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FPSC Classic Product Chat / [LOCKED] Project Blue Official Thread

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BlackFox
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Posted: 23rd Dec 2009 22:17 Edited at: 9th Feb 2010 17:03



Current Version Number: v1.7

Features:

* Plymod v1.09 intergrated
* Airmod v06 intergrated
* Lemur v2 (Multiplayer features intergrated
* s4mod intergrated
* Timer based logic
* Lighting issues fixed and dynamic lights working
* Full screen shaders(bloom,motion blur,etc)
* Improvement on timer system
* Timeflow features
* Lewis additions
* And many more features


Credits:

Plystire
Steve
Airslide
Lewis
Red Eye
S4real


Project Blue Team:

The Project Blue Team are :

Creators: Plystire, S4Real
Developers: HockeyKid

BlackFox
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Posted: 23rd Dec 2009 22:17 Edited at: 9th Feb 2010 17:03
Project Blue Update: 23-Dec-2009

Effective December 21, 2009 Plystire and S4real have stepped down from Project Blue and have handed it over to the new management team of Blackfox and Hockeykid. In the event that Blackfox is unavailable due to "life issues", Bluefox will be stepping in and acting on his behalf. Currently Bluefox is handling all administration duties in regards to Project Blue. This means when Bluefox is acting on the behalf of Blackfox, her decisions stand as if they were from Blackfox directly.


Additional:

We would like to facilitate, as best we can, any questions or concerns that current and prospective users of PB may have. Therefore, we would like to ask if there are any questions that need to be handled on an individual basis, please do not flood the forum, but email us directly.

mgarand
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Posted: 23rd Dec 2009 22:24
I was wondering, are you guys going to add Horror mod and fenix mod into Project blue? ( i understand not Project green)



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
BlackFox
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Posted: 23rd Dec 2009 22:30
@ Mgarand

It is the other way around. Project Blue will be getting code from Fenix Mod. Fenix will remain as it is (with Horror and Project Green) integrated.

Cheers

Mike

A r e n a s
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Posted: 23rd Dec 2009 22:51
I think that you should have a V1.15 with several features integrated. Once your happy with Fenix mod then you should pimp up Project Blue with all the latest features.

General Jackson
User Banned
Posted: 23rd Dec 2009 23:17
Could you send me the Project Blue mod now?
I am a registered Horror Mod user, ask Knxrb if you need confirmation that I am, or check the last page of HM thread

Marc Steene
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Posted: 23rd Dec 2009 23:26
Quote: "- PB will remain its own entity. It is NOT being integrated into Fenix+Horror+PG, therefore NOT creating one "ultra mod". PB will remain as a purchaseable mod. We are currently re-evaluating both purchase price and currency."


Although I love Project Blue, it seems that I may switch to the free version as it contains Fenix Mod, Horror Mod, and Project Green (which contains most of the features of Project Blue anyway). Project Blue will need something pretty special to keep people paying. I would suggest you have a free version containing Fenix Mod, Horror Mod, and Project Green, and a purchasable mod containing Fenix Mod, Horror Mod, and Project Blue, because the features which Project Green lacks are mostly made up by the other mods.

It's going to be interesting to see how this turns out

P.S. BlackFox, if you are writing the manual, could you please give an example script of creating xrMod Rain? The v1.7 manual is very vague in this area and I could not get rain working despite numerous attempts and help from the forum. Thanks.


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
OutdoorGamer
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Posted: 23rd Dec 2009 23:28
I'm excited... but yet it feels kinda like way too corporate. We are a community not a huge business organization tone it down a bit. just a suggestion.

thanks, OutdoorGamer
EGG HEAD OF DOOM
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Posted: 23rd Dec 2009 23:28
so you and hockeykid are still working out how much this will cost? i would say either keep it the same as before or make it like $20

General Jackson
User Banned
Posted: 23rd Dec 2009 23:34
Quote: "The v1.7 manual is very vague in this area and I could not get rain working despite numerous attempts and help from the forum. Thanks.
"

Theres a script that comes with it.
Just make a zone and then give the zone the rain or the snow script

Red Eye
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Posted: 23rd Dec 2009 23:38
FOR ALL WITH RAIN - I SAID THIS TOO MUCH TIMES


U need the attached file to go in your files folder:




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PW Productions
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Posted: 24th Dec 2009 00:42
Hey BlackFox, I have Horror Mod (full registered PRO Version), does that mean that I can get this mod for free? Cause it seems that's what GJ is doing.

