Oh...Which board should it be in?
To make it run, I just did
waterObj = 7000
waterEffect = 1
waterObjSize = 1500
waterDepth# = -1
load effect "media\water\Ocean.fx",Effect,1
make object box waterObj,waterObjSize,0,waterObjSize
position object waterObj,500,waterDepth#,500
set object effect waterObj,Effect
scale object texture waterObj,12,12
I'm not sure, but I think the effect might automatically look bright, since it's designed for an ocean. But I need a way to make it quit for when it's night. I'm using DPB by the way.