I think it's important to not turn this thread into a Apple vs Microsoft vs Android battle... Because that will go on forever... And ever... And ever...
I guess the core question was tablet computers/ iPad. Why?
And I think the answer is that the main stream consumer is ready.
I'm not a fan of apple but I use their products, and if they are making billions off the average consumer, I want in on some of that action.
These are the main reason I moved my indie game development to apple 2 years ago:
- I started with XNA and after a lot of research and some developers releasing their revenue returns I realized tha making $400 - $6000 per annum was not going to feed my new born child.
- also to sign up for XNA in Australia it costed $140 a year and your games were only available to people with an xbox360 running xbox live and in Australia signed up for community games ($140)
- so with more research I came across some iphone indie developers revenue returns and some were in the scale of $800 a day for a period of 4 weeks during the Xmas period. I was amazed...
And then it all clicked, with millions of iphones sold world wide and the instant access to purchase and download a game anywhere it's no wonder XNA had such poor returns.
So I was due for a new phone in September 2009 and I got an iPhone no payment up front and on a $69 month contract went out and bought a 2nd hand intel iMac for $600 and started developing.
But in all of that I still love knocking up levels in my spare time in FPSCreator
If anyone is interested in seeing how far ive come I've got some dev stuff up on my website indiefps.com
Sorry another rant...