Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Games that changed us

Author
Message
HWT
19
Years of Service
User Offline
Joined: 1st Apr 2005
Location: Earth
Posted: 19th Jun 2007 12:23 Edited at: 22nd Jun 2007 22:00
So what do *you* think? I opened this thread hoping to get some discussion on the games that did indeed change the gaming industry and the way we play games (hence the title games that changed us). So name them, explain them; adore them, buy them.

For me it had to be Deus Ex. The story of a nano-tech agent pitted against a global conspiracy that had roots deep in the government and the past? Who could want more? The game introduced a new sense of reality where every decision you made had a consequence or outcome. It was the perfect thriller novel told in beautiful 3D. Everything was simply awesome. Unlike most games of that time tell you what to believe and provide you with a sequence of objectives, Deus Ex made you feel like you were the star of the story - like you were JC Denton.

EDIT: Also, please feel free to include games that didn't receive sufficient recognition but please include your reasons.

Hello world tommorrow
entomophobiac
22
Years of Service
User Offline
Joined: 1st Nov 2002
Location: United States
Posted: 19th Jun 2007 12:39
I'd say Planescape: Torment. The way I see it, there's no game like it. Storywise, it has the edge over so many other titles due to a whole set of very smart design decisions.

Brilliant.

This fall, I'm going to tattoo the Symbol of Torment on my left shoulder as a tribute. And besides, being a rocker, I think that symbol will go well with the concert crowds as well... It's not like it's princess Zelda or Mario
Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 19th Jun 2007 13:16
Geisha House has changed me. Now I'm addicted to caffeine and I'm on the computer way too much Nothing a few months of beer and strippers shouldn't be able to fix though.

The Ultima games were fantastic. Playing as the Avatar made you feel special. Like you said HWT, you were the star of the story.


Come see the WIP!
Fallout
22
Years of Service
User Offline
Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 19th Jun 2007 13:33 Edited at: 19th Jun 2007 14:11
Though I agree Deus Ex is a fantastic game, I don't think it's changed the games industry at all. I don't see any other efforts really following in it's footsteps, which is a bit of a shame actually. Basically I think Deus Ex leaped out, kicked us all in the nuts, and then everyone was scared of it and didn't try to compete.

The game I'd say that changed the industry was Wolfenstein 3D. Not sure if there were many ray casters before that, but that was defo the first real first person shooter and it was bloody awesome (MEIN LIEBEN!!), and the forerunner for every other FPS we see today.


Edit: Apologese. Just realised the title is games that changed us and not games that changed the industry.

Edit 2: Then realised you were indeed talking about the industry, so I withdraw my apology.


Dazzag
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Cyprus
Posted: 19th Jun 2007 13:59
Hmmm. Better thread than the usual common "Whats your favourite game?".

1. Pac Man - 1st video game I ever played (lived in back end of beyond so was years before seeing a proper game). Changed me because I *knew* this was what it was all about (video games)
2. One of the early light gun games. You know, shoot the block. Was class SWAT looking gun. Awesome. Changed me because there was nothing like it before
3. Football manager on the speccy - It's a wonder why I don't gamble as an adult as that game was like crack. Changed me because it the first game I knew what game addiction could mean
4. Elite on the speccy - Just amazing. Changed me because I realised how good games could become. Plus one of the mags made a comment about how good would it be to have some sort of networked version (stupid at the time really). Totally opened my mind up to the possibilities. Amazing to think of at the time. Nowadays not so amazing...
5. Doom - My jaw was on the floor with that one when it came out. Changed me because it was just so bloody amazing at the time (even though Wolfenstein 3D seemed to have better AI, but graphically...). Plus it was the 1st game where I really realised how multiplayer could be

There is more (DOTT for example), but that will do...

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Current fave quote : "She was like a candle in the wind.... unreliable...."
HWT
19
Years of Service
User Offline
Joined: 1st Apr 2005
Location: Earth
Posted: 19th Jun 2007 14:25
Quote: "Basically I think Deus Ex leaped out, kicked us all in the nuts, and then everyone was scared of it and didn't try to compete."


