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Geek Culture / Next-Gen Console -Whats a Wii360

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Jeku
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Posted: 1st Oct 2006 09:54 Edited at: 1st Oct 2006 10:01
Quote: "My point is people aren't even looking at what little information is provided. They see what they want to and jump to conclusions. No one bothered to actually do a little research before hand."


For novelty, please tell me what I said that made you think I didn't do any research. You used the term "no one", so that includes myself. Go ahead.

I have quite a bit of info on next-gen machines, so I'm honestly interested to know what *ill-informed* info I said that got your panties in a twist.

Quote: "Anyone who may actually like GT4, PS3, or Sony is either excluded from the thread, or riticuled. I don't see why people think its okay to do that."


Grow a backbone. Should we have given a little disclaimer before we made fun of the crap images of GT4? Perhaps a little asterisk with a "this does not reflect the opinion of everyone" statement?

It is not a crime to make fun of a hardware developer, and frankly Sony is making a LOT of mistakes. I'm not going to pretend that Nintendo and MS don't make their mistakes either, but Sony has been getting a lot of bad press as of late for their boneheaded decisions and peanut-brain statements. Do you want me to list them all?

Krilik
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Posted: 1st Oct 2006 10:42
Quote: "For novelty, please tell me what I said that made you think I didn't do any research. You used the term "no one", so that includes myself. Go ahead.

I have quite a bit of info on next-gen machines, so I'm honestly interested to know what *ill-informed* info I said that got your panties in a twist."

Well this for one:
Quote: "Are you REALLY going to say that the PS3 *isn't* overpriced for the average consumer? Are you REALLY going to stand there and say that GT screenie looks good?"

And this for another:
Quote: "If you prefer to be spoonfed opinions from PR jockeys, be my guest"

Both of those statements are ridiculous, unrelated to what we are discussing, and assumed conclusions.

And you've yet again made another after saying this:
Quote: "Grow a backbone. Should we have given a little disclaimer before we made fun of the crap images of GT4? Perhaps a little asterisk with a "this does not reflect the opinion of everyone" statement? "

Grow a backbone? I'm defending a minority position, I think I've got plenty. See here's the problem with the Internet. When people start having a heated debate, some people decide to attack the person instead of the subject, no one deserves it. I'm sure you would agree if you saw someone blatanly insult someone just for the purpose of insulting someone. I don't see how insulting someone during an argument is justifiable.

Quote: "It is not a crime to make fun of a hardware developer, and frankly Sony is making a LOT of mistakes. I'm not going to pretend that Nintendo and MS don't make their mistakes either, but Sony has been getting a lot of bad press as of late for their boneheaded decisions and peanut-brain statements. Do you want me to list them all?"

I never said it was. But its absurb making judgemental opinions without taking all facts into account. I and will call you out for doing so.

And no I don't care what you think of Sony's press decisions. That's your own interpretation of it, not mine. If you chose to listen to it, or even pay any remote attention to it, its your fault. And its your fault for letting it get in the way of your opinion about the actual product they're marketing. Regardless of how bad, or good their press decisions are.

Basically all you're telling me is you won't pay attention to a product if the salesman is too pushy, regardless of how good the product may or may not be. I don't care to listen to your logic, because I never cared to listen to the salesman.
The admiral
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Posted: 1st Oct 2006 12:47
Quote: "then why pay $1000 aud for a new console and not just buy an old one and enjoy shooting and hacking things up on it?"


Because that console has more innovation than you give it credit and I like good graphics to and all the people move to a new console.

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Raven
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Posted: 1st Oct 2006 13:52
Quote: "But its absurb making judgemental opinions without taking all facts into account. I and will call you out for doing so."


Let's run-down these "facts" shall we

- The Playstation 3's shipping game list is STILL unknown.
There are a number of games confirmed for release:
(http://eu.playstation.com/ps3) there are none that are confirmed to ship with the console itself.

- Right after Microsoft announced their updates to Xbox Live! came an announcement from Sony stating they were also releasing a new 'Netplay System' that has similar features.

- The new Dual-Shock 3 has appeared while now providing their original controller designed is "shocktastically" to be Wireless, have a "PS" button :cough360buttonrippoffcough:, oh let's not forget that the R2/L2 buttons are now oddly trigger-like and worst theft of all is that replacing the ForceFeedback is; yup that's right motion sensors aka tilt-control.

- The Playstation 3 will be the most powerful console (if it ever arrives), which Sony believe *should* cost you.
Although no confirmed price, it's current RRP £400 is almost double what the Xbox 360 is priced at. If there was an outstanding performance difference, and better software comming out for the Playstation 3 then I'd personally understand this much higher price; but honestly there is less performance difference between all of the console than there was between the last generation.