I'd really like PB, nothing else likes to cooperate with my games

Cheers

PwP

General Jackson
User Banned
Posted: 24th Dec 2009 00:45
Quote: "Hey BlackFox, I have Horror Mod (full registered PRO Version), does that mean that I can get this mod for free?"

Thats what Ply said

PW Productions
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Posted: 24th Dec 2009 00:46
Oh, cool So basically this is PBUM, just run by the Fox family and hockeykid? Cool

BlackFox
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Posted: 24th Dec 2009 00:51
We are still in discussion over the Horror Mod/PB issue that was posted by Plystire. Once that stage has been sorted out, we'll be in contact to give the details.

Cheers

Mike

Plystire
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Posted: 24th Dec 2009 00:52 Edited at: 24th Dec 2009 00:54
Quote: "I'm excited... but yet it feels kinda like way too corporate. We are a community not a huge business organization tone it down a bit. just a suggestion."


I know they have their fun side, like everyone. But let's face it, with the "corporate" outlook they have here, you know what's going on, what they expect from the community, what YOU can expect from them, and you can rest knowing that they know what they're doing to get things done right!


[EDIT]

I have spoken with Blackfox about the Horror Mod users. He will most likely make a post about it when things are finalized on the subject. Until then, let's be patient for him.


The one and only,


4125
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Posted: 24th Dec 2009 01:02 Edited at: 24th Dec 2009 01:04
To me...Project Green seems to be getting more then Project Blue....And Project Green is free...It contains Horror Mod and Fenix Mod along with the speed of Project Green witch Project Blue already has...I think I wasted a good $28 or so buying Project Blue when i could've gotten the Project Green with two other great mods for free....I kno theres no way to get my moneny back but its sad this had to come...I will still look forward to where Project Blue is going...But Project Green has alot of "goodies" and its free...Sorry If yall think this post is negative but thats how i feel...

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
Plystire
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Posted: 24th Dec 2009 01:25
The order of merging Mods and what features each Mod will end up with has not been set in stone as of yet. When things are finalized, an update will be made.

So, let's save the sad feelings for when it has become final. That is, if they are still necessary.


The one and only,


OutdoorGamer
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Posted: 24th Dec 2009 01:41
true true
DarkFrost
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Posted: 24th Dec 2009 01:59 Edited at: 24th Dec 2009 02:12
Hey Blackfox. I have some questions and a request I believe you can follow up on completing.

1. I was a beta-tester of Blue UM and wanted to let you know I can still beta test if ya need an extra. Altough in all honesty I wont be the most reliable beta-tester since I am constantly busy. But feel free to send me betas since I have been testing, and will hopefully continue to beta test. Especially since I know testing will assist you and hockeykid in further development of PBUM.
2. I was a purchased user of PBUM, so will the same system occur as it did with plystire and s4? As in the emailing of new updates, betas and news?
3. Even if PBUM does not become an "ultra" mod, can we still expect some code from HM and Fenix to make their way into Blue? If not do not worry, I am sure you will find other features to support Blue and keep it as its own entity. I just wanted to let you know that what ever choice you make I support that decision.
4. The last thing I had was a request. The current email I have recieving Blue betas, updates and news is AndrewF_mail@hotmail.com
I was wondering if you could forward/begin to send anything regarding Blue to Andrew.CF@live.ca That is my new main email and it would be much easier if I could somehow transfer my license into that email.

Anyways luck to you and hockeykid in the future development of Blue UM. Hope it'll come out great

Oh my apoligies I just noticed you wanted questions to be sent directly to you through email. If you care to keep this forum tidy you can simply answer them through my new email Andrew.CF@live.ca
In the meantime I better update my profile, sig etc. It's all old news.

