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Geek Culture / Which Atari ST game would you most like to see remade?

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Richard Davey
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Posted: 25th Jun 2006 16:58
Quote: "Oh and according to the Another World link it is just a demo"


You have to pay for it the full version (it's £5)

As for remaking Carrier Command - why?! Hostile Waters is the most amazing (and under-rated) Carrier Command clone for the PC ever.

Bite my shiny metal ass
Kenjar
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Posted: 25th Jun 2006 18:28 Edited at: 25th Jun 2006 18:31
Because I'd like to explore the methodoladgy of the game design and construction within a DarkBASIC Professional enviroment. It's a well known game so people can relate to it, and I'd like to see it as close to the original as possible, and perhaps later on taking that game code and turning it into something more up to date if anyone really wants too.

There's a ton of side scrollers, rpg, and puzzle games already created with DBP, but as far as I'm aware there is nothing that basically combines an air sim, driving sim, ship sim, and stratagy sim all in one game.

A carrier command clone would allow the community to experiment with several game technologies rolled into one, yet the technologies that make up carrier command aren't too advanced allowing the basics to be discussed and explored without needing a large team, and the graphics aren't so demanding that they take the focus away from the code.

Your signature has been erased by a mod because it's larger than 600x120...
Philip
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Posted: 25th Jun 2006 21:54 Edited at: 25th Jun 2006 21:55
@Rich Davey

Yes, I loved Hostile Waters too. It was a really atmospheric game -with an excellent script.

However, it was definitely a much more limited game than Carrier Command. HW was basically a set of different maps/missions which were only connected by storyline. Hence the whole strategic element to CC's island network was missing.

Plus, HW's missions tended to be very linear and I was none too impressed by the AI. Each map ended up with you wiping out the other sides' derricks. Then shooting down their produced helicopters/tanks/alien hybrid things, until the AI ran out of resources. Then you just went in and wiped out the AI base.

@Kenjar

I would be very interested in joining into a Carrier Command remake project. Lets see if we can get any other interest by creating a new thread. I'll create one.

Cheer if you like bears! Cheer if you like jam sandwiches!
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Tinkergirl
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Posted: 26th Jun 2006 00:55
Hostile Waters, eh? Nice to know people here liked it too though. Such a shame it didn't get the publisher support it deserved.

Philip
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Posted: 26th Jun 2006 01:43
Not "people". Rich Davey and a cartoon bear.

Cheer if you like bears! Cheer if you like jam sandwiches!
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Tinkergirl
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Posted: 26th Jun 2006 01:48
Well, I'm sure Rich Davey has at least two personalities. All the best people do.

Philip
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Posted: 26th Jun 2006 01:50
And thats an interesting insight into your psyche too.


Er, says a two dimensional cartoon bear. Ok, I admit I do not have much locus standi to critique you, but too late.

Cheer if you like bears! Cheer if you like jam sandwiches!
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Steve J
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Posted: 26th Jun 2006 02:00
@philip: Your quote of the week has been there quite long.

Cheer! Cheer!



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Tinkergirl
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Posted: 26th Jun 2006 02:04
@Philip - there's a picnic basket in it for you, if you keep quiet.

OSX Using Happy Dude
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Posted: 26th Jun 2006 16:27
Midwinter would be good, especially without the annoying disk-changing.

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Redmotion
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Posted: 1st Aug 2006 15:47
Damocles (and maybe mercenary 1 and 2)

But of course updated with huge populated cityscapes in which every building can be explored, these would sit on incredible fractal landscapes with all these incredible ranges of flora and fauna. Night and Day cycles, different gravities. In the daytime the cities might look like star wars and at night like blade runner.

Seamlessly lift off into and flight into space then fly through space and land on another planet without a single LOADING... message.

FPS-based with vehicle and ship physics, stealth, hundreds of NPCs on screen at once. Some your friend and others out to stop you from saving the planet Eris. Time travel. Ancient civilisations buried under the surface of another planet with the power to alter the fabric of the universe. And a bit of politics and intrigue thrown into the mix. (Hmmm... is this a bit like Mass Effect?)