Agreed! But it does change our view of every other game too - it has challenged other game makers too to make a game so riveting that it feels real. just my opinion though....

Any more?

Hello World Tommorrow
tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 19th Jun 2007 15:12 Edited at: 19th Jun 2007 15:13
For me, those would be Deus Ex and Metal Gear Solid.

Deus Ex was just perfect. I agree with Fallout and HWT - it didn't change the industry, it changed the way the gamers perceived games.

Metal Gear Solid made games more of a movie, something I really liked - it completely changed the way I like to see stories: lot's of background, on-engine cutscenes, voice acting...

Add Super Mario Bros, Actraiser (SNES), Prince of Persia (1st one) and Tetris and you got my list.

entomophobiac
22
Years of Service
User Offline
Joined: 1st Nov 2002
Location: United States
Posted: 19th Jun 2007 15:29
Quote: "Metal Gear Solid made games more of a movie, something I really liked - it completely changed the way I like to see stories: lot's of background, on-engine cutscenes, voice acting..."


Not to criticize your opinion -- everyone is entitled to one. But seriously, what's the whole fuzz about the MGS series? The first game was brilliant, I agree. They made gameplay out of everything from torture sequences to James Bond sneaking and hiding.

But looking at it today, I think the whole franchise has stagnated. And it remains a both cheezy and corny "frustrated director" product completely missing its mark, if you ask me. MGS2 was bad. MGS3 was terrible. And MGS4? I'll just have to wait and see. I'll most definitely play it, because it's a very well recognized brand. But I have no expectations whatsoever.

The characters are corny. The cutscenes take forever. The voice-acting is quite bad. Stories are usually so full of cheeze that a Big Mac gets jealous.

What's the whole deal?!
tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 19th Jun 2007 16:00 Edited at: 19th Jun 2007 16:00
Quote: "Not to criticize your opinion -- everyone is entitled to one. But seriously, what's the whole fuzz about the MGS series? The first game was brilliant, I agree. They made gameplay out of everything from torture sequences to James Bond sneaking and hiding."


I never liked the series, never said that neither - just MGS1. MGS1 was something great - the sequels I never liked. I played them just to play, but the feeling of MGS1 I never had again.

Grey Fox, Liquid Snake, Meryl, Metal Gear Solid 1 had a perfect cast, a conveying story, voice acting and background (Les Enfants Terribles, FoxDie, Naomi & Grey Fox, everything kept surprising) and for the time, amazing graphics and size. I fully agree with you!

The deal is part 1, for exactly the reasons stated by you and the ones above. It was brilliant. Final.

Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 19th Jun 2007 16:09
Deus Ex and Half-life, then the LucasArts adventures.

-= Out here in the fields, I fight for my meals =-
Hobgoblin Lord
19
Years of Service
User Offline
Joined: 29th Oct 2005
Location: Fall River, MA USA
Posted: 19th Jun 2007 18:51
E.T, after that I never bought a new atari 2600 cart again. I shoveled a ton of driveways to buy that game DOH.

pigs can fly
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location: Luxembourg
Posted: 19th Jun 2007 19:59 Edited at: 19th Jun 2007 21:10
Trespasser (1998)
A Jurassic Parc game...

It has been been the first game that was fully physics-based and one of the first (or even the first) having bump textures and rag dolls.

Also, you have a hand that you can move in all directions, pick up with and throw (most realistic feature I've ever seen in a game). With that hand (that never disappears, always the same hand), you can block dinosaurs from biting you or even kill them if you hit them with a stone you picked up.

The enemies (only dinosaurs) are physics-based too and can stumble on rocks or other objects.
What the game revolutionised: physics, sound interface, graphics, game realism, shooting game genre

In my opinion this is the most realistic game ever made


All the free PCF Productions Stuff
Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 19th Jun 2007 20:05
Are you joking it was one of the most dissapointing games of all time. They hyped that thing like nothing else, and it was so dull when it finally came out.