[img][/img]
BlackFox
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Posted: 24th Dec 2009 02:39
@ 4125

At the moment Fenix is being worked on. Once that is done, Project Blue's development will commence on or around the 26th of this month. After dealing with last minute details this afternoon, it has been confirmed that Fenix will contain Fenix+Horror+ProjectGreen. Project Blue will contain everything.

@ All

I apologize for the use of the term "ultra mod". To our understanding, the term "ultra mod" was used to describe taking all these mods and putting into one mod, one name. We just want to clear this up and let everyone know that two mods will exist- Fenix and Project Blue. Apologizes to those that may have been confused to this fact.

@ Cyclone

I have noted your information and will update it on our end. To answer your questions:

1. I will add you to the list of beta-testers.

2. The system will remain the same. Cathy just finished setting up the distribution list and we're good to go.

3. PB will end up with all of Fenix in it. I made a comment above about using the term "ultra mod" and apologize if we had confused you or anyone else.

4. E-mail information updated


To ALL Horror Mod Customers:

As Plystire had mentioned in a previous post topic, those that purchased Horror Mod could also receive Project Blue. We would like to ask if you had purchased Horror Mod and wish to obtain Project Blue, could you please e-mail us individually so we can get the list updated and e-mail your download instructions to you.

@ All

I realize that some of this is still sinking in, and it's a hard adjustment when changes come in. Our hopes are to ensure that the community is looked after and no one is left on the side or overlooked. If during this transition we confused anyone, or have missed any questions, please feel free to let us know.

Cheers

Mike

General Jackson
User Banned
Posted: 24th Dec 2009 02:41
Email sent

4125
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Posted: 24th Dec 2009 03:15
Quote: "Project Blue will contain everything."


Now Thats What I Like To Hear! Looking Forward To It

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
BlackFox
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Posted: 24th Dec 2009 04:31
@ General Jackson

E-mail received. We are just finalizing the download instructions to send out. We will get it sent to you as soon as we can.

@ PW Productions

Can you drop me an e-mail to projectblue@mk-tek.com so I can get you setup and send you the download instructions as well?

@ Arenas

E-mail received. I will be e-mailing responses to your e-mail as soon as I can.

Thank you all for your patience. We're right in the middle of getting everything under control, plus dealing with the holidays and kids/family.

Cheers

Mike

michael x
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Posted: 24th Dec 2009 04:54
this does not sound so bad but have to ask. I bought project blue and had it since the 1.6 version and love 1.7. as far as both mods go what they are going to have does not ready matter to me because im about the performance. im asking is the project blue still going to get the performance boost in 1.8? another thing you all should consider is at least add the horror mod particle system like head shots when the head get blow off and shooting off arms and legs. i think project should at least get that so it makes thing even between the two.plus project should get something new like fpscx10 has.we should be able to change the sky on every level like fpcx10. i know you can do it thru the notepad but that sucks. being able to change it instant why you are in the level.another thing blue can have is water im sorry but decals are cheez. i would trade bloom effect for the sky change and water. bloom looks better on x10 anyway. but thats all i want i would even donate more just to have all three. but good luck to you blackfox i hope everything works out well. have a merry christmas to you and your wife.

more than what meets the eye
BlackFox
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Posted: 24th Dec 2009 05:04
@ michael x

Thank you for your ideas/suggestions. We've noted them in our notebook for further discussion. Merry Christmas to you and your family from our family

Cheers

Mike

A r e n a s
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Posted: 24th Dec 2009 09:45 Edited at: 24th Dec 2009 09:47
Quote: "@ Arenas

E-mail received. I will be e-mailing responses to your e-mail as soon as I can.

Thank you all for your patience. We're right in the middle of getting everything under control, plus dealing with the holidays and kids/family."


I don't think that the last line was aimed at me but still Thanks. The only problem i have with making Fenix Mod all pimped out is that everyone who has invested their money in Project Blue gets less of a return than people who are getting Fenix mod for free. In that respect i am very disappointed.

Also, I bought Project Blue and Horror mod. As you are transferring users, what will happen to my purchase of horror mod? In a way it was rather useless buying it at all.

But all in all i understand that Hockeykid is wanting to make his original mod the best. That was he can say that all of that was his own work. Im just disappointed as far as Project Blue goes.


