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Newcomers DBPro Corner / Newbie Here!

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crispex
17
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Joined: 22nd Jun 2007
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Posted: 7th Jul 2007 03:24
I have had DarkBasic Pro for a while now, but havn't installed it or used it (Birthday Gift!). I just installed it today because I use FPS Creator, but I also want to make more than FPS's all the time! So I have some questions:

1. What is the easyiest tutorial to start on? (I've allready searched, and did the basic 3D block program!)

2. Is there any 3rd party programs or plugins that I can use to visually design my games?

3. Is the coding hard? Say if a 14 year old were to try it, would it be easy?

Hope you guys can help!

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FPSC Scripts
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Location: Curacao
Posted: 7th Jul 2007 07:37
1.The easyiest tutorial to start is the fps tutorial made by RUCCUS
2.There's alot of them look at the darkbasic pro page on TGC site( http://darkbasicpro.thegamecreators.com/ ) at the right ,there alot of them.
3.I myself had drkbasic pro installed on my pc(Birthday Gift also ) and never got the chance to actualy look at it, but when i did i found it prety easy,and the younger you are the faster you will learn something.

i'm the M king.
Gil Galvanti
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Location: Texas, United States
Posted: 7th Jul 2007 07:42
Quote: "1. What is the easyiest tutorial to start on? (I've allready searched, and did the basic 3D block program!)"

Not sure about the best but heres a bunch.
http://forum.thegamecreators.com/?m=forum_view&t=68702&b=7

Quote: "2. Is there any 3rd party programs or plugins that I can use to visually design my games?"

Not sure what you mean? By visually design do you mean like design documents, modelling, concept art, or something else? But yes, there are many.

Quote: "3. Is the coding hard? Say if a 14 year old were to try it, would it be easy?"

Yes, you may need to look into a few things (math and physics, for example), as you create more advanced games, but I think 13 and up is fine to start. You have to be willing to learn though, it took me about 3-4 years to feel confident that I could make almost anything that was thrown at me, which only happened less than a year ago.


crispex
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Posted: 7th Jul 2007 15:32
What I mean, is there anything that I can use to do some coding, and place things in my world withought having to guess cordinates?

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Code Dragon
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Posted: 7th Jul 2007 18:55 Edited at: 7th Jul 2007 19:01
Quote: "2. Is there any 3rd party programs or plugins that I can use to visually design my games?"


If you're talking about designing levels, yes visual design is the way to do it. (explained in detail below)
If you're talking about coding, no there's no way code other than using plain text. (unless something new has been invented )

Quote: "place things in my world withought having to guess cordinates?"


There's two basic ways to solve that, I use both (but 1 is usually easier)

1) Caligari gameSpace is the level editor I use, (3D World Studio, Cartography Shop, and a number of free ones are good too) and how these work is you visually "paint" your game worlds. You can drag and drop objects and some function in the program will tell you their coordinates.

2) Insert some code into your game to constantly display the player's 3D position. Then, walk your player to where you want to put something, and write down the coordinates. The FPS tutorial in DBPro explains this.

Then you can save the object you want to position and use position object to position them at the coordinates in DBPro, or what I do is have a level file that holds the coordinates of objects. My program reads that file automatically and positions the objects at said coordinates.

Quote: "3. Is the coding hard? Say if a 14 year old were to try it, would it be easy?"


I've been coding since I was about 10, and I'd say yes generally it's pretty easy, it's just time consuming and you need to be committed. But keep in mind, coding is easy to learn, hard to master. I've only been creating games for about 1.5 years though since I got DBP (unless you count text adventures in QBASIC), and games can be very hard to code when you're pushing your limits, which is neccessary to get good at making big games. That's why everyone says start with Pong, not an MMORPG. I've found that a knowlage of triginomtry is a great help for games, but if all you can do is + - * / then you'll be ok for a long time. If you keep practicing once you can make simplier games the more complicated ones become easier.

You never really know a person until you look at their google autocomplete entries.
crispex
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Posted: 8th Jul 2007 04:10
What about designing programs with DBP, is there any program to visually aid in doing that?

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wickedly kick it
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Location: Fort-worth Texas
Posted: 9th Jul 2007 20:14
Well, if you are talking about drag and drop... no, but you can use Blender (www.blender.org) and make a level and figure out the coordinates there.

102
indi
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Location: Earth, Brisbane, Australia
Posted: 10th Jul 2007 09:55
BLUE GUI makes that job a lot easier

RUCCUS
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Location: Canada
Posted: 10th Jul 2007 22:33 Edited at: 10th Jul 2007 22:34
Quote: "1.The easyiest tutorial to start is the fps tutorial made by RUCCUS"


No, it isnt, Im trying to steer people away from that tutorial. Its really not that good.

Look into TDK's library of tutorials.

As far as making your world dynamically / visually, the best option is to make a custom map editor for your game that lets you orient all models in the game, then export the data to a text file, and reload all the data back in in your game. Since you're just starting out, I wouldnt recommend trying this. Look into gamespace.


Sixty Squares
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Posted: 14th Jul 2007 14:42 Edited at: 14th Jul 2007 14:44
1. I agree with RUCCUS (not about his tutorial being "not that good"). Try TDK's tutorials. At the top of this board there's a "useful threads for newcomers" post. Go in here and you should find everything you need (tutorial wise )

2. There are programs for world creation (setting), model creation (Enemies,Chairs,Tables,etc.), texture creation, sound creation, and music creation. However, there aren't any code creation programs that I know of, so it'll be up to your to code your game.

