Yawn... here we go again.
Cue epic music. One year later...
Still the same damn argument, same graphics, same technology, same bull. We've had voxels for about the same time as we've had polygons, there is a reason why voxels did not take off.
The real world is full of motion, and virtual worlds need motion too. Polygons can move, and it's moving polygons that are at the forefront of gaming technology. Look at LA Noire, the facial animations in that game bring it into a new level of realism - that is impossible with voxels. We don't really need to see every particle in an object, we just need a representation that looks good, and moves fluently if it has to. A 50,000 polygon character model moves nicely, can react to physics, in the future it'll have great facial animation, and shaders to make it look realistic as hell. If it was done in this supposed engine, then it would need so much data that it will never happen. There isn't an infinite amount of data to store unique models. They can't even model things very effectively from what I've seen - ohh, this rock is based on a real rock, meanwhile look at these 50 polygon rocks from a 2 year old game in comparison. The reason why they are using real world items, is that it's EASIER to model them, they get scanned with equipment that cost just a couple of thousand dollars, and it could be done by anyone. IMO there is only so much detail we need in models, because most models are a passing glance as I run past them, I mean are they making this engine for people with some sort of disorder that forces them to examine everything in meticulous detail!
Also, any developer worth his salt would have done something fun with it already, like made a little shooting game, to proove collision detection and motion are actually possible. The fact that the engine looks like it hasn't changed at all tells me all I need to know about the reality of this engine being used for a game.
Anyway, sick of ranting about this thing, no more videos please until we can see something moving, or something that isn't the same half-dozen models rubber stamped on a grid.

Health, Ammo, and bacon and eggs!
