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FPSC Classic Models and Media / (WIP) PFG's Rust Pack

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Poloflece
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Joined: 14th May 2010
Location: Australia
Posted: 10th Dec 2010 01:13 Edited at: 20th Mar 2011 05:51
Hi everybody, it's that guy with the weird name again.

I've learned how to use shaders so I've decided to make a pack of shader ready objects, some of which I may put on GCS.

= shader ready
So far I've made...

A metal shelf
A metal table
A wooden table
An Oil drum/barrel
A Crate
A scrap pile
A broken computer
An armoury sign
A glass bottle
3 large buildings
A rusty shed
A guard tower
An FN FAL weapon
A metal scrap overlay
A concrete/metal segment piece
A plaster/concrete segment piece
A grungy segment piece


Here are some screenshots






































I'll get some more models done soon.

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Zwarte Piet
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Posted: 10th Dec 2010 01:15
I like it very nice.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
Vent
FPSC Master
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Location: BC
Posted: 10th Dec 2010 02:15
Not bad, good work, I like it.



Poloflece
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Location: Australia
Posted: 10th Dec 2010 06:06 Edited at: 16th Jan 2011 14:18
Here's an update, a simple oil drum/barrel which I'm pretty proud of


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Vent
FPSC Master
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Location: BC
Posted: 10th Dec 2010 06:13
I like.

Leongamerz
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Posted: 10th Dec 2010 08:01
Nice one Poloflece.

Have A Good Day

From
Leon

Hello.There is my pics.And nice to meet all modeller,designer and many more
Poloflece
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Location: Australia
Posted: 10th Dec 2010 10:17 Edited at: 16th Jan 2011 14:16
Added another model (already made but not previously released or shadered) to the list aswell as another screenshot.

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Poloflece
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Location: Australia
Posted: 10th Dec 2010 23:11 Edited at: 16th Jan 2011 14:17
Added a new segment. If anyone has any ideas on what I can make suggestions would be much appretiated, hmm I might give the person who makes a good suggestion the model for free

Is this stuff good enough to sell?


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Gencheff
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Location: UK by way of USSR
Posted: 10th Dec 2010 23:20
I'd say wait.Perfect your craft and then think about selling.

Try making something more complex.Without practice you're pretty much stuck in one place.

For example a lamp post,low-poly tree,etc.These are all fairly easy,but are good additions none the less and train your uv map/texture/modelling ability

Zwarte Piet
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Posted: 10th Dec 2010 23:26
wow your bring it all together, modeling, texturing, shaders. Very Great Work.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
Poloflece
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Location: Australia
Posted: 10th Dec 2010 23:49 Edited at: 16th Jan 2011 14:17
I had recently made a UAV recon but I need some good texture sources for it. But here's how it looks so far.



My assault rifle model that I've been working on is also finished and rigging it is no problem, but I mad one mistake with the UVM and now I have to remap it.

Edit: I just realised that UAV would fall over as it has no front wheel


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Zwarte Piet
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Posted: 11th Dec 2010 00:11
I wouldn't fall if it was Really fast

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
Poloflece
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Location: Australia
Posted: 13th Dec 2010 12:11 Edited at: 16th Jan 2011 14:17
Got something new done, an old broken computer, 37 polygons.


It's not too great but the shader gives it a realistic look.

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Gencheff
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Posted: 13th Dec 2010 12:43
Indeed.It looks nice.

Which shader are you using for it?

Poloflece
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Posted: 13th Dec 2010 13:08 Edited at: 16th Jan 2011 14:18
I'm just using the stock bump.fx

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
darimc
18
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Joined: 19th Jan 2007
Location: Canada
Posted: 13th Dec 2010 21:26
Quote: "Got something new done, an old broken computer"
Bit of an oxymoron there, eh? Looks nice though.

Poloflece
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Location: Australia
Posted: 13th Dec 2010 22:42 Edited at: 16th Jan 2011 14:18
Something can be old and broken

edit: oh I see, a new model of an old model


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Zwarte Piet
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Posted: 13th Dec 2010 23:14
Very Nice, model.If it uses Windows Vista, it can be New and Broken.....lol

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
Poloflece
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Location: Australia
Posted: 18th Dec 2010 00:40 Edited at: 16th Jan 2011 14:19
Here's something requested by Slayer267, an armoury sign




Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
General Jackson
User Banned
Posted: 18th Dec 2010 02:14
Youve improved!
Looking really really good!

I am Southern, and I love Grits. Feel free to ask me what grits are if your a yankee
Poloflece
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Location: Australia
Posted: 21st Dec 2010 01:05 Edited at: 16th Jan 2011 14:19
Here's a new segment done, I may make a non shader variant as I don't like the effect I'm getting.




Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Poloflece
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Location: Australia
Posted: 15th Jan 2011 09:40 Edited at: 16th Jan 2011 14:20
Hey guys, I hadn't made anything new because of christmas and my holiday, but since I've gotten back I've had a go at a different way of modeling and made this bottle (the logo isn't original so I will make my own)



Poloflece

edit: the texture is still WIP


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Leongamerz
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Posted: 15th Jan 2011 10:22
Wow you are so impoving Poloflece I like that.

Team
....
Hey Poloflece I just enter scariest comp and I made hut model for our horror game,maybe you can retexture it.And one thing,I can make 3D model and put it in Rust Pack if you want.