- Faked videos. It's no longer a rumour, it's now fact that Sony's so-called real-time animations were faked based on what they 'believed' was possible on the console .. or maybe it was just dressed up cause Sony wanted them to look more exciting, in either case the graphics performance for only rolling demos isn't anywhere close to what Sony claimed.

It would be like Microsoft taking the Halo 2 cut-scenes, adding FSAA and High-Definition then claiming ... "This is exactly how Halo2 performs on our Xbox console"
Anyone who's played it know full-well the cut-scenes are sluggish at times, and never reach the framerate you'd need for gameplay.

The only video I felt was real-time on the Playstation 3 was the Unreal 3 one. Then again that game runs on the Xbox 360 just as well.. might be why it was one of the few believable ones.

Ya know even based on Sony's own track record, what makes you believe they're ever telling the truth about how their consoles will perform? Right now, I firmly believe that Sony are dead in the water hoping their name and marketing hype will keep them popular. I hope to hell they're not right, because honestly as a company they disgust me; and I'm not a fan of developing on their consoles.

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RalphY
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Posted: 1st Oct 2006 16:02 Edited at: 1st Oct 2006 16:03
Quote: "do agree with there being no games that make use of physics to provide better animations or interaction in games. This is a shame imo"

Shadow of the Colossus on the ps2 made use of physics to improve the animations, for example when your hanging from one of the colossus.

http://edusworld.org/ew/ficheros/2006/paginasWeb/making_of_sotc.html
geecee3
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Posted: 1st Oct 2006 16:20
/ STARTRANT


TBH, only a couple of titles have really impressed me on the 360, I was expecting soo much more when i bought it, needless to say it now lives in my brothers room where it actually gets used. Having been a fan of consoles since the atari 2600, I have to say the whole console scene is now very remicicent of the 'home micro wars' that raged during the 80's, and you know what, both of the top micros pailed against the 386 based PC's of that era, just as the so called next gen consoles are really nothing compared to a well rounded PC, yes the PC costs much more money, but then you can do infinatley more with a PC. At the end of the day the king has already been crowned, and its going to take some serious proprietry hardware to topple that.

with vista and DX10's unified shader environmnet just around the mainstream corner, consoles have definatley had their day as far as technical innovation is concerned, Xbox360 has 48 shader pipes which was pretty groundbreaking for its release, but after seeing dual x1800XT's in operation with a whopping 96 shader pipes and a gigabyte of dedicated GDDR3 running at 1.2GHz+ the consoles seem like the kids toys they are.

As for the big console manafacturers, they will gladly tear at the throats of each other and try to confuse the purchasing 'non savvy' general public with technobabble and bent truths to push their technology, they say a picture says a thousand words, in the case of sony it's a thousand words of porkie pies. Then there is the price of the titles, many of which are costing £50 a time. Its a sad state of affairs when you can get PC games that have had just as much work put into them for half the price, even the same game at half the price. The difference in price used to be accounted for by the hardware required to actually store the games, but now consoles use cheap optical technology to hold the games, yet the price has gone up instead of coming down.

Considering these consoles are aimed at younger people as well as more mature gamers, you have to ask the question. how can a company justify asking a minor for £50 to play a game, back in the day we could pick up games for our home micros for as little as £1.99 and they took just as long to develop as many mainstream console games, the restrictions in the hardware also meant it was actually more difficult to get the games written to a decent standard, but we still got top games for under £2. What was once a case of what game shall i buy with my pocket money, has become what game can i afford if i save for a few months. No wonder piracy is rife when the cost of software is so high for these already expensive boxes. After all i can go out an buy a DVD movie that cost over $100,000,000 to produce for the measily sum of £15.

the current state of the games industry as far as consoles is concerned is a money grabbing shambles, powered by greed domination and heathy doses of paranoia.

I'd like to see the console manafacturers, advertising companies etc. stand up and take responsibility for the inferiority complexes their 'in crowds' are generating in the youth of today, you dont have a 360?? your LAME, your not in 'our crowd', the media is to balme for this mainly with those silly TV shows that appear on your screens every week telling you that there are another 3 or 4 must have games for your console, or that 'you'll be left behind' if you don't get this new hardware as soon as it comes out.

At the end of the day the pc will stay supreme champion simply because the PC has longevity, it will evolve over time becoming ever more powerfull while the console manafacturers have to totally re-design their hardware every few years, the PC use to play catch up, now the consoles are seen for what they truly are, proprietry licenced boxes that play mostly average games and vastly inflated prices.