3. All it would take is time and a will to learn. Just start learning the basics and see if everything starts to piece together. Once you know the basics, you can move on to more advanced topics until eventually you'll be able to make a wide variety of games where your imagination is your only limit.

Uber Ker Noober
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Location: Sheffield, UK
Posted: 15th Jul 2007 14:19
I have had Dark basic since I was 11 (new account) and found that the best way to learn is to start by moving a cube around a screen then add other interactions. Whenever you need help just press F1. Dark Basic is really easy when you get into it. Don't try anything too ambitious.

If you are looking to design a level its best to buy a program like 3d world studio
Serge Adjo
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Posted: 17th Jul 2007 17:55
I have some good tut on my WebSite:http://perso.orange.fr/Serdjo.l
I'am SERDJO the author if DemoTeknic, showcased here with the DarkBASIC Classic graphicals demos !

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
crispex
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Posted: 17th Jul 2007 18:12
I just got 3D World Studio last week.

Convertz - Help Wanted - Need C# Coders - C# Program Will Be Provided For Free - http://forum.thegamecreators.com/?m=forum_view&t=110293&b=2
Serge Adjo
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Posted: 17th Jul 2007 18:18 Edited at: 17th Jul 2007 20:26
I use DBpro since 2007 because I dream to make my game, SERDJO3D.
I spend hours playing 3D games: GTA III, IV, SpiderMAN, and I'am very retro, I play Perfect Dark and Nintendo 64 games!
Now I'am programming the menu of SERDJO3D my new game project:
the next step will be to use my algorythm to create NewYork style city. the concept is based on modulars city blocks, assembled together randomly to create huge cities, very realistic and varied (I'am making lot of building textures).
buildings are 3d boxes, some variations are: "Chrysler Tower" style buildings.
My concept is powerful, only a part of the city is displayed:
when a line of buildings is out of camera Range:
detach Objects from static ; position Object "ahead of player" ; attach to static.
I found the best method! I'am very experienced Db Coder you can rely on me!

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
Serge Adjo
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Posted: 17th Jul 2007 18:36 Edited at: 17th Jul 2007 18:56
I have Updated my WebSite, please tell what you think of it!
I'am french, and this forum is a good experience for me, I'am good enough to communicate here?

I post a snapshot of SERDJO3D, the menu:


De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
Serge Adjo
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Posted: 17th Jul 2007 18:59
Menu SERDJO;

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
Serge Adjo
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Posted: 17th Jul 2007 19:21
I'am making a GTA IV like game!
the game takes place in futuristic cities.

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
Serge Adjo
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Posted: 17th Jul 2007 19:47 Edited at: 17th Jul 2007 19:53
I'am a DREAMER, JE RÊVE ! I dream to make the game of my life!
music I listen when I'm coding... Makes Me wonder... Maroon5!

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
TDK
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Posted: 17th Jul 2007 20:46
Serge Adjo

Please try to avoid multiple posting. Six of the seven last posts were yours!

There's an edit button on the left if you want to add to an existing post.

TDK_Man

crispex
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Posted: 17th Jul 2007 22:21
Yeah, your game sounds awesome, but what does that have to do with me?

Convertz - Help Wanted - Need C# Coders - C# Program Will Be Provided For Free - http://forum.thegamecreators.com/?m=forum_view&t=110293&b=2
indi
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Posted: 18th Jul 2007 07:56
thats called hijacking a post at its finest

Serge Adjo
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Posted: 18th Jul 2007 19:53 Edited at: 18th Jul 2007 20:37
Yeah, my game is awesome, and I decided to talk about it with you!
I'am uploading a demo in a ZIP File. Please don't forget to download it and try!

OK! Here is DemoTeknic link;http://perso.orange.fr/Serdjo.L/SERGE@LIVE!/Downloads/Demoteknic/DemoTeknicv16.zip

AND HERE, the link to SERDJO3D wip version:http://perso.orange.fr/Serdjo.L/SERGE@LIVE!/Downloads/SERDJO3D_19_07_2007.zip

Hey friends do you have any comment on it? would you please download SERDJO3D ?
The PASSWORD of the Zip file is in capitals: TDK
I keep on working, next demo will have more features, please note that there are some good medias and stuff in my ZIP file,
so you can use it, but just tell me if you decide to:
I'am the author of all medias I use. Thanks for your communication friends


De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
Tom J
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Location: Essex, England
Posted: 18th Jul 2007 21:00 Edited at: 20th Jul 2007 19:23
Instead of hijacking this thread, why don't you just make a WIP for it To be honest, I would be pretty annoyed if somebody went into one of my posts and hijacked it for the sake of promoting (edit: a GTA game not made by themselves)

Serge Adjo
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Posted: 18th Jul 2007 21:17
I'am leaving this post OK I'll on WIP!
But I got important projects to show, and you can rely on me I'am the one!

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/
Tom J
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Posted: 20th Jul 2007 19:24
*sigh* I regret telling you to post on WIP

TDK
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Posted: 21st Jul 2007 02:13
I've just found out that Serge Adjo has just been placed on an 'enforced' holiday from the forums to show him that we aren't at all impressed with him spamming his game all over the place!

TDK_Man

crispex
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Posted: 21st Jul 2007 19:57
lol

Convertz - Help Wanted - Need C# Coders - C# Program Will Be Provided For Free - http://forum.thegamecreators.com/?m=forum_view&t=110293&b=2

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