rofl, that is the largest bitmap I've seen anyone trying to make...
Benny: Your problem is not DBPro, it's you. You give up far too easily, from what I can see. You just joined the forums today, meaning you probably haven't been around here asking questions, because you will usually get an answer!!!
Your bitmap problem is probably caused by the bitmap being grossly oversized, there is NO REASON why you should use a bitmap that big, and I guaruntee it will cause many computers to crash if you do.
Your other code is messy, there is also no reason to pack it all into one line instead of multiple, unless you are trying to win the 20 line compo.
All of the demos are made in DBPro, and the reason the shadows aren't real is because most people don't have the hardware to do realtime shadows, not that DBP can't do shadows.
The problem with updates was DBP was released prematurely. Why? Because of the incredible pressure we, the DB community created. We wanted DBP, and we wanted it now. So they gave us it, but it wasn't quite ready. The updates will be along.
The USB stick is optional, and not necessary by any means. I have no idea why someone would buy it at such an outragous price, but it's there for the select few who would. YOU DON'T NEED IT, it does the same thing as you popping the CD into your drive.
The Ant demo was made in DBP as stated above by Rich and GuyS, and it won't run at 200 fps on your computer unless you have the hardware for it. Oh, and since it's a bsp demo (I assume) full collision is built into DBP.
If you get bugs, ask us for help here in the forums. If we can't help you, email rich, or lee, or mike. You'll get an answer! There is no need for you to go running around screaming when you haven't given DBPro a chance.
Alex Wanuch
aka rapscaLLion
Kousen Dev Progress >> Currently Working On Editors