Manic,
500x500 was a rough estimate between the variations of PAL and NTSC. I think it's 425 scan lines they use, and each scan line can hold about 480 individual 'dots'. Something to that effect for NTSC, and almost identical for PAL, except at a different refresh rate, and with some interlacing thrown in.
When I got my PC, it cost me $1500 for a complete set up (Mobo, Ram, CPU, Graphics, Network, Keyboard, Mouse, Audio, CRT Monitor), which was at the time about half a generation behind. I got the components that were
just going out of date, so they were cheaper.
If I was forking out 3K for it, I'd want it to be above and beyond the highest level PCs that are available. ie, I would never pay that much for a PC.
Don't forget also that, like Fallout said, Peripherals come into it too. If you go out and buy a new console that uses HD, you have to upgrade your TV (there's another $1000 for a decent model), whereas with PC games, even old CRT monitors can pump out a very crisp looking 1280x1024 resolution. And if you want, a new LCD, 21' will only set you back about $300 now.
Personally, I think a console like the DS is perfect
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Opposing force,
What's that meant to prove?
You've posted an image with absolutely no context at all.
Is it a render of a game? Real-time? Ray Traced? Does it take advantage of the PS3's multiple cell processors? Is it on PC? Is that an artist's rendition of what it will look like?
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