Plus it was terribly coded so you needed an unbelievable PC to play it.

Controlling the arm was an absolute nightmare. It was like Hold Q, then move the mouse in a forward arch while alternating mouse clicks, then hold and release shift while drawing swiftly back on the mouse (with both buttons released), then press space and release Q to lift the crate.

The Old Man Murray review of it is absolutely hilarious though.

I'll give it the benefit of the doubt and say it was just ahead of its time, and the developers were jackasses.

-= Out here in the fields, I fight for my meals =-
GatorHex
19
Years of Service
User Offline
Joined: 5th Apr 2005
Location: Gunchester, UK
Posted: 19th Jun 2007 20:08
Space Invader, Pac Man, Atari 2600... I just knew computer game programming was for me and I've tried to reach that goal ever since

Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 19th Jun 2007 20:22
It was cool how you could see her cleavage when you looked down (heart tattoo anyone?), but it looked absolutely dull to play. The AI was horrible - I could make better AI in my notebook with a pencil. The player shot the dinosaur tons of time and it hardly noticed the player and wouldn't die. That was seven minutes of torture with occasional low res boobs.


Come see the WIP!
Josh
21
Years of Service
User Offline
Joined: 7th Dec 2002
Location: Pompey, Great Britain =D
Posted: 19th Jun 2007 21:00 Edited at: 19th Jun 2007 21:01
Super Mario 64:

Someone's got to list Super Mario 64, as one of the pioneering games of the 3D age. This game showed the industry how to properly design a 3D world and how to give complete control to the player via the analogue stick and in-game camera. Nothing like this had ever been done before.

This was at a time when Sony PS1 controllers didn't even have an analogue stick... (anyone remember these?)



Of course as Nintendo innovated, Sony copied. As is video game law.

SM64 even today still has one of the best control schemes in the industry giving absolute control...


Just found this:

"Super Mario 64 isn't just a videogame. Super Mario 64 is a novel, a masterpiece. If you open its pages you find it holds the very definition of how to make the transition from 2D to 3D. To the game developer it provides chapter after chapter of advice of how to create not only a 3D platformer, but a 3D game.

To this day many have tried to mock its brilliance, but most have failed to come anywhere close to delivering a similar experience. It truly changed how the industry approached 3D games, and still has that kind of influence.

It's truly awe-inspiring that a first-generation N64 title could have so much impact. In terms of personal experience, every time I fire up my copy of Super Mario 64 I am swept away by its unmatchable charisma and captivating worlds. I would never expect anything less from the successor to such brilliant titles as the original Super Mario Bros. and Super Mario World.

Nintendo matched those expectations and proceeded to prove it knows no bounds. To conceive that this was only a learning experience for Nintendo is impossible."


pigs can fly
18
Years of Service
User Offline
Joined: 20th Aug 2006
Location: Luxembourg
Posted: 19th Jun 2007 21:05 Edited at: 19th Jun 2007 21:07
OK erm now I feel a bit dumb
.....
but physics have been revolutionary...


All the free PCF Productions Stuff
That C++ Nerd
17
Years of Service
User Offline
Joined: 30th Dec 2006
Location:
Posted: 19th Jun 2007 21:11
Final Fight for the SNES.

80's music

I JUST NOTICED THEY CAME OUT WITH FINAL FIGHT: STREETWISE FOR THE PS2. I BOUGHT IT, RUINED THE SERIES REALLY.

They SNES Final Fight's were the best, and Capcom should have left them at that.
Silent Thunder
18
Years of Service
User Offline
Joined: 6th Feb 2006
Location: The Ship
Posted: 20th Jun 2007 00:24
007 Goldeneye!!! I'm surprised it hasn't been listed by now.



