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FPSC Classic Scripts / Make a fake wall (walk right through)

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Message
sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 14th Jan 2008 02:03
I bet it's really simple but I can't get this to work. I tried changing the default script ( state=0:state=1,coloff) but it doesn't work, it acts like a normal wall.

Thanks.

Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 14th Jan 2008 09:14
Try changing it from Static to Dynamic.

Was going to take a break... But I missed FPSC!
sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 14th Jan 2008 22:06
It still didn't work. Even though it was dynamic in the first place.

CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 16th Jan 2008 14:06
use the command COLOF and edit it into default.fpi....

then set it on a fake wall

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 17th Jan 2008 06:28
Didn't he say in his first post that he tried that and that it didn't work?

Or maybe he implemented the script wrong... Not sure about that without seeing the level for myself. (Which I rarely have time to download other people's levels )


The one and only,
~PlystirE~

Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!
sps999
17
Years of Service
User Offline
Joined: 23rd Oct 2007
Location: On my Computer
Posted: 17th Jan 2008 14:22
I just put together a small test level with only ground and a fake wall, nothing else.

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 18th Jan 2008 18:52
Hmmm....

You'll have to do what Butters did in Umbra and make a decal with the same texture.....

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