Oh yeah and instead of 4 or 5 completely different ways to stop the comet, how about 20-40.

No comment.
Nicholas Thompson
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Posted: 1st Aug 2006 17:51
How many pages back was this when you replied?! lol

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Dazzag
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Posted: 1st Aug 2006 19:48
If we are back on the subject then add in Conqueror. Top demo that one. So good you didn't have to buy the game

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
David Gervais
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Posted: 4th Aug 2006 12:54
What? No mention of Sundog: The Frozen Legacy? I'd like to see the return of that game, in fact I'd like to see the resurection of all the FTL Games. Imagine a modern day version of Dungeom Master, now that would be awesome.

But, in the end Sundog has to me one of my all time favorite Atari ST games.

Cheers!
Van B
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Posted: 4th Aug 2006 13:10
Ahh, I think I remember Sundog, you had a little tiny guy in a spaceship - kinda like those old space strategy games (Deutros, Millenium etc).

It's easy to forget the games that came before C&C, Utopia was probably the first RTS that I ever played. For me though the best ST game of that ilk was Mega-Lo-Mania, never did complete it, even with the trainer!.

Aegrescit medendo
Kenjar
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Posted: 4th Aug 2006 14:16 Edited at: 4th Aug 2006 15:38
I do miss impossible-to-complete games. I never actually finished blood money though I must have played for hundreds of hours. You had to complete world 1 and 2 before you were allowed onto world 3, no save games, you just had to keep getting enough money to buy new lives by blowing up enemies and collecting the falling coins, you could also buy weapons upgrades. I managed to make it onto world 4 once, but never managed it again.

These days most games are over with about 8 hours gameplay.


[img]ttp://upload.wikimedia.org/wikipedia/en/0/01/Bloodmoneyscreenshot1.gif[/img]



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Van B
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Posted: 4th Aug 2006 14:30
Yeah, that was one tough game - played a good few ST shoot-em-ups recently for the shmup compo, I love how when you go back to these games they're even tougher, literally suck at Xenon2 and that was one game that I totally loved (and was damn good at), same with all the Bitmap Bros games really.

Speaking of retro - has anyone checked out the mini-arcade featured in the newsletter?, it's damn cool - I was expecting really cut down mini-games but it's daunting how much they actually got in. Multi-level pac-man at 32x32 pixels!. Imagine tiny little games played on their own icons, that would be mental!.

That's what I like about STeem, you can run it at it's native res, on a 1280x1024 19'' TFT it's like, well...

Aegrescit medendo

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Richard Davey
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Posted: 4th Aug 2006 14:33
Blood Money was an awesome game. I loved the way that the slow scrolling lulled you into a false sense of safety, and then all hell is unleashed

Never did complete it. May have to try that again with a trainer just to see the ending!

Van - the Mini Arcade rocked, didn't it?

Bite my shiny metal ass
adr
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Posted: 4th Aug 2006 14:42
I've just remembered "SpellBound". I don't believe that was released on the ST (bit before its time). I think I'm gonna have a stab at making it

* Use
* The Wand of Command
* on VanB
* Make him Sleep

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But you see, I have the will of the warrior. Therefore, the battle is already over. The winner? Me!
Van B
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Posted: 4th Aug 2006 15:49
Wow, spellbound just makes me feel old!

There was a Spellbound game on the ST, but it wasn't the same, Spellbound and Finders Keepers are really 8-bit games. There wasn't really that many games that were 8 and 16-bit, one exception that springs to mind would be Head Over Heels, but that's been spoilt rotten with remakes.http://retrospec.sgn.net/games/hoh/

I'm on a remake vibe right now, working on a Ghostbusters remake right now, I'd post a screenie but don't want to jinx it - Ghostbusters is going from 0 remakes to like 6 just because of the retro remakes comp. There was always copyright issues, probably because of the GB3 movie.