/ ENDRANT

Ohd Chinese Ploverb say : Wise Eskimo, not eat yerrow snow.
Cian Rice
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Posted: 1st Oct 2006 16:47
Quote: "- The Playstation 3 will be the most powerful console (if it ever arrives), which Sony believe *should* cost you.
Although no confirmed price, it's current RRP £400 is almost double what the Xbox 360 is priced at. If there was an outstanding performance difference, and better software comming out for the Playstation 3 then I'd personally understand this much higher price; but honestly there is less performance difference between all of the console than there was between the last generation."


Raven, are you hiding under a goddamn hole? The Ps3 does have a confirmed price, and while the superior version is twice the core of the CORE 360, it's not the same case for the PREMIUM 360. Plus, what's with this crap coming from you about it "if it ever releases". It is safe to say at this point that the system will be released at its launch date, just not as many consoles will be manufactured as Sony originally planned.

Jeku
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Posted: 1st Oct 2006 20:31
@Krilik - No hard feelings dude, but those "facts" you say I did no research on are subjective, not factual. Therefore me saying the image was "crap" is my own opinion, and not meant to be taken as fact.

Geez--- I didn't think we'd ever get to a point on this forum where we have to lay out a disclaimer

By the way, I've played a 360, I've played a Wii, and soon I'll be playing a PS3. I guess in the meantime I won't be voicing my opinions on here as to not offend those who argue for the sake of arguing.

The admiral
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Posted: 2nd Oct 2006 00:32
Quote: "how can a company justify asking a minor for £50 to play a game, back in the day we could pick up games for our home micros for as little as £1.99 and they took just as long to develop as many mainstream console games, the restrictions in the hardware also meant it was actually more difficult to get the games written to a decent standard, but we still got top games for under £2."


Well development costs go up dude those games had old graphics and simple gameplay this stuff is more complex so when you think about it the price rise isnt that bad.

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Jeku
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Posted: 2nd Oct 2006 00:52
Yah, considering the average game is produced for over $10 million--- some as high as $60 million, they'd have to sell a 2 pound game to half the world's population to make the money back

Raven
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Posted: 2nd Oct 2006 03:59 Edited at: 2nd Oct 2006 04:04
I don't mind the price-rise; but it's not the cost of the game that is bumping the prices up and i'm sure most of the people here know that... or atleast the ones involved.

I mean think about this a section.
$10million = 1 Game

Now at $50 per unit, you're looking at selling 200,000 units to break even right?
Let's given the retailer's a nice generous cut of 25% of the title sales... this brings us to $37.50, meaning 270,000 units will need to be shifted.

Given 1,000,000 overall sales is seen as very poor sales over a year; if they shifted that many unit the game would still make the publishers almost 4x what they put in to the game in the first place.

Publisher is seeing an overall $30,000,000+ profit; while developers themselves are still working (on adverage) for between $20,000 - $50,000 p.a.

I honestly think that there is something seriously wrong with the system.

Quote: "Raven, are you hiding under a goddamn hole? The Ps3 does have a confirmed price, and while the superior version is twice the core of the CORE 360, it's not the same case for the PREMIUM 360. Plus, what's with this crap coming from you about it "if it ever releases". It is safe to say at this point that the system will be released at its launch date, just not as many consoles will be manufactured as Sony originally planned."


I would say that while they were "suppose" to be finalised prices given at E3; the fact that only Nintendo are showing on their site the RRP for the Wii, and Sony have not made any "official" RRP notifications on their website; OR to retailers. This would be a clear indication that the price is still likely to fluctuate prior to release.

Also if they can hit their original release date of September 2005, I would be beyond impressed!!

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Krilik
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Posted: 2nd Oct 2006 07:25
You also have to take into account that companies also make games that lose them money. Not all of them are winners. And the money it costs them to pay techincal support, online services, marketing, etc. Those are not normally associated with the actual cost of development.
The admiral
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Posted: 2nd Oct 2006 11:33
Yeah not all games are going to sell well and its a big risk for publishers to take which is also part of why games cost so much.

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Raven
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Posted: 2nd Oct 2006 20:28
Perhaps... but that said, publishers ONLY put money into projects they think they can make it back on.

Technical Support is generally out-sourced to other counteries where they can be done at a fraction of the cost, or they just incorporate it into their online site.

Their websites on the whole are again a fraction of the cost of development, often aren't updated often or designed in a way so that it's extremely simple to just add to them.

The only thing that costs is for advertisment, but then if you've not noticed they ONLY advertise for game they can be sure will be big hits and actually make back the money they've spent. On-top of that they will use a fraction of the money they make.

Seriously do you feel that there development costs are that much higher meaning that a game can go from £35 to £50 in a single generation?!? Even the growing piracy can't justify this increase, especially as they've been pushing technology to make it harder and harder.