Click on the picture to order your copy today!
Samoz83
21
Years of Service
User Offline
Joined: 3rd May 2003
Location: Stealing Ians tea from his moon base
Posted: 20th Jun 2007 00:25
monkey island wooo

SaM
www.firelightstudio.co.uk
>>http://www.youtube.com/watch?v=zzjOcOcQ90U<<
Dextro
19
Years of Service
User Offline
Joined: 26th Feb 2005
Location:
Posted: 20th Jun 2007 01:06 Edited at: 20th Jun 2007 01:06
For me, it would be the first graphic-adventure games from Sierra and LucasArts; then command and conquer: Red Alert, Age of Empires, Quake (there's where I learned to program in a c-like language); and an adventure game about the X Files, it used FMV and still photos for the graphics. Thought it was awesome, then
I read somewhere that somehow, games using FMV were the downfall of adventure games. Oh well.
I'm an adventure game freak lol.
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Jun 2007 01:15
Doom of course. Not the first FPS but a notable one. Certainly had me busy for quite some time.

Another one I think that was ahead of it's time was The Journeyman Project by Sanctuary Woods. It was a variation of a first person view that played out in frames. Very cool for it's time.

Quote: "In 1992, The Journeyman Project was one of the first games to use high quality rendered graphics. However, it suffered from performance problems and slow animations due to its early reliance on Macromedia Director. These problems were mostly overcome with the version 2.0 release that was retitled The Journeyman Project Turbo! and published by Sanctuary Woods in 1994."


And I can remember many a late nights spent with Apogee titles. LOL

Best.

I'm sorry, my answers are limited. You must ask the right question.

Oolite
19
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Middle of the West
Posted: 20th Jun 2007 01:18
The Elder Scrolls II: Daggerfall was mindblowing for its time, its bloody massive with a hell of a lot to do, even by nowadays standards. Looks pretty damn decent too

For me, Starfox was quite revolutionary, seeing all 8 polygons of the starwing still makes a tear roll down my cheek, even to this day...


[Looking for work]
Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 20th Jun 2007 01:32
I think it's Starfox where every cartridge had a 3D chip inside it to basically upgrade the SNES... They really got a lot out of that console.

-= Out here in the fields, I fight for my meals =-
Miguel Melo
19
Years of Service
User Offline
Joined: 8th Aug 2005
Location:
Posted: 20th Jun 2007 01:37 Edited at: 20th Jun 2007 01:37
For me it has to be KnightLore. I don't ever remember, before or afterwards, having fired up a game and looking at it in such awesome disbelief. I was probably 13 or so when it came out, but I clearly remember feeling a chill on my spine the first time I saw it on my Spectrum.

Sure, there have been much better games like Bubble Bobble, Syndicate, Super Mario 64 or Zelda TLP but as far as life-changing/game-perception altering experiences go, KnightLore was nigh on religious.

I have vague plans for World Domination
Mr Tank
21
Years of Service
User Offline
Joined: 25th Nov 2002
Location: United Kingdom
Posted: 20th Jun 2007 02:41
Manhunt. Shortly after playing this i started killing people in real life. Not.

SUPER BADASS SPACESHIP X: WEBSITE
FORUM TOPIC
HWT
19
Years of Service
User Offline
Joined: 1st Apr 2005
Location: Earth
Posted: 20th Jun 2007 03:01
Quote: "Doom of course. Not the first FPS but a notable one. Certainly had me busy for quite some time.
"


Finally! Someone mentioned the game that I first got my hands on... I remember, it was the first time I touched a PC - a friend showed me the first level and all I remember was... not knowing what key to press to open a door! Those were the days....

Also, one more input - i was referring to PC only and btw, GTA3 onwards - rockstar rocked the game world with that series. WOOOO!!

Hello World Tommorrow
Xsnip3rX
17
Years of Service
User Offline
Joined: 20th Feb 2007
Location: Washington State
Posted: 20th Jun 2007 03:38
For me it was DarkSpace, nobody here has probably ever heard of it, but i started playing it 3 years ago and it's what got me into game design.

tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 20th Jun 2007 03:43
Let me add one:

Star Wraith 2, which is actually in DarkBASIC Classic. It got me into the Star Wraith series, which then got me back into DarkBASIC Classic, which got me into Photoshop, modelling, programming, game design and the like. Really forged my life into what it is now, and I can't complain. I still "special thank" Vice on nearly every project I work on.

Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 20th Jun 2007 04:10
I've beaten Deus Ex numerous times, many times giving me different results. Once I thought I had covered all possible routes through the game, then was amazed that I finished the game one day and JC's brother was still alive at the end! Definitely a favorite of mine. I think the game could be turned into a decent movie, if done right.


Don Malone
21
Years of Service
User Offline
Joined: 27th Apr 2003
Location: Birmingham, Alabama
Posted: 20th Jun 2007 05:21
For me I will say Civilization. I feel that its play depth helped bring about the RTS games we have today. Plus I would sit and play a game all the way through in one sitting (I did not say win) and that took hours. The first game that made me want to do that.

Making nothing for the forth straight year.

Dazzag
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Cyprus
Posted: 20th Jun 2007 09:26 Edited at: 20th Jun 2007 09:27
Quote: "Finally! Someone mentioned the game that I first got my hands on..."
Didn't notice me mentioning it the day before then?

Oh and DOTT for totally being my favourite adventure. And Gnome Ranger for having a stunning parser and fluid changing gameplay and story, which for a text adventure was pretty amazing at the time.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Current fave quote : "She was like a candle in the wind.... unreliable...."
tha_rami
18
Years of Service
User Offline
Joined: 25th Mar 2006
Location: Netherlands
Posted: 20th Jun 2007 13:29
World of Warcraft changed the world. It was the first step towards the downfall of TGC Forums, unless the brave resistance of flamers holds ground and repels those inferio... oh wait.

But it did change how the casual public perceived MMORPG's - opening up their gameplay to the large crowds.

Mike Inel
21
Years of Service
User Offline
Joined: 14th Feb 2003
Location: Sa upuan ko po...
Posted: 20th Jun 2007 15:41
Pong!!! It's the very first game evah! lol!
IMO, Zone of the Enders: The Second Runner... Few knows that, but it gave me alot of motivation to learning dbpro and 3dsmax... Heheh... It somehow changed my gaming life...

Freddy 007
19
Years of Service
User Offline
Joined: 30th Nov 2004
Location: Denmark
Posted: 20th Jun 2007 17:06
Halo and Halo 2 for the Xbox literally changed the way I play games. I tried Halo CE at a friends place on his Xbox. We played a LOT of Halo CE, and completed it numerous times. Then Halo 2 came out, and when I tried it, I was convinced; I had to get an Xbox. So I got one. And then I got the 360(instead of upgrading my PC ).

Also, the first game I remember playing was Wolfenstein 3d. It's still one of my favourite games, but that's probably mainly because it was the first game I played.

Finally, the C&C series. I played RA2 excessively, so I can't play any RTS's without comparing them to C&C.

MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 20th Jun 2007 17:34 Edited at: 20th Jun 2007 19:01
Pong. Was. Not. The. First. Video. Game. Ever.

*tries to restrain himself*
*fails*
*jumps out of a window*


Shame I can't change my name
Deathead
18
Years of Service
User Offline
Joined: 14th Oct 2006
Location:
Posted: 20th Jun 2007 18:48
Yeah your right Tennis Came out before anything else. LOL! Well you did say Game not Video Game. Hmm Pong was a early game but it wasn't the first video game.

Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 20th Jun 2007 18:53
But Tennis For Two was not on a computer it was on an analog system... it's definitely not a computer game, and don't think we can really say it's a video game either, because it's not displayed on a video screen.

Being pedantic, yes, but I think it is actually not recognised as the first video game.

-= Out here in the fields, I fight for my meals =-
MikeB
17
Years of Service
User Offline
Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 20th Jun 2007 19:01
I think it was a game called SPACE WAR that came out first.

E.D.


Shame I can't change my name
Oolite
19
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Middle of the West
Posted: 20th Jun 2007 19:08
Quote: "I think it's Starfox where every cartridge had a 3D chip inside it to basically upgrade the SNES... They really got a lot out of that console."


Yeah the snes couldn't natively support the 3d, or something, so they just put the chip inside the cart.