PS. Hockeykid. I was working on the file commands last night and i have almost got them working with no bugs. I can donate them to you if you want when they are finished. The looping file creating command wasn't a problem as i have set it up for the command to fail if the file already exists.

Marc Steene
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Posted: 24th Dec 2009 10:54
Quote: "In that respect i am very disappointed."


I too own Project Blue but I don't see a reason to be dissapointed. I invested in the software, used it, got free updates just like I had planned. If anything, you should be pretty pleased, seeming as it's functionality is about to go through the roof with the addition of two mods as well as more time being dedicated to the mod.

BlackFox, I think I'll save my next release until a version of your mod comes out - this way my mod will be compatible with everyone who uses Project Blue, Horror Mod, or Fenix Mod so I will have a larger audience.


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
A r e n a s
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Posted: 24th Dec 2009 11:18
Quote: "seeming as it's functionality is about to go through the roof with the addition of two mods as well as more time being dedicated to the mod."


According to blackfox, that will not be happening for some time.

Nomad Soul
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Posted: 24th Dec 2009 11:55
Just wanted to say something here to anyone feeling hard done by they paid for a mod which is being integrated or partly integrated into a free version.

Suck it up guys. This has always been the case in technology and will continue to be. If you want the latest and greatest you pay for it regardless of what the future holds.

You don't purchase a console then complain when they cut the price next year for a better version and I didn't see many people complaining when the likes of Unity Engine was released for free a few months ago which previously cost $200.

At the end of the day you are not losing anything. You still have a mod which will continue being supported and have the same access to the super mods being put together as everyone else.

Complaining about having real progress made with FPSC is just counter productive.
Red Eye
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Posted: 24th Dec 2009 12:08
@Nomad Soul: Amen.

You guys should think more open.


A r e n a s
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Posted: 24th Dec 2009 13:19
@Nomad Soul

Its the features which im disappointed with. They could release the whole mod free, I just want all the features of PB in Fenix and vise versa! I don't mind if i need to change my entire variable commands if it means getting meele.

Marc Steene
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Posted: 24th Dec 2009 14:51
Quote: "hey could release the whole mod free, I just want all the features of PB in Fenix and vise versa!"


Quote: "Fenix will contain Fenix+Horror+ProjectGreen. Project Blue will contain everything."


It might help if you actually read BlackFox's posts...


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
A r e n a s
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Posted: 24th Dec 2009 17:19
But it will contain it in the distant future, wont it? Its not being worked on until Fenix has been finished?

PW Productions
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Posted: 24th Dec 2009 18:10
Quote: "Can you drop me an e-mail to projectblue@mk-tek.com so I can get you setup and send you the download instructions as well?"


Yes, sorry didn't reply for so long. E-mailing now...

Cheers

PwP

DarkFrost
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Posted: 24th Dec 2009 18:14
Okay thanks for clearing things up BlackFox. You appear to be doing a fine job with this sudden chain of events. Hopefully all goes as planned.

Also Blue containing everything sounds great. I look forward to the testing and hopefully I wont find any bugs Even so I'll be sure to email you list of bugs as I find 'em in the same format I emailed Ply/S4 about them. So date, bug + description, possible solution.

Anyways keep it up the good work!

[img][/img]
BlackFox
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Posted: 24th Dec 2009 19:16
@ PW Productions

No worries. I sent you an e-mail, but in my haste realized it was sent using Cathy's account. Sorry for that. It appears I'm in the eggnog and rum too early

@ Cyclone

No problem. It has been an up-and-down ride for us these last few days, but we seem to be settling in.

@ Those people that have e-mailed us:

Thank you for the comments/suggestions made. We certainly appreciate all the ideas presented and look forward to seeing this project rise to the heights it should. PB has a lot of potential and would not be anywhere without everyone's support. We appreciate everyone for the support.

Cathy and I will be taking a two-day downtime to spend Christmas together. We will return on the 27th, but if there are any urgent matters, please feel free to e-mail us and it will be forwarded to my mobile. Until then, Merry Christmas.

Cheers

Mike

PW Productions
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Posted: 24th Dec 2009 19:17
Quote: "No worries. I sent you an e-mail, but in my haste realized it was sent using Cathy's account. Sorry for that. It appears I'm in the eggnog and rum too early "



No prob Replied.

