be done with my own computer I was so darn exited... I thought it took a 'special' computer to do such things hahahahaa boy have I learned allot since then!

I dont know how to spell
DeadTomGC
14
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Joined: 11th Aug 2010
Location: LU
Posted: 20th Nov 2010 05:35
I saw an add on the Microsoft website while downloading vc++.

[url="http://www.armchairempire.com/"][/url]
Cormorant5
15
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Joined: 25th Jan 2010
Location: Gotham City
Posted: 20th Nov 2010 20:02
my brother

Gibba gobba
16
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Joined: 21st Dec 2008
Location: regret
Posted: 28th Jan 2011 07:27
felt tired of just playing games, googled game creators, eventually found the 3d game maker on the focus website, realized i dont use euros, then found tgc's website. still kinda foggy though...

20th Anniversary
The Unofficial Migration Suggestion Board
http://forum.thegamecreators.com/?m=forum_view&t=166736&b=26
t10dimensional
16
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Joined: 22nd Mar 2009
Location: Code Cave, USA
Posted: 28th Jan 2011 19:04 Edited at: 28th Jan 2011 19:05
Got DBC 3 Christmas' ago when i did'nt even know how games were made. And after about 3 months of messing around and not figuring out much. I looked on the box AND THERE IT WAS!(website)

Now thinking about it I could of done a lot more. Been working on the same thing for a year and promised myself i wouldn't start anything else till it was finished. Which I should be doing right now... lol

Libervurto
18
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Joined: 30th Jun 2006
Location: On Toast
Posted: 30th Jan 2011 19:21
Quote: "Now thinking about it I could of done a lot more. Been working on the same thing for a year and promised myself i wouldn't start anything else till it was finished. Which I should be doing right now... lol"

Don't force yourself to finish a project if you're fed up with it. I wasted a year on an impossible project and it put me off programming for a long time. If I get bored of a project I put it to one side and work on something else until I'm interested again.


Everything worthwhile requires effort.
t10dimensional
16
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Joined: 22nd Mar 2009
Location: Code Cave, USA
Posted: 1st Feb 2011 03:01 Edited at: 1st Feb 2011 03:10
The game is a RPG but I am making progress and I'm still motivated. I made my goals not too hard and a improvement from the last RPG I tried to make. I about have enough for a demo to see what people think. It's not much but I've learned a lot and can always remake it.

If I keep at the current rate, I'll definitely finish the game before school is out. Then I'll start a new project or/and help out on a Dark Noob proj.

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