Quote: "Wow, now this is very useful! Thanks for posting these! To enable dynamic shadows, did you watch this video that I made?"
Your welcome. I did know about this before but saw your video when first released and liked it. i'm sure many others were pleasantly suprised.
Quote: "Thanks very much for these scripts, I will check them out when I get the time."
No problem, i hope you get some use from them.
Quote: "there are entities that would add health to the user. so im thinking how can i inverse the whole thing? like instead of adding health to the user, health is deducted."
I've attached an additional script to this post for you and updated main pack download with:
- poisonitem.fpi
for misleading items or cunning traps, walk up to object, prompted 'press enter to use', press enter, player loses 10 health, hurt hud is displayed, hurt sound is played. Turned out this works ok with stock media so no custom media required, just apply to ai main of chosen dynamic entity.
Quote: "Very good idea and package for those beginning to script. Sometimes, it's just a matter of getting the player involved that puts one game above another, and too many shy away from scripting it in."
Thanks xplosys. I completely agree. It can definately give a game an edge when you feel more a part of the environment around you. I've just starting writing FPSC scripts so I hope this will encourage other people to do the same.