Thanks mate,

PwP

Plystire
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Posted: 24th Dec 2009 20:31
@Arenas:

Everything will be okay. Have faith in the people we chose to take over the project.

I left it to them with a condition that PB always remain superior than the free alternative at their disposal. If PB's features make it into Fenix Mod in the future, that will only mean that PB has gained quite a bit more that Fenix won't have. It's for the sake of improvement. If PB becomes more powerful, so shall Fenix, and vice versa. There will always be that gap in superiority between the free and not free. That is what you paid for. To use the best features, and have the best support.

As for purchasing both Mods, I'm afraid that is just the way things panned out. Neither me, nor Blackfox, nor knxrb can offer you a refund in any way. We did not offer it when the purchase was made, and we cannot offer it now. That's the chance you take with purchasing any software product. Nomad Soul made a good comparison with Unity. But to be fair, it's all for the sake of progress, so that things may move forward.


The one and only,


Marc Steene
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Posted: 24th Dec 2009 21:14
BlackFox, I don't know whether this is a problem with FPSC or Project Blue, but setting the ambience to 100 through a script while shaders are on does not set it to 100 (it is darker than it should be) but the ambience can made brighter using the > key.


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
General Jackson
User Banned
Posted: 24th Dec 2009 21:51
Hey, am I the only one who gets only about 10 fps? no matter what- full shaders, dynamic lighting, nothing will change it

Marc Steene
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Posted: 24th Dec 2009 22:59
I just got a new laptop, and without full screen shaders i get 98+ FPS (often going above 100) and with full screen shaders it remains stable at 45fps .

My specs are:

Processor: Dual Core 2.66Ghz
RAM: 4GB
Video Card: ATI Radeon 1GB
Hard Drive: 500GB 5400RPM
OS: Windows 7 64bit

On my old laptop I got 24-30fps without full screen shaders and around 4-8 with. My old specs are below:

Processor: Dual Core 1.83Ghz
RAM: 3GB
Video Card: 358mb Integrated Graphics
OS: Windows 7 32bit


THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
GreenDixy
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Posted: 25th Dec 2009 03:14
E-Mail sent BF, Also had a quick question and i am hoping it is... Will PB be staying with the 1.15 source?

===================
No life, Lots of love, 2 Kids, God save me LOL
A r e n a s
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Posted: 25th Dec 2009 13:54
I know that Ply and S4 started on the migration into V1.16 with V1.8 of PB. Im not sure if that will be happening with hockeykid and blackfox.

Nexar
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Posted: 25th Dec 2009 13:59
Can i be a beta tester?

Hockeykid
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Posted: 25th Dec 2009 14:01
Quote: "I know that Ply and S4 started on the migration into V1.16 with V1.8 of PB. Im not sure if that will be happening with hockeykid and blackfox."


Yes they did migrate it to V1.16 and I do have the source code for V1.8.

General Jackson
User Banned
Posted: 25th Dec 2009 18:09
Oh, maybe thats my prob, I had it on v1.15

GreenDixy
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Posted: 25th Dec 2009 18:42 Edited at: 25th Dec 2009 18:43
Checked my email got PB Thanks!! such a wicked xmas gift to wake up to. But pleaseeeee keep it 1.15 untill the bugs are worked out more hehe.

[edit] Marry xmas to all and to all a good night!

===================
No life, Lots of love, 2 Kids, God save me LOL
Marc Steene
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Posted: 25th Dec 2009 19:48
I'll repeat my post because no one replied.

Quote: "BlackFox, I don't know whether this is a problem with FPSC or Project Blue, but setting the ambience to 100 through a script while shaders are on does not set it to 100 (it is darker than it should be) but the ambience can made brighter using the > key."



THE ONLY WAY TO STAY OUT OF IGNORANCE IS TO KEEP ASKING
BlackFox
FPSC Master
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Posted: 25th Dec 2009 21:28 Edited at: 25th Dec 2009 21:46
Sorry Marc. We're gone for a few days. I need to spend time with Cathy and the kids. I've noted your post, so you did not think I was ignoring you.

Cheers

Mike

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