What's possibly is more annoying is films for example cost the same if not more to create, publish and advertise... yet at sold for £14 even series generally only go as high as £25. This is with the problem that piracy for films and tv shows is absolutely rife atm.

How can that industry provide much lower end-user cost when the games industry can't. You can't tell me it's because of the online and support line cost... as they often only add an extra few million and when you're looking at the overall costs for games being less for 9/10 games to movies then ya know I only can't see the justification.

Sure there are more factors that cost in the gaming world, fact is they don't add on THAT much more in total.

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Chris K
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Posted: 2nd Oct 2006 21:36
The reason DVDs are much cheaper than games is because films make most of their money at the cinema.

Tinkergirl
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Posted: 2nd Oct 2006 22:10
While I can't say I know much about the money side of making games, I do know that the jump from PS2 to XBox360 and PS3 involves a lot more graphics - a lot of which now gets outsourced to whole companies (in random countries). I'm sure most people here can imagine how much graphics the average current/next gen console game requires.

Like I said though - I can't say how much money that would factor in. But I've heard of dev teams of 100+, and then QA teams of 200+ for the big companies (not us, guvnor). And they're still probably outsourcing graphics.

The admiral
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Posted: 2nd Oct 2006 23:50
Well if you think about paying 200+ people between 20 and 50 thousand dollars just for starters lots of money then there is web hosting,advertisement,packaging and shipping,publishers take a large cut,retailers take a cut....the list goes on there are lots of small bodies in between that suck up the money and your limited view thinks that they rake in money like a greedy coorperation. Im not saying some of the do make alot but I doubt much of it goes to the developers and few companys do make mega bucks.

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Megaton Cat
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Posted: 2nd Oct 2006 23:52 Edited at: 2nd Oct 2006 23:54
The crowd control and AI in Assassin's Creed looks awsome. THe whole game does actually. Almost makes me want an X360.

Krilik
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Posted: 3rd Oct 2006 00:15
@Raven: I was talking more about servers for games, not the websites. You have to pay for bandwidth, and maintenance for the computers, etc.

According to an interview on IGN the new Gran Turismo game takes about 6 months just to create one car used in the game. Either you're going to be spending more money for time or more money for more people.

So I don't think its that unreasonable to assume that games are costing more.
Chris K
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Posted: 3rd Oct 2006 01:11
Quote: "The crowd control and AI in Assassin's Creed looks awsome. THe whole game does actually. Almost makes me want an X360."


Same.

After PS3 comes out, i'll look on ebay for a 360. Gears of War and Assasin's Creed. Oh yes.

LD52
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Posted: 4th Oct 2006 00:51
Wow never thought this post would become so much responses!

As for me I'd say im going with just a Nintendo Wii for now, maybe a PS3 after a year its out , but for now im thinking of a wii because im really excited for Zelda Twilight Prince it looks good and i hear the control lets you swing more or less like a sword and also the strategy based "Battalion 2" and the fps "Metroid Prime Hunter" look very nice plus its going to be cheapest console.
Thats my opinion and i think in my opinion that in the next-gen consoles PS3 is gonna win then Nintendo Wii and at last place Xbox 360.
greenlig
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Posted: 4th Oct 2006 01:05
6 months to create one car for the new grand Tourismo game?? What a joke!! Yeah, six months with a 5 month holiday thrown in!

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Sid Sinister
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Posted: 4th Oct 2006 01:07
I disagree. I think Xbox360 takes first, followed by the Nintendo Wii and then bringing up the rear will be PS3. Sony really dropped the ball... Square Enix even saw this and has decided to multiplatform some new games of there, wonder if FF will make it to the 360? Maybe thats why SE is making there own system too
Dr Manette
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Posted: 4th Oct 2006 01:33 Edited at: 4th Oct 2006 01:35
Okay, I think I'll throw my opinion into the perverbial battle ground. First off, I've looked over the Wii and PS3, and played on a 360 a bunch of times, and so far, the 360 and Wii seem to be the only appealing consoles.

The Wii is clearly on top of it's game when it comes to originality, and Nintendo has already released a price, a long list of launch games, and has stayed true to what they said the Wii would be all along. As for the 360, I don't think it's the most revolutionizing console, but it has great games going for it and also has Xbox live, which is a huge seller imo.

Sure, PS3 may have amazing graphics and what not, but from my experience with Sony, they aren't always the most reliable. Plus, the prices that have been mentioned for it are pretty scary, I mean come on, anything over $300 is getting exspensive.

As for me, I'm getting a Wii. I've been playing on Nintendo consoles since I was 5 and they're a company I can trust. My line up would be Wii, then Xbox360, then PS3. Some how, I don't think Sony will be doing very well. And there's my two cents.