I wonder how long before they start turning up on DVD's


[Looking for work]
NeX the Fairly Fast Ferret
19
Years of Service
User Offline
Joined: 10th Apr 2005
Location: The Fifth Plane of Oblivion
Posted: 20th Jun 2007 19:34
Ain't gonna happen. What connects the chip to the DVD reader? It would probably have to be placed around the ring in the middle.


Since the other one was scaring you guys so much...
Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 20th Jun 2007 22:11
I think he was joking!

-= Out here in the fields, I fight for my meals =-
david w
18
Years of Service
User Offline
Joined: 18th Dec 2005
Location: U.S.A. Michigan
Posted: 21st Jun 2007 01:11
Starcraft/broodwar.
HWT
19
Years of Service
User Offline
Joined: 1st Apr 2005
Location: Earth
Posted: 21st Jun 2007 01:50
Quote: "game one day and JC's brother was still alive at the end!"


I loved that game I wish there was more

Hello World Tommorrow
Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 21st Jun 2007 04:55
Space Quest III ---- got me into adventure games (and tons of other early Sierra games, like Colonel's Bequest). DOTT solidified my passion for them. Recently, Dreamfall showed me that adventure games can and still do work in today's times.

Back in '93 seeing the 3DO for the first time at West Edmonton Mall and being completely and 100% awestruck at the visuals of Road Rash. It was then that I knew that games were nearing photo-realism, and the future was exciting. It was great times back then, when console gaming was entering 32-bit. Just played Road Rash on my 3DO today, and realized how bad it looks!

Going to the Chuck E Cheese arcade when I was growing up--- almost every week we'd go. I would play Rampage, The Simpsons, POW, and Ninja Turtles with obsession. Felt so "grown up" playing in the "older kids" section of the restaurant

Dr Manette
18
Years of Service
User Offline
Joined: 17th Jan 2006
Location: BioFox Games hq
Posted: 21st Jun 2007 05:06
Of course, Wolfenstien and DOOM were big ones, and also Super Mario Bros, and good ol' Half-Life with it's interactive characters and lack of cut scenes.

For me, it was Contra III. The first "real" video game I ever played. That's the day my many hours of screen staring started. Glad my dad started me when I was five .

Recently, I've been playing a lot of Rise of Nations and Warcraft III; great games, despite the low poly models. But hey, it runs great and doesn't require me to upgrade my whole comp (I'm looking at you CCIII)!

Agent Dink
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location:
Posted: 21st Jun 2007 05:09
Dark Forces was great, one of the grittiest and darkest Star Wars games, then there's Republic Commando which was dark and gritty as well. Probably the best examples of Star Wars shooters.

Free music, textures, models, and tutorials.
Silver Dawn
greenlig
21
Years of Service
User Offline
Joined: 30th Aug 2003
Location: Melbourne
Posted: 21st Jun 2007 09:23
Indianapolis 500 by Papyrus. Loved that game to death.

Also, Lemmings.

Blender3D - GIMP - WINXP - DBPro
Chris K
21
Years of Service
User Offline
Joined: 7th Oct 2003
Location: Lake Hylia
Posted: 21st Jun 2007 13:47 Edited at: 21st Jun 2007 13:48
In terms of take-your-breath-away moments, I think Half-life 2's E3 presentation must be one of the best.

It was just so far in advance of anything I'd ever seen. Pretty much the first time I'd seen proper shaders and proper physics implemented perfectly...

I was proud to be a PC gamer that day

-= Out here in the fields, I fight for my meals =-
Oolite
19
Years of Service
User Offline
Joined: 28th Sep 2005
Location: Middle of the West
Posted: 21st Jun 2007 15:09
I think lost coast was a pretty damn good game, not gameplay wise, presentation, it was nice to run around and have the commentary and that, as it explained the vast amount of technology they used.

and, i was joking


[Looking for work]

Login to post a reply

Server time is: 2024-11-18 19:26:18
Your offset time is: 2024-11-18 19:26:18