oh yeah obviously, cause it makes sense to have it in there!
i've been all through that, and you know what a single reference. very difficult to find as for a pdf there's no contents table, nor any direct reference to it.
this entire area of the forum is close to pointless for information on developing for FPSCreator.
it doesn't even contain any of the most basic information.
simple things like sizing is EXTREMELY important.
Segment Size = 100 FPSCreator Units = 8' 4" = 254cm
So far that is all I've seen. Has anyone here ever read the Source Valve Developer Wiki?
There is an entire section of it in the "introduction to modeling for source" where it goes through EVERYTHING you need to know about scaling.
There needs to be something similar for FPSCreator. I'm really begining to see why there is very little custom media, let alone decent custom media.
http://developer.valvesoftware.com/wiki/Half-life_2_Dimensions
There needs to be something like that! But obviously TGC didn't really think that developers might need important information like that. Especially with the lack of MULTI-3D APPLICATION examples!!
Wish I'd actually bothered to try this stuff while I was working for them, would've chewed them out about it. As really the help available is beyond a joke. There isn't enough media available, and most will want to make their own custom stuff.. yet there is sod all information really needed to actually develop without tearing your hair out every few minutes.
just a joke, a complete joke.