Rich, sure is! - even the backing graphics have that C64 look to them, I like the whole backwards remake attitude, like as long as the gameplay is there, the graphics are secondary. I've been considering making a mini language for 2D games in DBPro, like confined to a 320x240 memblock image, so it would be textured onto screens and arcade cabinet models. Personally I like these little distractions in games, like the worlds worst indian casino in Prey , I wish they wouldn't change the graphics though, what's wrong with 8 color palletes!. I'm leaving GTA out of the equation, the mini-games in that miss the point completely IMO. Now, Shenmue on the Dreamcast is more like how it should be, the arcade games in that are damn convincing.
There should have been working arcade machines in The Warriors on xbox, that would have been really cool - especially the pinball tables and stuff in the warriors hideout.

Aegrescit medendo
Richard Davey
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Posted: 4th Aug 2006 16:33
Quote: "Spellbound and Finders Keepers are really 8-bit games"


Who else was amazed to find at the end of the series that the Magic Knight was infact a woman?!

Totally stunned me.

Bite my shiny metal ass
Megaton Cat
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Posted: 4th Aug 2006 18:02
Thanks for the spoiler, I was so planning on getting that game for my 360.
adr
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Posted: 4th Aug 2006 19:53
Quote: "Wow, spellbound just makes me feel old!"

Cmon, it was only published .... 20 years ago mwuahahhaa.

Quote: "Who else was amazed to find at the end of the series that the Magic Knight was infact a woman?!"

NFW. So that would mean the wand of command was just metaphoric and she used her womanly charms on Florin.... Little pervert. I still find the "red herring" funny.

Seriously though - I'm tempted to do this. Bit of DarkScript/LUA and you're laughing.

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But you see, I have the will of the warrior. Therefore, the battle is already over. The winner? Me!
Jeku
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Posted: 4th Aug 2006 20:22
Blood Money! I still remember hearing that voice in the intro, "Blood Money!"

So awesome.


"I understand creative people. After all, I worked with towel designers." - Ray Kassar, former head of Atari
David iz cool
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Posted: 4th Aug 2006 22:20
dont know if atari made this,but i loved gauntlet!! especially gauntlet II!!
Van B
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Posted: 4th Aug 2006 23:43 Edited at: 4th Aug 2006 23:44
Atari actually made the arcade machines - Gauntlet & II were great. You can get that on a xbox arcade classics disk, perfect for 4 drunk gamers. Same disk has 3-player Ramparts, SuperSprint, Rampage too.

Aegrescit medendo
OSX Using Happy Dude
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Posted: 5th Aug 2006 00:45
There was a share/freeware game (no idea what is was called or who sold it), but it was a topdown multi-player RTS turn based game with boats, jets, tanks etc etc. It was quite good, except when it bombed - which was very frequent.

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David iz cool
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Posted: 5th Aug 2006 01:41
thanks for the tip Van,i might actually buy an xbox now.just so i can play that,maybe a used one.
Kenjar
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Posted: 14th Aug 2006 22:55
There seems to be alot of love for the old ST system, I wonder if kids today will remember current PC's games so foundly?

10 reasons why I am the best, ummm, errrr, der, thingie, whatsit, dodawassit, whatsitsname, thingamebob, sqwigglything, and the ability to talk nonsense, while being sure I'm right.
Richard Davey
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Posted: 14th Aug 2006 22:58
They will remember the games, yeah.. but probably not the actual PC so much.

"Bite my shiny metal ass" - Bender, Futurama
No pixels were harmed in the making of this post
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Megaton Cat
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Posted: 14th Aug 2006 22:58 Edited at: 14th Aug 2006 22:59
Bumper Car.
Kenjar
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Posted: 14th Aug 2006 23:04
True, all PC's are PC's at the end of the day. The only thing that really changes is if you have to use an emulator because the current OS doesn't support it, and a slow down plugin.

10 reasons why I am the best, ummm, errrr, der, thingie, whatsit, dodawassit, whatsitsname, thingamebob, sqwigglything, and the ability to talk nonsense, while being sure I'm right.
APEXnow
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Posted: 15th Aug 2006 17:19
The game I would most like to see redone, is Tau-Ceti (first one). This was a cutting edge game and I truly enjoyed.

Follow up favourites are Captain Blood, and Starglider.

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