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Benjamin
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Posted: 4th Oct 2006 03:29
Wii for me. I desperately need a Wii.

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Cian Rice
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Posted: 4th Oct 2006 04:33
Yeah... Metroid Prime Hunters was for the DS. <_<

Van B
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Posted: 4th Oct 2006 09:21
Quote: "According to an interview on IGN the new Gran Turismo game takes about 6 months just to create one car used in the game."


LOL!

After all your lectures about facts and getting them right - I'll tell you what, if they're as believable as that one I'll give them a miss. You shouldn't believe every nugget of bullshit Sony throw at you Krilik.

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bond1
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Posted: 4th Oct 2006 10:54 Edited at: 4th Oct 2006 10:58
Quote: "6 months to create one car for the new grand Tourismo game?? What a joke!! Yeah, six months with a 5 month holiday thrown in!"


Yeah I'm not buying it either. Maybe a month (tops) to model and texture the car, then the rest of the time developing the shaders, refining the physics, etc.

Wii and 360 for me, I'd love to see Sony crash and burn with PS3. As a longtime Nintendo fan, I'm really pulling for them. We need a new paradigm for games. We've been pushing buttons for 30 years or so now, it's time to try something new.

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Raven
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Posted: 4th Oct 2006 17:33
Quote: "I was talking more about servers for games, not the websites. You have to pay for bandwidth, and maintenance for the computers, etc."


Online services are often subscriber based... look you want a prime example of what I mean about us being ripped off:

Tomb Raider Legend

PC - £24.99
PS2 - £34.99
XBOX360 - £49.99

It's the exact same game with all of the engines being developed side-by-side which is why it was released on each platform at once.
All of the Shaders, Artwork, etc. in the PC version is identical to the 360 version; so tell me where the justification for the price difference is?

Are you going to try and tell me that there are more PC users with Shader 1.1 Cards than PS2 owners? That there are more Shader 3.0 Cards than XBOX 360 owners?

In both cases that's got to be 100% BS... they're just making more money from the consoles because they can. It's nothing about covering costs, it's about seeing how much they can gouge customers for. It's complete crap that an XBOX 360 game is MORE complicated for programmers and artists to develop than the same game on the PC given the development APIs are nearly identical and just as easy to use on both. They both utilitise DirectX compatible formats; so honestly what is the difference?

There's none! And I think it's shameful that people are dooped into believeing that development pipelines are now much harder than they were 4-5years ago when Shaders first hit the market.
Developers are now used to how the technology works, there's much better middleware (like Renderware) that is used across the entire industry.

Fact is that it's easier today to develop a console game than ever before. The tools have had 5years of refinement and development as has the experience that developers have of them now.

As for the cars in GT5 taking 6months to create each... that's grade-A crap. The cars in PGR3 each tool roughly 2 weeks, and the artist on that project knew they were only having a small selection so he took much longer on getting the details inside and out just right.

If GT5's artists took say a week per car, if it has the same number as GT4 it won't be released until mid-2012? Also it's a known fact that TOCA and GT both get official permission from manufactures as well as getting the car scanned in via laser then optimising based on what the engine can handle.

Personally I reckon it probably takes them longer to setup the physics of each car.

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The admiral
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Posted: 5th Oct 2006 02:59
Less people are likely to buy the console version and maybe its just harder to develop for it anyway plus microsoft looses money on hardware so they have to compensate with the games.

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Krilik
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Posted: 5th Oct 2006 05:27 Edited at: 5th Oct 2006 05:28
Quote: "After all your lectures about facts and getting them right - I'll tell you what, if they're as believable as that one I'll give them a miss. You shouldn't believe every nugget of bull---t Sony throw at you Krilik."

Sony has NOTHING to do with it. Why are you so inclinded to think that anyone who developes on a Sony platform is a liar? But everyone else is believable. (That was annoying, forum kept saying my post contained bad language, but I couldn't find it. It was in your quote though ;P)

Quote from the article: My "fact" was right, if you don't believe it thats something you should work out with yourself, not complain to me about it.
Quote: "So why are we getting this fragmented download project instead of the real GT5? Yamauchi discussed some of the logistics behind making the next Gran Turismo. "Creating a car for GT4 took approximately one month. This time, it takes half a year," explained Yamauchi, referring to the development of a car for the premium mode of GT HD (that is to say, cars at the GT5 spec level). "The amount of data for each car is approximately 20 times that of GT4.""


Linke to article: http://ps3.ign.com/articles/734/734938p1.html

Quote: "Wii and 360 for me, I'd love to see Sony crash and burn with PS3. As a longtime Nintendo fan, I'm really pulling for them. We need a new paradigm for games. We've been pushing buttons for 30 years or so now, it's time to try something new."

