dark coder, your obviously not getting this... over the the 1 year period, i had designed everything to go into this game. i couldnt even fit the description of the game on a post-it note, let alone the entire thing. i have a stack of papers 5 inches high FULL of designs. i think this is plenty to get me started, dont u think?
i told you why the game will cost $2 per month, and i have done market research.
there is nothing 'great' about having a PO box, i just find it the simplest way to recieve the money. a lot of people dont trust paypal and other online paying methods because of credit card theft. people may not trust my PO box. thats ok. people dont trust every company/person/group that they meet
and about the cube on the landscape: i feel very offended by that comment. many people put cubes as their character until they have a finished, textured model that they are proud of. of course, i could put my model up, untextured. but i dont feel proud of it. im texturing my human at this very moment.
about advertisement: with the internet, it really isnt that hard to get a few people. then its all word of mouth.
a server for $200 - $500 is enough to support a decent amount of players. also, the internet can be upgraded as i get more MONEY ($2 per month if you didnt notice). my game cant be free or i will only be able to support like 50 players at a time. also, i wont suddenly have 100,000 players and not be able to handle them with the server and internet. with the current server and internet, i can hold 50 players; with a $200 - $500 server, i could probably hold 1000 players. once i have this many people playing, thats $2000 per month. i could easily upgrade to a larger server with a better internet with that much money per month.
also, if you didnt notice, i am releasing a free beta.
now, plz, stop baggering me about this. i just want to finish my game.
Deathquest: 60% (MMORPG)
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