It's not too complex - although pretty complex to program succesfully.
UPDATE:
I've come up with a great solution to my collision needs. Using my idea and the code that comes along with it, I don't have that jumpy collision any more
The pillars are in the game and can fall, although I have to add sound effects.
TO DO SOON:
Make it so the door opens when the last pillar falls, giving you a few seconds to flee before the entire roof falls down ontop of the boss.
All audio in the second level
Repost the K n' K Demo of Level 1 with the updates
Like I previously stated and have been saying for a while
, screenshots soon (seriously this time - I just have to work some more stuff in to make the screenshots absolutely worthy, then I'll upload them
)
So, keep playing and [THE X BOX 360 comes out on Tuesday! Sweet! {Although I'll just get the PS3 when it comes out next year
}]