Play a Nintendo DS. Get a lightgun. A steering wheel. Some bongos. A dance pad. A guitar. Any other peripherals that I missed?

New control != Better games

And its not innovation. Games still use the same basic gameplay mechanics they did a decade ago. There is little room for innovation.

-------

@Raven: Not all online games make you pay. And now all three console companies are offering a free version of their online services I believe (not sure about Wii). They still need to money to cover that compensation.

I know what you're talking about. But your example isn't very good. In the USA, Tomb Raider: Legend sells for $39.99 on PC, X360, and PSP, and $35.99 on the PS2 and Xbox, and $29.99 on the GameCube.

Thats completely dependent on the platform. They set they price depending on the market. The game doesn't more to make, but it will cost them more to publish. The market size of the PS2 is not the same as the Xbox360. You will sell more copies on the PS2 version. You'd be getting ripped off if the PS2 version costed the same as the Xbox360.

Quote: "Fact is that it's easier today to develop a console game than ever before. The tools have had 5years of refinement and development as has the experience that developers have of them now."

This is utter nonsense. I could easily make 10 or 20 Atari type games by next week. I doubt I could even make 1 next-gen game by the end of the year.

The developement tools may be better, but the quality is going up. This thread is a great example of the problem. People are basically laughing at the quality of GT4. The quality of that game is less than mediocre in the opinion of the majority of the market. If you even want to publish a successful console game now, you're looking at a minimum of 2 years of developement time. And maybe a team of at least 20 people. Far more expensive than me making 10 or 20 games in a week by myself.

PGR3 took 6 to 8 weeks to make the cars. PGR2 took 2 weeks.

Besides, those number could be misleading. 6 to 8 weeks does't mean anything. Nor does 6 months. You could say 6 to 8 weeks and say you worked an hour a week. That means it took you 6 hours.

If you want to break down those numbers, if it literally took 6 to 8 weeks:
6 weeks * 7 days a week = 42 days
42 days * 24 hours a day = 1008 hours
1008 hours / 8 hour work day = 126 days worked
126 days worked / 7 days in a week = 18 weeks
18 weeks / 4 weeks in a month = 4.5 months

Who cares. The time it takes needs to be looked at in the context of who did it. 6 months could mean the artist spent 30 mins a day on multiple cars for 6 months and got maybe 10 or 15 cars done in 6 months.
The admiral
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Posted: 5th Oct 2006 08:44
To the person who said ps3 will be number 1 in this console war it wont they are only releasing 500thousand units and wont have more for like 5-6 months plus alot of people dont like the way sony is handling things and have converted plus by the time sony gets the console out all the good x360 games will start coming out and to top it off microsoft has already sold like 4 millions units and intead alot more to be sold.

The admiral
Van B
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Posted: 5th Oct 2006 09:16
Quote: "My "fact" was right, if you don't believe it thats something you should work out with yourself, not complain to me about it."


You are posting these 'facts' here, we're disputing them.

You seem to miss the point of this forum completely, this is where people post opinions, despute facts, distrust sony (sometimes). If you don't like us making comments about your beloved Sony, then stop throwing us ammo.

I say again, it is nonsense that it could take 6 months to make a vehicle, they are using that as a flimsy excuse to charge for each car. Go ahead and swallow whatever rubbish you google for regarding the PS3 and it's games, just don't expect us to.

''Stick that in your text and scroll it!.''
Van B
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Posted: 5th Oct 2006 13:50
Quote: "Play a Nintendo DS. Get a lightgun. A steering wheel. Some bongos. A dance pad. A guitar. Any other peripherals that I missed?

New control != Better games

And its not innovation. Games still use the same basic gameplay mechanics they did a decade ago. There is little room for innovation."


I'd agree with that, because all these innovations are old, there's nothing new under the sun - what attracts us to these is clever implimentation.

Put this way, FPS games on handhelds did not exist until the DS's stylus control. I honestly thought I'd hate that, being a hardcore Quake2(PSX) and Unreal(DC) fan I got used to controllers - but now I wouldn't go back, I'd honestly rather use the stylus than a controller. StarFox command uses a stylus mainly for control, and it's a great implimentation. You have to try it to believe it, but playing Metroid on the DS and using the stylus to aim is the best handheld FPS experience you can get, accuracy and speed seem to come easily compared to standard controllers.

Sony has tried it's hand at as many daft gadgets as anyone, like those quiz show buzzers, eyetoy, stuff like that - But dance mats attract keep-fitters, buzzers attract people looking for good party games around xmas, Eyetoy I imagine would be great for disabled people with limited limb coordination. These are all gimicky, but at the end of the day they sell consoles and have their place, get different groups involved in gaming, Nintendo are capitalising on that a great deal. I've said this before, but people will love playing Wii Tennis and Golf, people who hate controllers (and there's a lot of em) will be attracted to this stick that you swing like a club or bat, or sword.

