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Newcomers DBPro Corner / flying hi.....or not

Author
Message
lava man
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 5th Mar 2007 00:54
okay i am trying to make a flying game in 3rd person view
does anyone now how to make the camera follow the plane
and any idea how to make throtle and physics?

no goto
RUCCUS
19
Years of Service
User Offline
Joined: 11th Dec 2004
Location: Canada
Posted: 5th Mar 2007 01:37
Tip of the Day: Use the search feature on the forums, or dont bother posting at all.

Dracula
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: DBP Recreation of Castle Csejthe
Posted: 5th Mar 2007 03:18
"set camera to follow" is a command to make the camera follow an object. Works pretty well for me. Seach camera in the forum, as Ruccus suggested.
lava man
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 5th Mar 2007 04:26
i did all the stuff was helpfull and all but
it didnt explane this i set the camera to follow the object
it works but when i try to do a loop it
dosint follow the x position
here take a look.


no goto
Jenqui
19
Years of Service
User Offline
Joined: 11th Aug 2005
Location:
Posted: 5th Mar 2007 20:54 Edited at: 5th Mar 2007 20:55
It should be setting camera to follow object position x(1), object position y(1), object position z(1).

Its always xyz never yxz =P

Sixty Squares
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 5th Mar 2007 22:36
Is "X Rotate Object" a command? Isn't there supposed to not be a space between X and rotate?

Scorpyo
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: italy
Posted: 5th Mar 2007 23:43
This code should help you for the fly part:
some routines names are odd because it's old code revisited just never mind.

lava man
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: west allis wisconsin
Posted: 6th Mar 2007 01:03
thanks that was what i was exactly looking for thanks

no goto

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