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Geek Culture / Grand Theft Auto IV

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Libervurto
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Posted: 22nd Feb 2008 03:36 Edited at: 28th Feb 2008 23:09

Things Will Be Different...
Although finding information on GTA IV is about as challenging as finding a coder on the forums, those of us with lives don't have the time to be checking for new trailers 24/7. As a result, I will do that for you

I'll split this post into videos and articles, post the date they were released, and write a short synopsis on them.
I will also post the "Weazel News" widget here, so err... we'll see what that does.

____________________________________________________________


Weazel News
Out Of Order!
Is there a way to make a widget work on the forums?
Here's a link to the Weazel News page on the GTA IV website

Videos
Trailer 1: "Things Will Be Different" (01:03) [HD,SD,LD] Released: 30th March 2007

Trailer 2: "Looking For That Special Someone" (01:03) [HD,SD,LD] Released: 30th March 2007

Analysis: "Things Will Be Different" (10:18) [LD] Released: 2nd April 2007

Analysis: "Looking For That Special Someone" (04:07) [HD,SD,LD] Released: 2nd July 2007

Exclusive Final Box Art Revealed (00:48) [HD,SD,LD] Released: 28th November 2007

Trailer 3: "Move Up, Ladies" (02:03) [HD,SD,LD] Released: 6th December 2007


Whiz Wireless Commercial (00:33) [SD,LD] Released: 8th February 2008

Character Introduction: Phil Bell (00:33) [SD] Released: 21st February 2008

Dilettante Hybrid Commercial (00:40) [SD] Released: 21st February 2008


Pictures
I sent an e-mail to the "LCPD Tip-off" email address and got an automatic reply with an image of some LCPD officers.

Articles
Grand Theft Auto IV Hands-On - Kikizo Posted: 28th February 2008
Grand Theft Auto IV Hands-On - IGN Posted: 28th February 2008
Grand Theft Auto IV Hands-On - Team XBox Posted: 28th February 2008
Grand Theft Auto IV Hands-On - 1UP Posted: 28th February 2008
Grand Theft Auto IV Hands-On - CVG Posted: 28th February 2008
Grand Theft Auto IV Hands-On - GameSpy Posted: 28th February 2008
Grand Theft Auto IV Hands-On - Videogamer Posted: 28th February 2008
Grand Theft Auto IV Hands-On - GameTap Posted: 28th February 2008
Grand Theft Auto IV Hands-On - Gamespot Posted: 28th February 2008

____________________________________________________________


Feedback
I've only just started this so there's not a lot here but I'll try and fill it out in the next few days.
I just want to say that I'm not trying to compete with people who get paid to look at this sort of thing, just making it a bit easier for you guys on the forums to find stuff that is actually worth a look .
If you've got any suggestions or you've found something new that I missed, please leave a post and I'll reply as soon as I can.
Thanks,

OBese

Digital Awakening
AGK Developer
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Posted: 22nd Feb 2008 11:05
Thanks for posting the trailers, I had only seen the first one. Looking good

[center]
Libervurto
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Posted: 28th Feb 2008 18:28
Quote: "
Earlier this month we revealed that a selection of privileged websites were receiving hands-on demonstrations of GTA IV, and that previews were due to be published some time around the 27th of this month. We now have a confirmed date for those previews, and that is Thursday 28th February, which is two days from now. You can expect previews from Kikizo, GameSpot, IGN, and the usual suspects. We don't know the exact time of release yet, but expect it to be around 5PM or 6PM (GMT).

UPDATE: TeamXbox reports that the previews will be released at 6PM GMT / 10AM PST. We are expecting around 10 new screenshots, and you can find them all here at GTA4.NET (in their original, high quality, high resolution format) as soon as the previews go online.
"


I'll be at work so I wont be able to post the links but previews will be out there

Nicholas Thompson
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Posted: 28th Feb 2008 19:23
Oh I SO hope that ZeroPunctuation get to do a review! (NOTE: ZeroPunctuation may contain language unsuitable for those easily offended or under 15)

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Osiris
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Posted: 28th Feb 2008 19:45
Haha yeah, I loved the uncharted review.



RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Libervurto
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Posted: 28th Feb 2008 22:59

Gaming Sites Get Hands-On With GTA IV
Several lucky gaming sites have had the chance to play the latest build of Rockstar's GTA IV. Check the articles section in the head post to see their reviews.

Matt Rock
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Posted: 29th Feb 2008 19:00
Seeing the early trailers a while back, I was terrified that the folks at Rockstar were killing the humor in GTA... after browsing around the site, I'm glad to see it's as hilarious as ever. Are they making an in-game TV station? There's a lot of adverts for places in the game on the site.

bitJericho
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Posted: 29th Feb 2008 19:25
Quote: "Seeing the early trailers a while back, I was terrified that the folks at Rockstar were killing the humor in GTA... after browsing around the site, I'm glad to see it's as hilarious as ever. Are they making an in-game TV station? There's a lot of adverts for places in the game on the site."