I just wish Sony would get back to it's original attitude, like with the PSX they were more interested in getting great games on it, like Ridge Racer, that blew us away - now it's all about the money, and it's not a case of providing loyal gamers with a reasonably priced machine and selling loads, it's a case of Sony holding the PS3 hostage and making it appear as if it's some unattainable and glorious device.
You know I wouldn't be surprised if the PS3 was actually half the price people are talking about - negative marketting: Make people believe the PS3 is out of their league, $600 is a lot of money to most people, then release it at $400 and people all of a sudden think the PS3 is within their grasp afterall, yay for Sony.

It's always the games that sell consoles though, for example my son no longer has any interest in the Wii now that Oblivion is destined for PS3 and PSP, and is already on the 360. He's still getting a Wii though, he can play Blivvy on my PC and shut the hell up .

''Stick that in your text and scroll it!.''
Chris K
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Posted: 5th Oct 2006 21:37
The thing that bugs me about the Wii is it's not really a new console.

It's a Gamecube with addons.

Ok, the addons are f**king awesome (controller, wifi), but I still feel they could have been released as addons for the Gamecube. And would you really be as excited about them if they were released as addons for Gamecube??

On the inside the Wii is almost exactly a Gamecube. Twilight Princess is being released on Gamecube as well about a week later!

So in that respect, in think Nintendo are just as guilty as Sony in hyping something that isn't really revolutionary...

I don't know why but I just seem drawn to the 360, I think it's because I've long forgotton all its techno, hardware mumbo jumbo.

It was just cool how at the last E3 Nintendo and Sony were having their controller wars and the only thing 360 were showing was (get this) GAMES.

---------

And to any Sony fanboys that wonder why people hate/mock them. It's for crap like this (PSM magazine):

Quote: "Rockstar North are creating a specialized game engine for PS3 that will bring GTAIV to life to a degree that PS2 games could only hint at. Specifically, they're going to be using the high data transfer bandwidth of the Cell CPU, RSX GPU, and Blu-ray Disc to use several streams of game info simultaneously. The game's city - unfortunately yet to be even hinted at - will still be free roaming and seamless, but broken down into smaller, more deatailed areas at the engine level, into which the game designers are going to be able to pour more textures, more object variety, and tons of details (such as discarded soda cans with their own physics), just for starters. The goal is a city that's less repetitive and where everything - and everyone - looks and acts more like they would in the real world on every level.""


All that stuff about PS3-specific hardware is just blatantly untrue. It will be EXACTLY the same on 360 (and in Europe it will actually come out first).

Tinkergirl
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Posted: 5th Oct 2006 22:30
Here now - the Wii is like a Gamecube, but it's better than a Gamecube - and not just because of the controller etc. That's like saying the PC your granny has for checking her email is the same as the beast of a gaming machine your local Quake tournament player covets.

Similar architecture, similar to code for - but they are not the same. At least, that's what the rumour mill is churning out at the moment.

Chris K
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Posted: 5th Oct 2006 23:52
Umm, OK.

I was going by this from IGN:

Quote: "As Miyamoto himself recently told GameBrink.com, "The [Wii] hardware is basically a GC. We've upgraded our development tools to new versions but, you can still use GC programs as they are. With that in mind, I thought we could remake GC titles for the Wii and modify them to work with the Wii remote so that they're more fun to play." "


So it sounds like they didn't upgrade the hardware, just the tools they use to make games for it...

So it's like comparing a P3 Geforce4 or whatever to a P3 Geforce4 with the internet and an awesome controller.

LD52
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Posted: 6th Oct 2006 01:18
Ya i guess maybe ps3 wont win the competition, my bets on nintendo wii! I seriously think ppl are gonna go for Wii's for the price they are being sold at most peopla cant resist!
Jeku
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Posted: 6th Oct 2006 01:34
Quote: "On the inside the Wii is almost exactly a Gamecube."


I think that Miyamoto quote must have been lost in translation, because it's not just a Gamecube with a different controller. Definitely not.

Steve J
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Posted: 6th Oct 2006 02:40 Edited at: 6th Oct 2006 02:42
Jeku has used the Wii, no desputing him!

@Jeku: Update your blog, I have its rss feed, lol!

http://phoenixophelia.com

Steve J, less, and less Controversial!
Bizar Guy
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Posted: 6th Oct 2006 04:05 Edited at: 6th Oct 2006 04:06
Yeah, the wii is something like twice as powerful as the gc, and slightly better than the xbox.

