Quote: "I can now fully say that DRM protection is crap ass i have now experienced it. We have no internet now, we havent had internet for a week.
"
Ok, but let's just to plays devil advocate here for a second. Can we really blame developers/publishers for such situations, when the cause seems to be a failing with our telco's & internet providers ?
David,
Quote: " make the cost of duplicating more expensive than buying an original.. ever since the dawn of computers, it has been cheaper by 100 fold, to make a copy then buy an original.."
I remember when a blank cd was about double the cost buying and album. Nobody cared about it then, it wasn't cost effective media for home users.
Quote: " and the solution is NOT imho, to lower the cost of games, it's to increase the cost of blank media. there has got to be a magic price point that will all but do away with piracy. But as long as the industry keeps making it cheaper to make a copy then there will always be piracy."
Such scheme exists in a number of countries apparently, i'm yet to see how this benefits anyone on the artists level of the process. Lots of red tape and just more $$ for governments/middle men, that is assuming the retailers pay the tax on the goods. There's often exemptions.
Here, the government deregulated the music industry about 10 year ago. They did this under pressure from the community in order to reduce CD prices. At least that was the theory, It didn't happen. Some chains dropped perhaps a few $, most stayed the same. All it did, was increase the margin between wholesales/importers and retail chains. Because now wholesales can import CD from anywhere in the world, legally. So why order from sony/bmg Australia directly, when you can import them china ?. Cheaper for them, but no artist royalties. But it's perfectly legal.