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FPSC Classic Models and Media / Hooverboards [FREE!] 100% Working vehicles

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Leaning Objects To The Side
17
Years of Service
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Joined: 3rd Jan 2007
Location:
Posted: 6th Jan 2008 18:14
BIG Viking Games you did a Great Job!! thanks for the Hooverboards. keep up the good work.

Cheers,
Tanya.
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 6th Jan 2008 20:01
Thanks for the new skin, it looks great!

YEEEHAAA!!!!!!
(see download for reason).


-=EDIT=-

Also, the problem with the no-ground frame rate drop is the introduction of null-space, which is meant to prevent entities going off of the edge.....

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Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 6th Jan 2008 20:28
Nice! I am sorry that my hooverboard cant shoot at them

Gemstone Games
18
Years of Service
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Joined: 5th Jul 2006
Location:
Posted: 7th Jan 2008 07:33
*headdesk*

I uninstalled FPSC (for resource purposes) at the wrong time! This download might just be worth the reinstallation. Major kudos for this work, as vehicles are always a good addition!
s4real
VIP Member
18
Years of Service
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Joined: 22nd Jul 2006
Location:
Posted: 7th Jan 2008 18:51
Nice idea and great work.

Best s4

tyrano man
18
Years of Service
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 7th Jan 2008 21:44 Edited at: 7th Jan 2008 21:47
Quote: "They dont move - Update to 1.07"

ahhh! thats why my UFO script never worked for me. reverted to 1.04 and it did.

Quote: "Hsee about tweaking it for vertical rise and fall commands"

hey want me to add in the up and down commands? They work easily. As long as the model is under speed 100. or it hurts you when you drop down.

EDIT: didn't see seth script. Sorry seth, good work


Well done, you are one of the few who have worked out how to do this

Tyrano

Prepare for an epic battle between Good and Neutral!
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 7th Jan 2008 21:49 Edited at: 7th Jan 2008 21:54
Quote: "...hey want me to add in the up and down commands?"


...have at it, tyrano man. I gave it a shot, but there are some collision issues occuring. I don't have the time or ideas to tweak this further.

BTW, the rise & fall player damage can be removed by setting PHYSICS FORCE DAMAGE = 0

Quote: "...Nice! I am sorry that my hooverboard cant shoot at them "


...yet! It might be possible to fool FPSC into letting the hoverboard aim more precisely. We'll see...


Widow 13 - Coming Spring 2008
tyrano man
18
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 7th Jan 2008 21:57
Quote: "...Nice! I am sorry that my hooverboard cant shoot at them"

As soon as the command for plr drop weapon is added, I could add in a custom mounted gun that you only have while on the hoverboard

Quote: "...have at it, tyrano man."


Will do at weekend

Tyrano

Prepare for an epic battle between Good and Neutral!
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 8th Jan 2008 16:14
Mail sent to you Seth.

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 8th Jan 2008 18:53 Edited at: 8th Jan 2008 20:23
Quote: "Mail sent to you Seth."


...check your mailbox, BIG Viking Games.


Widow 13 - Coming Spring 2008
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 8th Jan 2008 20:56
Quote: "...check your mailbox, BIG Viking Games. "


Now its your time...

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 8th Jan 2008 21:14
...cool.

Glad you like the idea. Please, go ahead and create your mock up, to experiment with.

Likewise, I'll whip up something to tinker with.

Between the two of us, I'm sure we'll figure it out...


Widow 13 - Coming Spring 2008
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 8th Jan 2008 21:19
I will keep it simply in the begining because I dont want to lay down to much time on it if it doesnt work.
But if we get succes then I will create Highquality stuff for it. Maybe five different or more.
I will send what I have created tomorrow.

Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 8th Jan 2008 21:35
...sounds good.

I can probably generate a couple of different pieces.

When we figure this out, I'll start a new post, polling folks to see what their preference is.

For sure, get the UV maps to me, so that I can get a texture on them!


