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Geek Culture / Poser 5 and Bryce 5 anyone? Get them **FREE** until sep 4th/6th

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The 1nteger
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Joined: 30th Mar 2005
Location: United Kingdom
Posted: 5th Sep 2006 12:47 Edited at: 5th Sep 2006 12:59
Quote: "Due to overwhelming demand, we have extended the offer to Friday September 8 at Midnight!"


Overwhelming demand they say, that's the free software understatement of the year thus far

EDIT: You know, this probably means were're gonna have to wait even longer to dload this thing , so the 'dload on Friday' plans gone, time for plan C, er, what was plan C again

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com - “Play Your Emagination!”™
Digital Awakening
AGK Developer
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Location: Sweden
Posted: 5th Sep 2006 13:03
Thanks for the headsup 1nt

Lukas W
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Posted: 5th Sep 2006 14:21
plan C is hack their server and block all ip's except mine then unlock it after i downloaded it. no?

The 1nteger
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Posted: 6th Sep 2006 06:07 Edited at: 6th Sep 2006 06:09
You forgot the part where you then place it on an exclusive server at the online hideout where we can share the loot!

Oh, who's got the passports again, tell me one of you guys remembered the passports right, efrontier will be after our ip's approximately 3 hours after the block.

Remember No Family, No Friends, No Emails, No Calls, Nothing guys, nothing, trust no one, were're now enemies of the 'online' state!

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com - “Play Your Emagination!”™
Lost in Thought
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Location: U.S.A. : Douglas, Georgia
Posted: 6th Sep 2006 11:42
286MB for file 1. How big is file 2? No wonder they are having bandwidth limits.

Dazzag
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Location: Cyprus
Posted: 6th Sep 2006 11:54
About 300mb if I remember rightly. Hey, Fik, you are the only one who has downloaded it so far. Any chance of hosting it somewhere for us to download?

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
indi
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Location: Earth, Brisbane, Australia
Posted: 6th Sep 2006 12:05
the site is down today from here.

typical

Lost in Thought
20
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Posted: 6th Sep 2006 12:13 Edited at: 6th Sep 2006 13:43
I am currently downloading at 21kb 153MB into file 1 lol. I can't get the site though 0_o

Going to bed now though ... hope it doesn't crash.

Lukas W
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Posted: 6th Sep 2006 12:50
fik, you can upload it to my website. i have 30gig too much, and about 300gig bandwidth.. THANK YOU JONNY!

fik
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Posted: 6th Sep 2006 15:07
At the speed my ISP uploads would take a week lol.
Plus i don't think it would be much use to anyone else unless key codes all the same.
I still can't get other cd but keep trying you'll all get there soon too i'm sure.
Dazzag
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Posted: 6th Sep 2006 15:13
Quote: "Plus i don't think it would be much use to anyone else unless key codes all the same"
I'm guessing everyone downloads the same software then enters the security information we all got when we registered.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
BatVink
Moderator
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Location: Gods own County, UK
Posted: 6th Sep 2006 16:16
I've been reading various forums, and everbody is crying out for a torrent. So long as you order from the site, you get your own serial number and it shouldn't be an issue.

I was going to post the last 4 digits of my serial to compare with others, but I can't get to the site at the moment



Digital Awakening
AGK Developer
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Posted: 6th Sep 2006 20:49
I would so love a torrent and that would download so fast with all the trafic

Matt Rock
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Location: Binghamton NY USA
Posted: 6th Sep 2006 23:21
Bryce doesn't work. It's missing a dll. I've tried downloading it twice from cnet, both times it's ended in failure. And content paradise, when it isn't crashing, is exceeding its download limit, and when I finally did download Poser 5, the setup file didn't run or anything... it just sat there while my computer made funny faces at me (in spirit). You guys have gotten these to work? How? Why doesn't bryce work for me? Lemme know


"In an interstellar burst, I'm back to save the universe"
Kentaree
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Posted: 6th Sep 2006 23:43
Matt, Bryce works for me, havent managed to download poser yet

Matt Rock
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Location: Binghamton NY USA
Posted: 7th Sep 2006 07:01
Could someone send me the missing DLL? It's MSVCIRT.dll I'm curious as to why it didn't send properly Three times I tried, same DLL is missing each time. I hope it isn't some windows thing that I inadvertently destroyed or something lol


"In an interstellar burst, I'm back to save the universe"
BatVink
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Posted: 7th Sep 2006 10:11
It works for me (on my other PC, sorry can't send the Dll at the moment). I think this Dll is one of those that the program expects to be in the system folder, but isn't always there.



