EDIT:
DEMO FINALLY:
http://www.madcents.com/HexaxisXXIDemo.zip
What do you all think?
Hey guys,
I have been working on this game since Dec 16th. I wish I knew about this competition earlier and I would have had more time to put into it, but I'll still give it my best shot.
I wish my account was not 'newbie status' so I can post a little faster, but what can you do.
Basically, its a very addictive hard (if you don't know anything about dice) puzzle game borrowing features from many puzzle games such as tetris, lumines, bombastic (devils dice, xi sai), block party, and even fantavision.
You have to make combos (6 six's, 5 five's etc) by rotating your die down and left and right. When you get combos they light up blue for a certain amount of time (less time the more you have together). You can add to the combo, which will make it last longer before it turns red (and gets wiped out when the line goes over it). You can stack them to cause a combo (the dice below get wiped and then the new one falls and makes another combo)
I have chains built in that go up as long as you have combos on the playing field. When you don't it goes down 100 per second. I also have chained wipes (wipes are from lumines - the dice combos do not disappear until they get wiped) the chained wipes are a multiplier of 5 for every time the wiper resets to the top (it takes 10 seconds from the top to the bottom)
Notice the preview under the dice to show how the dice will rotate down.
Here is a video of the gameplay from about a week ago:
http://www.youtube.com/watch?v=jh2dFEdEbAs
I'm working on a new video as we speak so stay tuned.
Here are a couple screenshots:
Madcents.com