Yeah, I can understand why there are fans of CS. Something I am confused to is... why?
It would be good to know given we have something similar to Counter-Strike in the pipeline, so knowing what ppl love about the game will help me and the guys to understand how we can cash in on it.
Given what I like, what my brother likes, and what Andy likes are all the same thing but very different to what people who play CS like. heh
we all prefer Perfect Dark / Goldeneye's multiplayer madness.
Quote: "Valve never claimed that they were completely redoing HL for HL:S."
Valve never said anything past, they were making Half-Life : Source. It might've been arrogant to assume this ment they were remaking it from the ground up for the Source Engine than just recompiling it, I still think they should've put more effort in.
If only to replace the weapons, and models. I dunno, I just expected more.
Like with Half-Life 2 itself. From what they said about it.. I expected more. This wasn't to say it was a fun and awesome game, just that it wasn't what I expected; and it's fair to say that I'm not alone in feeling like they didn't deliver what they promised, just what they thought they could get away with.
After all they spent an entire extra year on the game. Given almost everything was shown off the previous year at E3 in those mammoth videos they showed.. I mean that was another thing that annoyed me, they spoilt almost the entire game.
No news for 5years then BAM! let's show off the game to everyone completely long before they buy it.
It's not Half-Life 2 that annoys me, but Valve and the fanboys.
That's what really piss me off and make me want to scream at them about how it isn't the best game and it isn't the best engine.
Yes it was fun, and an awesome sequel which didn't over-shadowed the original, but more added to it's context. So I loved it, but when I hear 'Oh HL2 is da m0st aw3som3st gam3 3v0r caus3 lik3 it has physics!'.. i just want to grab a baseball bat and not stop hitting them until they're a little pastey goo you see the headcrabs eating.
Half-Life 2 wasn't innovative, the first game to do ANYTHING it did, the most engrossing game ever, the most story-drive game ever, the most freeform game ever, the best game ever, what was promised, or any of the other fanboy BS.
It was fun. As was Doom 3, as was Unreal 2, as was many other games. They're very good sequels to the previous games, creating some good atmosphere's and stories through different graphics methods and styles. None of them are better are being Modded than the other.. None can claim to be the most technically advanced or more beautiful engines over the others.
As while we see one side of the engine with the release developer games, we see a completely different side when Mod developers get thier hands on them.
I mean sorry but.. Doom 3 and ET:QW just couldn't look more different if they tried. They both look incredible in thier own respects.
No doubt I can see HL2 becomming the fan mod's favourite just as HL was, but when you think about it.. Doom3 and Unreal2 have become what thier predecessors were, what the professional modders use.