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zeeenza
18
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Joined: 2nd Jul 2006
Location:
Posted: 23rd Jul 2007 22:51
I'm using the NVIDIA ocean shader for the water in my game. The problem is, it's always reflecting light like it's sunny. Is there a way to keep it from doing this when it's inside or night time?
Snowwolf
17
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Joined: 13th Feb 2007
Location: Las Pampas
Posted: 24th Jul 2007 13:21
Whoa, I think this is the wrong board for such a question... How did you get the shader to run.



zeeenza
18
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Joined: 2nd Jul 2006
Location:
Posted: 24th Jul 2007 22:03
Oh...Which board should it be in?

To make it run, I just did



I'm not sure, but I think the effect might automatically look bright, since it's designed for an ocean. But I need a way to make it quit for when it's night. I'm using DPB by the way.
Snowwolf
17
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Joined: 13th Feb 2007
Location: Las Pampas
Posted: 26th Jul 2007 10:09
Man thanks! I tried to get a whatershader to run soo long but it won`t work (maybe because it was the one from Gothic 3 )

Thanks for this navidia oceanshader!



Sixty Squares
18
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 26th Jul 2007 13:33
Where's the shader?

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