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FPSC Classic Scripts / Object already exists?

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Message
EAST Programming
17
Years of Service
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Joined: 25th Aug 2007
Location:
Posted: 28th Nov 2007 01:37
This error keeps aproaching me and it says that OBJECT ALREADY EXISTS AT 1885...what does that mean?ic:tetris

Remember games should stay games
Storm 6000
20
Years of Service
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Joined: 10th Oct 2004
Location:
Posted: 28th Nov 2007 10:23
That its buggered. Uninstall completly. Then reinstall and then update immediatly to V1.07 download from www.fpscreator.com

foxking
18
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Joined: 10th Dec 2005
Location:
Posted: 28th Nov 2007 19:52
It usually says what object it is - just remove it from the level.

Works for me. OR if you have system restore points another trick that sometimes work is a system restore - although I dont recomend it.

Inspire
17
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 28th Nov 2007 23:59
Quote: "Works for me. OR if you have system restore points another trick that sometimes work is a system restore - although I dont recomend it.
"


That's terrible advice. Why would he system restore?

EAST Programming
17
Years of Service
User Offline
Joined: 25th Aug 2007
Location:
Posted: 10th Dec 2007 01:48
so i still don't know what I'm suppoesed to do
uninstall i think would be the best choice but uh
wouldn't i lose all my stuff?

Remember games should stay games
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 10th Dec 2007 15:18
At this point, unless you know what the offending object is, there is not much you can do. If you want to experiment, try removing any custom entities in reverse order until you find it. It is usually a custom entity that causes the problem.

In the future, save your work as you build. Use consecutive numbers or whatever method you like, so that when MyGame32 suddenly throws an error, you load MyGame31 and you haven't lost too much work.

Save often and do backups.

Best.

uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 10th Dec 2007 15:55 Edited at: 10th Dec 2007 15:55
xplosys,

Gives the correct advice. Work backwards removing last added content until the offending object is removed. Then the level should be OK.

The level object and entity limits should be removed unless they have sneaked back in but not as far as I am aware.

"There are those who said this day would never come - What have they to say Now?"

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