The Wii isn't very revolutionary by it self, but it will definitly broaded and change the gaming industry, and for the good I think. The Wii may not be a revolution like it was code named, but it's opened the doorway for revolutionary games to be made left and right. In my opinion, a console can't do much better than that.

But what do I know? After all, the Wii's only going to be the first console I've ever bought, and the only one I've even seriously considered buying.

Raven
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Posted: 6th Oct 2006 04:50
Jeku probably knows more about the internal architecture, but 6months ago the Wii from a C++ programming pov was identical to the GameCube.

64-bit PPC 2.5GHz Processor with 8 Processing Threads
X1-Series Compatible VPU w/4MB Cache
Shader Model 1.4 -> 3.0
512MB RAM (but 256MB was Reserved for "System" use)

In essence it's a more powerful GameCube in design, but to be honest powerwise it's only slightly behind the Xbox360. Not that any emphasis for development requirements ever seemed to stipulate you HAD to make use of any of it. Plus a higher overall system percentage was reserve compared to the 360.

iirc it was somewhere around 10-15% rather than the 6-8% on the 360.

Personally I don't think the power of the Wii really matters for the games that Nintendo are hoping to have on it; and honestly while it has the power there to continue competing against the other consoles, it is targeting an entirely different market.

Will it have HD-Gaming? - Simple answer is Yes, because the GameCube provided this.

Will it support the lastest Graphics abilities? - Simple answer again is Yes, becuase it's using the same chipset family as the 360.

Will it still support standard games as well as these new fancy games? - Again the answer is Yes, because the GameCube controller hasn't been dropped over the Wiimote, as the Wiitroller is also going to be available along with support for the standard GC controller.

At the end of the day the Wii isn't trying to be revolutionary in the way you control your games, or how you percieve your games.
It's aiming to be revolutionary THROUGH the games that are going to follow. Mario Galaxy (which should be on-demo in your local EB/Game store soon, WILL give you a taste of what's to come)

Intel Pentium-D 2.8GHz, 512MB DDR2 433, Ati Radeon X1600 Pro 256MB PCI-E, Windows Vista RC1 / XP Professional SP2
Steve J
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Posted: 6th Oct 2006 07:23 Edited at: 6th Oct 2006 17:47
I believe this is the shape of things to come (obvious rip on bsg quotes ):

1) Wii. Nintendo. That is all.

2) Xbox 360

3) Xbox

4) PS2

5) Gameboy

6) Virtual Boy

ect.

70) PS3

http://phoenixophelia.com

Steve J, less, and less Controversial!
Jeku
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Posted: 6th Oct 2006 09:44
Steve J:

I think you should adjust your list a bit. Virtual Boy is #6, with PS3 at #7

Wiggett
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Posted: 6th Oct 2006 12:07
i can sit here and pick apart krilik's and everyone elses post but I can't be arsed, basically though his whole argument is that people rag on a system because they don't know all teh facts, but I don't recall seeing him say "really, where did you get your information from, or what facts are you basing that one" to every other persons posts on here saying "I think sony is wrong". It's not like we all live under a rock, this is a forum for people who create games, (and people who try), we know a lot about what goes on in the games industry and how games are made. So when I see pictures of gt4 an dsee a tree made from a double sided plain, I will laugh at anyone who says "sony is the king of next gen." .

My argument about this whole "next gen" labelling, is that for several years now computer technology has been getting more powerful upgrades, being able to add detail to enhance graphics etc. When lines of text made the jump to green and black pixel art, that was next gen, when that turned to svga that was next gen, when that turne dinto 8 bit home systems, that was next gen, then 16 bit and 24 bit, that was next gen. Then finally 3d graphics came in, hooray! that was next gen. Since then it's just been a refinement of those graphics, making them look sharper etc. We never said that the super fx chip in the snes was next gen, so why is a better graphics card and faster processor considered "NEXT GEN! WOW EXCITEMENT!", innovation is the way to go at the moment, untill we get some sort of holographic interactable environment on home units we aren't really getting next gen, we are moreso getting "slightly better gen".

Syndicate remastered: Corporate persuasion through urban violence.
Steve J
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Posted: 6th Oct 2006 17:47
@Jeku: Edited it.

http://phoenixophelia.com

Steve J, less, and less Controversial!
LD52
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Posted: 7th Oct 2006 00:16
LOL lots of negative stuff bout ps3 and i see some ppl think wii gonna be good ,the only way we'll know is when they both comeout!
Benjamin
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Posted: 7th Oct 2006 00:31
PS3 will own.

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The admiral
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Posted: 7th Oct 2006 12:19
The only thing the ps3 will own is the bargin bin possibly lol

The admiral
Benjamin
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Posted: 7th Oct 2006 15:46
You've changed your tune. I think.

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