Kentaree
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Posted: 7th Sep 2006 11:40
@Matt, it is indeed a windows dll, not sure what it's for, but it's not good that it's missing

Lost in Thought
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Posted: 7th Sep 2006 12:00
Quote: "Could someone send me the missing DLL?"

Why not just download it from the net?

Just search for the dll on google.

Anyways Poser 5 file one downloaded and file 2 is downloading. And file 2 is 344MB and only 12k/sec

BatVink
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Posted: 7th Sep 2006 14:41 Edited at: 7th Sep 2006 14:44
Quote: "Anyways Poser 5 file one downloaded "

Have you tested it and it's working? I've added another purchase to "My Stuff" to give me more download chances





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Philip
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Posted: 7th Sep 2006 15:25
Didn't Bryce once have a command to create a skybox out of an image? I can't find it in Bryce5.

Cheer if you like bears! Cheer if you like jam sandwiches!
"I highly recommend Philip's Vector Tutorials" (RiiDii)
Carrier Command remake project
BatVink
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Posted: 7th Sep 2006 16:23
I think your best option is to use your Bryce project in Terragen, and export it as a Skybox from there.

And there just happens to be a tutorial here...

http://www.daz3d.com/support/tutorial/tutorial.php?id=1850



Digital Awakening
AGK Developer
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Posted: 7th Sep 2006 18:12
Matt Rock:
You got the latest DX9 installed? Maybe you should try installing that.

Lost in Thought
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Posted: 7th Sep 2006 20:59
Quote: "Have you tested it and it's working?"
It starts up fine is about all I can tell you. I won't be using it, my bro will. However, it seems to be working fine.

The file 2 stopped early and said it was completed a couple of times Would he really need file 2 anyway? I'll try it again tonight.

You do have to register it, so I don't see why we can't setup a place for others to download it. I'll send them an email when I get home tonight to be sure. If so, I'll upload it in case anyone misses it.

BatVink
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Posted: 7th Sep 2006 21:20
Quote: "Would he really need file 2 anyway"


I imagine this is full of clothes and props, and would robably be quite useful. If you go to the Daz website (daz3d.com), you can also download Michael and Victoria for free too (free Download link on front page takes you to Garden Furniture, and less obvious links to these others). These seem to be the figures that the majority of the community design their clothes and props for.



Matt Rock
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Posted: 7th Sep 2006 22:32
Quote: "You got the latest DX9 installed? Maybe you should try installing that."

Yeah, newest DX is installed. I'll fix Bryce later, I've heard mixed reviews of it anyway hehe.

But Poser is TICKING ME OFF. I've contacted Content Paradise with two different tickets, and they haven't responded to either. I've downloaded the setup.exe twice, and both times the download was incomplete. Their site is slow and ugh, I'm just peaved lol. I want to use Poser 5 in full so I can learn if it's worth it to buy Poser 6, like if it has the features I want and if it'll be all that applicable to game development. And CP has another program called Anime Studio 5 that looks pretty cool, and I'd be interested in getting that to help make fmv's for one of our projects, but if they don't have the bandwidth to support the P5 downloads, and if they can't take 30 seconds out of their time to respond to support tickets, then screw it, I'll take my business elsewhere


"In an interstellar burst, I'm back to save the universe"
Jeku
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Location: Vancouver, British Columbia, Canada
Posted: 8th Sep 2006 00:29
It's pretty hard to complain about free


"I understand creative people. After all, I worked with towel designers." - Ray Kassar, former head of Atari
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 8th Sep 2006 01:08
Quote: "You got the latest DX9 installed? Maybe you should try installing that"


