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Geek Culture / Leadwerks Engine Render test 1.14

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JoshK
Retired Moderator
21
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Joined: 17th Jun 2003
Location:
Posted: 9th Aug 2007 21:17
Thank you for your feedback on my last render test. We have decided to finish up the Half-Life-2 style renderer because the feedback we got was that people were unhappy with the hardware requirements of our newer renderer.

Please give this a try. It is the renderer I wrote in the last few days, using old-style lighting with bumpmaps and specular, plus some other new features. I'm pretty sure it will all work fine, but I wanted to put a test out there to make sure.

http://www.leadwerks.com/post/EngineTest1.14.zip



WindowsXP Media Center Edition, Pentium 4 2.53 GHz CPU, 1.5 GB DDR RAM, GEForce4 MX 440
Lost in Thought
20
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Aug 2007 00:08 Edited at: 10th Aug 2007 12:18
Gets 30-65 fps here. Looks good though. It is quite odd that I get the 65FPS when everything is in view (from the corners of the map looking accross) and the 30 in a few places in the middle of the map. It also doesn't seem to matter what direction I look when the FPS drop. Possibly a physics lag, or some other processor load, due to a program not being able to use more than 50% of my processor?

[edit] I get 30-110 fps with the FPS uncapped.

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 10th Aug 2007 01:15
Nice one, I get 15-30 fps (on a pentium 4 1.5 ghz, 512mb ram, ATI radeon 9550 PC with XP SP2)

Hakuna Matata
JoshK
Retired Moderator
21
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Joined: 17th Jun 2003
Location:
Posted: 10th Aug 2007 01:19 Edited at: 10th Aug 2007 01:19
You can press V to unlock the sync rate, and it will go faster.

The antialias also makes it a lot slow on older cards.

WindowsXP Media Center Edition, Pentium 4 2.53 GHz CPU, 1.5 GB DDR RAM, GEForce4 MX 440
RUCCUS
19
Years of Service
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Joined: 11th Dec 2004
Location: Canada
Posted: 10th Aug 2007 01:55
I cant test it right now, but from the screenshot, the other demo you released looked much much better. Maybe Im missing something a screenshot cant give justice too though.


SpyDaniel
18
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 10th Aug 2007 02:11
60 FPS without pressing V and 200 FPS when I press V.

The Nerd
20
Years of Service
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Joined: 5th Jun 2004
Location: Denmark
Posted: 10th Aug 2007 02:12 Edited at: 10th Aug 2007 02:13
I just tried it. All seemed very nice, although I had the same problem as LiT. I tried walking around close to the building walls, and there my FPS could go over 110+. But when I look at the middle of the map(where the tree is) my FPS just drops. And as I close up on the tree it drops even more. Basically when I look in the middle of the map the FPS drops more than I think it should. It can drop from over a 100 FPS to around 40-50

vorconan
18
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Joined: 4th Nov 2006
Location: Wales
Posted: 10th Aug 2007 02:36
Got 75FPS with sync rate locked, average of 450-500 unlocked, got up to 581 at one point.



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