I have the player teleporting from one place to another and when the teleporting takes place the player always ends up facing towards the bottom of the map (south).
Player enters teleport:
----------
|........|
|/.......|
|-----...|
|\.......|
|........|
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Player emerges from teleport
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|........|
|........|
|....|...|
|....|...|
|...\|/..|
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When this happens the player gets stuck in a wall. I want the player to face the same way he entered (as he doesn't know he's been teleported). I can't really shift walls and doors around as the level design is set. Does anyone have any suggestions.
Was going to take a break... But I missed FPSC!