I would have though Bryce is OpenGL, as its for both Mac and PC, in general 3D modellers that are mulitplatform take the Open GL approach, like Cinema 4D (Heck I think Cinema 4D has its own API as well...otherwise whats it using when Open GL is turned off) Hexagon, Softimage etc. (Although some have DX capabilities, like Softimage)

Matt Rock
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Posted: 8th Sep 2006 12:31
I'm complaining about the crappy service of free, not free itself. I would be inspired to buy Anime Studio 5 and Poser 6 from Content Paradise, but from what I can tell their service sucks, their downloads don't work, their site is slow... and I'm assuming they're giving Poser 5 away to boost sales, right? And in the end, they're pushing potential customers like me away. If they turn things around and make it right, by replying to my support tickets and repairing their net connections so I can get through a full download without complications, then *maybe* I'll think about shopping with them, but as it stands, CP stinks.


"In an interstellar burst, I'm back to save the universe"
Lost in Thought
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Posted: 8th Sep 2006 13:01
I still haven't been able to download file 2, but I sent them a support ticket about uploading file 1 for others to download. Hopefully they'll reply soon.

Kentaree
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Posted: 8th Sep 2006 13:04
BatVink
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Posted: 8th Sep 2006 13:32
I think if they had charged a pound or 2 ($1.87 or $3.74 ) they could have set up a high bandwidth server, kept everybody happy, and we still have all got a damn good bargain!



BatVink
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Posted: 9th Sep 2006 11:19
The downloads are flying this morning

I downloaded Poser at around 20KB/s yesterday. Today, the content disc is coming down at around 100KB/s



Lost in Thought
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Posted: 9th Sep 2006 13:36
Cool. Glad it's picked up. I just recieved a reply from them that told me everything about the downloads and offer ... except whether or not I cold post a mirror or send it to anyone

Matt Rock
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Posted: 9th Sep 2006 22:30
Yesterday I got the Poser file (at about 85-95 kbits/sec, not too bad). AND they responded to my tickets finally, both of them. Download #2 is bonus material and you don't actually *need* it to use Poser, so I'll wait and download that in a few days after the smoke clears. According to the customer service representative who e-mailed me, you are limited to 10 downloads per file, BUT, those downloads can be reset if you use up all 10 downloads, and the reset comes at no additional fee. Content Paradise has redeemed themselves a bit in my opinion. I guess it's understandable, more people downloaded it than they expected. If the same thing happened to TGC I'm wondering if I would have complained about it... I guess it's all about brand-loyalty Maybe I'll do some shopping with them in the future.

Have you guys seen Anime Studio 5? I can't find any real information on it... what exensions does it output? Can you make AVI's, MPG's, etc? And about Poser... It seems as though the quality might be a bit too high for DirectX to handle, IE, DBP might have trouble running a Poser Character in a high-res world because of the vast number of polygons. Am I right in thinking this? I hope to god I'm wrong... Poser would dramatically simplify 3D modeling aspects, cut production times down considerably, and make the game's aesthetic appearance a zillion times better, all provided that DBP can handle it of course


"In an interstellar burst, I'm back to save the universe"
Kentaree
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Posted: 9th Sep 2006 22:45
I'm getting a 404 not found from the Download 1 url

Matt Rock
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Posted: 9th Sep 2006 22:49
Just when you think the coast is clear I just got the same thing on file 2


"In an interstellar burst, I'm back to save the universe"
BatVink
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Posted: 9th Sep 2006 22:51
Quote: "DBP might have trouble running a Poser Character in a high-res world because of the vast number of polygons. Am I right in thinking this? "


Yes, definitely too high. But I'm hoping there's a poly-reducing tool that could do something with them to make them usable. I'm hoping to use it for a cut-scene type scenario, with Dark VOICES. So it would be the only character onscreen, but I'd still like it to run reasonably!

I'm also hoping I can create a set of poses that I can interpolate in DBP.

I can see Poser models becoming a hot topic around here.



Matt Rock
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Posted: 9th Sep 2006 23:02
Could Action3D or VizUp reduce the polygon count enough to make them applicable in DBP? Without reducing their quality too much? I can't wait to see the first game made with DBP, Poser, and 3DWS... should be very pretty indeed.

