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FPSC Classic Scripts / Setting ambiance level?

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paublo4
17
Years of Service
User Offline
Joined: 1st Nov 2007
Location: Rapture
Posted: 8th Nov 2007 20:54
How do I set the ambiance level on my game. I know its in the build setting and under global script but im trying to make it pretty dark so turning on lights is necessary so the game seems a little more scary. But I see ambiance level then ambiance red green and blue, but i tried with all of them set to 100 but it always set blue to 255 so my game just appeared blue in the test runs.
Any help is really appreciated, thanks.
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 8th Nov 2007 21:18
Press ENTER after you type in each number, FPSC is a bit finicky like that.

"he is coming!..." - WIP in 'Showcase'
paublo4
17
Years of Service
User Offline
Joined: 1st Nov 2007
Location: Rapture
Posted: 8th Nov 2007 22:52
That works but my lights dont work if they are static, so would switching them all to dynamic do anything to my game?
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 9th Nov 2007 00:44
Also, take note that even if you do have lights in your level, if they are ALL turned off, then the engine will force the ambience level to change... so ensure that your level has at least one light on.


The one and only,
~PlystirE~

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