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Leongamerz
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Posted: 15th Jan 2011 10:25
Oh before I forgot.I can make segment including with D,D2,S and N map too.Dont worry about my health cause Iam cured now.

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Poloflece
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Posted: 15th Jan 2011 10:27 Edited at: 16th Jan 2011 14:20
Thanks

that sounds good, I'm not certain what I will do with the pack when it's finished though, it may be free, it may not, it may be sold as a whole, it may not


edit: just read other post: That is good, I learn't to do shaders using bootlickers tutorial but I couldn't read what he had named his shader so for the specular map I called it texure_I.dds, it still worked though



edit (again): For your modeling (hut), download lithunwrap so you can uv map it, I can upload my tutorial (I wont bother otherwise) if you need help with it)

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
The Zoq2
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Location: Linköping, Sweden
Posted: 15th Jan 2011 12:54
Specular maps are named _S illumination maps are I

Srry about my english im from sweeden
Poloflece
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Posted: 15th Jan 2011 12:56 Edited at: 16th Jan 2011 14:16
yeah, I figured that out soon after.

Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Leongamerz
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Posted: 15th Jan 2011 16:18 Edited at: 15th Jan 2011 16:22
Hey thanks Poloflece I really need the tutorial now and thanks.

Here Some Of My Work



Scrap Metal



TV



Hut



Mag(Not texture and not animated)

Its not retexture yet because I still learning how to UV Map the model and put texture on UV Map.

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Leongamerz
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Posted: 15th Jan 2011 16:36
I forgot something.Can I give you my 3D chair model.One broken and one normal chair.

Offtopic
(Soory,I always forgot since I have been accident)

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Poloflece
15
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Posted: 16th Jan 2011 00:09 Edited at: 16th Jan 2011 14:15
@Leon

Your models are very basic, but very good, I can uv map, texture and shader ready your chairs for you.

I should have the mag done soon


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Poloflece
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Posted: 16th Jan 2011 02:24 Edited at: 16th Jan 2011 14:15
I've just finished getting the bottle fpsc ready, here's a screen




Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Design Runner
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Posted: 16th Jan 2011 02:24
nice
Leongamerz
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Posted: 16th Jan 2011 03:45
Wow good one Poloflece.

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Poloflece
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Location: Australia
Posted: 16th Jan 2011 10:41 Edited at: 16th Jan 2011 14:15
Here's my FN FAL, fully rigged to Cyborg Art's anims.



Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Crazy Acorn
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Posted: 16th Jan 2011 19:04
ahh the FNL hurts my eyes! The gun is weird. Like is your camera positioned right? because your gun is on the right and you left hand in holding the handle and your right is on the clip Should be the other way around xD

Poloflece
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Posted: 16th Jan 2011 23:57
Thanks for pointing that out for me, I wouldn't have noticed because I'm a lefty.

I just had to mirror it in Fragmotion, here's the result




Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Crazy Acorn
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Posted: 17th Jan 2011 04:31
Ok now its better Good job btw!

Poloflece
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Posted: 19th Jan 2011 05:42
Here's something new, a rusty shed.



Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Poloflece
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Posted: 19th Jan 2011 12:51
Here's something new, fairly basic but still very useful, a guard tower which the player can walk in (the top area is on the third floor precisely). The player can enter it via the crates and shed.




Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Cyborg ART
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Posted: 19th Jan 2011 18:29
I have sent you an e-mail

Poloflece
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Posted: 19th Jan 2011 22:54 Edited at: 20th Jan 2011 05:56
Didn't receive it, have you tried send to the email below. If so, send it to the adress I contacted you with earlier

edit: Oh you meant the email you sent earlier, yeah I got that.


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Poloflece
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Posted: 22nd Jan 2011 12:56
Heres the FN FAL in fpsc (just the entity) fully shadered.





Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Leongamerz
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Posted: 22nd Jan 2011 17:23
Looks good.I still working on it.

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Poloflece
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Posted: 23rd Jan 2011 02:18
With help from Cyborg art, my FN FAL is now fpsc ready

here's a screen




Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Design Runner
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Posted: 23rd Jan 2011 05:22
since that is the left hand... shouldn't the gun be on the other side? It looks nice but I think that is rather weird.
Crazy Acorn
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Posted: 23rd Jan 2011 06:42
@ design runner

Err no that looks right....

Leongamerz
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Posted: 23rd Jan 2011 15:40
Eh you just complete it?.My bad I just complete your FN FAL ready FPSC anyway thats good.I think you can do even better than that.Iam only know how to made a gun lol

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.
Design Runner
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Posted: 23rd Jan 2011 17:08
man, i gotta stop posting at midnight.... ignore my previous post great work.
Poloflece
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Posted: 24th Jan 2011 00:26
Quote: "My bad I just complete your FN FAL ready FPSC anyway "

Yeah I'd asked Cyborg art when you were unavailable and it turned out I had done something wrong with it anyway.


Poloflece


Rust Pack WIP here http://forum.thegamecreators.com/?m=forum_view&t=178788&b=24
Leongamerz
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Posted: 24th Jan 2011 08:26
Quote: "when you were unavailable"


Sorry I unavailable last week Iam forgot to tell you that my internet has a problem,really sorry.

Have A Good Day

From
Leon

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,KeithC,Nickydude And Lee Bamber is my icon.

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