Widow 13 - Coming Spring 2008
The Modler 2000
16
Years of Service
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Joined: 7th Jan 2008
Location:
Posted: 9th Jan 2008 21:21
I have an idea if some one Has your permission hey could turn this into a skate board!!! if there a good modler
Toasty Fresh
17
Years of Service
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 10th Jan 2008 01:40 Edited at: 11th Jan 2008 02:49
Hey, BVG, I just tried your script on that Audi that someone uploaded, works fine, but the only problems are that the car sometimes disappears and that when you move forwards, you don't move with the car. Can someone shed some light please?

"A...... I....... What's the A stand for?"

-Caboose
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 10th Jan 2008 17:20
Quote: "I have an idea if some one Has your permission hey could turn this into a skate board!!! if there a good modler "


Maybe

Quote: "Hey, BVG, I just tried your script on that Audi that someone uploaded, works fine, but the only problems are that the car sometimes disappears and that when you move forwards, you don't move with the car. Can someone shed som light please?
"


Its not my script, I just edited the RC script to fit my needs

Seth Black, I have sent you an email, I do not have any succes with it

CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 11th Jan 2008 19:42
Quote: "that when you move forwards, you don't move with the car."


You're not supposed to, that would be using ASSOCIATEPLR, we are telling you to sit on it and press i,j,k, and l...

Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 11th Jan 2008 21:16
...BIG Viking Games, check your mailbox.


Widow 13 - Coming Spring 2008
Jessetyler 5000
16
Years of Service
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Joined: 20th Jan 2008
Location:
Posted: 22nd Jan 2008 22:30 Edited at: 22nd Jan 2008 22:37
Hey Deathead,

Hey. My name is Jessetyler 5000. Visit my filefront site for the WinRAR full program. Its free, full and downloadable. It opens .rar files, and any other file you can think of.

[LINK REMOVED]

Enjoy! ! !
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 22nd Jan 2008 22:38
Why post your own link to a program that's officially available from the writers of the program unless it's:
a) A cracked copy, or
b) Loaded with spyware

@Deathead, Download 7-zip from the official site - it unpacks rars just fine.

Cyborg ART
17
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 23rd Jan 2008 18:21
Was this some kind of hijacking?

Aertic
17
Years of Service
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 23rd Jan 2008 18:24
Yep, They tried to Jack you'r Board, You better be carefull in the city.
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 23rd Jan 2008 19:02
Dont touch mu Hoovie, I can defend myself

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 23rd Jan 2008 19:11
Oi, That's against the law, You're coming with me...(BVG)(Lt.Tatters) So what you gonna do, Coppa.(BVG)(BOOOOM HEADSHOT)
castek
17
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Joined: 15th Aug 2007
Location: Right behind you!
Posted: 24th Jan 2008 16:21
were do i put the files

"The Beginning is the end."
mikeyh
16
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Joined: 23rd Jan 2008
Location:
Posted: 24th Jan 2008 18:40
Wow, thats great thanks...
DyVo
17
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Joined: 1st Jan 2007
Location: Always somewhere
Posted: 28th Jan 2008 18:29
Hmmm, looks nice I'll give it a try!

Cheers,

DyVo

Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 28th Jan 2008 18:49
Quote: "were do i put the files
"


Read the read me

john schwarcz
User Banned
Posted: 4th Feb 2008 01:56
awsome, fpsc needed a drivable vehicle
dude u should make some more, maybe a car or plane

shadow666
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 4th Feb 2008 07:49
I made 2 skateboards, you can find them on my "BVG City pack released" thread.

Cheese Cake
17
Years of Service
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 4th Feb 2008 11:08 Edited at: 4th Feb 2008 11:08
Quote: "Why don't you make a car without doors and then make it so your character can enter and then use the IJKL to move it?"


Thats already done by Ertlov....i thought he released a sample model that goes with the script.
Even though when Ertlov released his script and a great shining light was upon FPSC because of possible vehicles...

I think that vehicles will never be that great in FPSC...cause of the bugs or the "intense" riding capabilities that is possible in Halo for example.

Thanks for the script! i am sure many people can make a really good use out of this!

Johnathon
17
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Joined: 20th Feb 2007
Location: South Park
Posted: 6th Feb 2008 20:36
When I get on the board, it automaticly moves back without me pressing anything
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 7th Feb 2008 11:05
Did you do like it sais you should do?

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