I agree about poser getting super-popular here... I think it's only a matter of time before we start seeing DLL's and whatnot. Poser hasn't really "come of age" in the indie game market yet, but it very easily could imo. Content Paradise may have inadvertently started an indie craze.


"In an interstellar burst, I'm back to save the universe"
Miguel Melo
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Posted: 10th Sep 2006 15:08
I am always very wary of poly-reduction tools... they normally make a model look really bad when you push them hard to realtime friendly poly counts...

I have vague plans for World Domination
The 1nteger
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Posted: 10th Sep 2006 19:06 Edited at: 10th Sep 2006 19:09
Hi all, just a quick update, the Poser 5 freebie is finished as you may of already guessed! But the Bryce 5 freebie has been extended (as kinda expected) until Sept 13th 06!.

Forgive me in advance if this is already been posted/common knownledge

I look forward to seeing what the community does/can do with these tool(s)...

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com - “Play Your Emagination!”™
Lukas W
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Posted: 10th Sep 2006 21:10 Edited at: 10th Sep 2006 21:10
well, i can't say i know how to use poser5 just yet.
but i still think that this could go in a "super mutated human zero gravity shooter" type game.



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Kentaree
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Posted: 10th Sep 2006 21:31
Anyone manage to access the download recently? Still getting a 404, or did they mean the download servers closed after the 8th aswell and new orders?

Cian Rice
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Posted: 11th Sep 2006 00:53
I downloaded Poser 5 and made this guy after messing around :



C&C! Also, how can I have clothing for characters fit them properly and group with them so I can animate those characters with the clothing!?

Lost in Thought
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Posted: 11th Sep 2006 01:09
Both links work here. Make sure you go to your myspace section of their site, if the links have been changed ... they will be correct there.

Kentaree
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Posted: 11th Sep 2006 01:11
The 1nteger
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Posted: 11th Sep 2006 15:08
@Anime Blood: Nice stuff

@Lukas W: Nice, but in a different way?

Leroy Frederick - Director / Lead Designer - ETERNAL SYNDROME™ ONLINE: www.ETERNALSYNDROME.com - “Play Your Emagination!”™
Dazzag
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Posted: 11th Sep 2006 21:04 Edited at: 11th Sep 2006 21:05
I'm thinking good for 2D stuff (has animation built in apparently). Really nice walking sprites etc. Oh, and there is a site for superhero models. So if you feel like ignoring copyrights then please make an IK+ with superheroes. Would be tops

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Matt Rock
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Posted: 13th Sep 2006 09:28
After finally getting poser to work, I've played around with it, but it's hard to avoid making a nude chick and "adjusting parameters," often to the childish giggle of my childhood that still beckons now and then "those can't get that big!"

Anyway... *ahem*

I don't know enough about 3D programming in DBP to really offer any valid opinion on the subject, so I apologize for the noobishness of this question, but: isn't there some way to bypass DX and force DBP to rely more heavily on hardware rendering? Wouldn't that alleviate the issue of polygon counts? Because the implementation of Poser characters would dramatically reduce development times, especially on indie projects where 1-10 people are developing a game from scratch. I think coming up with a method of reducing polygon counts without making our games look like Dig Dug is something we should get the smarter people on here to start working out Unfortunately, I'm not one of them. What would it involve? Could you rely more on the texture than the model to make it look pretty, or would that not work for some reason that I'm too dumb to foresee

Cartography Shop and 3DWS make level building simple, and Poser makes character building simple... all we need now is an open source community-supported version of Anark Gameface and a method of making fully-textured 3D objects without needing to understand the principals of vertices and all that, and presto, you can whip out a 3D game in the time it takes you to code it. Would be pretty cool... but would probably sink the indie market. But hey, that's for one of those business-oriented threads


"In an interstellar burst, I'm back to save the universe"
BatVink
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Posted: 13th Sep 2006 11:34
Quote: "Could you rely more on the texture than the model to make it look pretty"


That is the question I'm asking too. It needs a nice little utility or a propellerhead to make one, that sufficiently reduces the polys, and accurately remaps the texture.



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