Ah, see, to us developers who have learned the hard way about which axis rotation causes which effects, we've discovered that the Y-Axis (Vertical) rotation refers to spinning AROUND that axis, thus causing a twisting effect to make the object face left or right.
What you're looking for is rotation about the X or Z axis, which as gunn3r stated, can be accomplishe din the editor by pressing one of the numbers from 1-6 (They each cause a different rotation about a different axis).
Again, this doesn't belong in the scripting board. Things of this nature belong in FPSC Chat.
The one and only,
~PlystirE~
Urlforce:
Dude, I'd rather be declared a dbpro noob than an fpsc legend any day!