Actually, I wouldn't mind the story being totally serious, but I'm a major fan of action movies/games. The comedy does make it better in some respects though. I guess it would be a different experience if it were more serious.

Quote: "Are they making an in-game TV station?"


Hmm, that'd be pretty cool.


Hurray for teh logd!
Libervurto
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Posted: 1st Mar 2008 00:35
@Jerico2day
I thought that too but a serious GTA would kill the fun, if it was trying too hard to be real we'd be picking apart every detail of it.
I like how it mocks the real world
Also, being a bit slapstick means you can drive through a crowd of pedestrians and laugh without feeling too bad about it.
I've played games that were really realistic and when I had to kill someone I felt terrible, murder should be fun!
Trying to mimic the real world is impossible and it's fun to see a slightly abstract version of reality, even if it's sometimes true .

Matt Rock
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Posted: 2nd Mar 2008 02:05 Edited at: 2nd Mar 2008 02:06
I've tried to play GTA with the radio off, obeying the speed limit and traffic laws and all that (unless I'm on a mission that forbids it), and not killing any pedestrians whatsoever. If I kill a ped, I have to go back to my last save and start over again. Half way into it (after ten minutes) I said "well, I can run over any peds that beg for it, if they jump in front of my Cheetah they're road kill." A few minutes later I had maxed out my stars and was cruising along the beach running over sunbathers to evade the federales. I think it's impossible to play GTA seriously, lol.

Osiris
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Posted: 2nd Mar 2008 02:36
Its hard when every living thing jumps in front of your car and they say its your fault lol. Remember the game mafia? There was a button to make it so you could not go faster than the speed limit, because if you did, or ran a red light, the police went after you and it was damn hard to get them off you.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
bitJericho
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Posted: 2nd Mar 2008 02:41
Quote: "I think it's impossible to play GTA seriously, lol."


It might be possible if they have a in-dash view, and you have a proper gaming steering wheel/peddles. And a speedometer. And non-suicidal pedestrians. And non-criminal pedestrians trying to steal your car at just about every light. And if there was a reason to bore yourself


Hurray for teh logd!
Jeku
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Posted: 2nd Mar 2008 09:28
The Xbox 360 GTA IV will have exclusive downloadable content that the PS3 won't have. That was perhaps the best $50 million Microsoft has spent in a long time


Osiris
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Posted: 2nd Mar 2008 19:50
Indeed, until a year later when they both release a "game of the year" edition that includes all the down loadable content for the same price as it was a year ago. I was so pissed when oblivion did that.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Matt Rock
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Posted: 2nd Mar 2008 19:52
Quote: "Remember the game mafia? There was a button to make it so you could not go faster than the speed limit, because if you did, or ran a red light, the police went after you and it was damn hard to get them off you."

I loved that about Mafia... it was one of the few features in that game I actually liked, hehe. Getting pulled over for speeding and being issued a traffic fine, I thought that was as simple as brilliant can get .

NeX the Fairly Fast Ferret
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Posted: 2nd Mar 2008 22:10
I often wonder why in every single other game on the planet, doing 5 over the limit results in a chase to the death.


I fail at life. No, really.
bitJericho
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Posted: 2nd Mar 2008 22:19
Quote: "I often wonder why in every single other game on the planet, doing 5 over the limit results in a chase to the death."


You brought back vivid memories of Driver.

But Need for Speed had it down. Didn't matter how fast you went. If you got caught, you got a ticket and that's it


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Libervurto
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Posted: 3rd Mar 2008 02:53
Every time we talk about realism Mafia seems to come up, it was a brilliant game

Quote: "The Xbox 360 GTA IV will have exclusive downloadable content that the PS3 won't have. That was perhaps the best $50 million Microsoft has spent in a long time "

I heard there will be two "episodes" on exclusive to 360, I've got mixed feelings about how amazing they'll be. They can't exactly be important to the story otherwise the PS3 would have to have them.
Did they really spend $50m???

Osiris
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Posted: 3rd Mar 2008 03:05 Edited at: 3rd Mar 2008 03:05
50M is chump change compared to the amount of money Sony paid to cripple HD DVD. Like 900M.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Jeku
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Posted: 3rd Mar 2008 21:05
Quote: "I heard there will be two "episodes" on exclusive to 360, I've got mixed feelings about how amazing they'll be. They can't exactly be important to the story otherwise the PS3 would have to have them."


Well, judging by other episodic content from other games, there's a possibility of these episodes being really good.


JohannesM
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Posted: 6th Mar 2008 21:23
Do you guys think that this will come out for pc? I've heard rumors that it isn't.

Cheers,
JM


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Matt Rock
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Posted: 6th Mar 2008 21:28
There are always rumors that it won't come out on this platform or that platform, then it eventually does. Not sure how things will go with this generation, but I'd say it's pretty likely it'll be released for PC eventually, most likely on DVD-ROM with outrageous system requirements .

Jeku
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Posted: 6th Mar 2008 21:29
If EA buys Take 2 I can imagine GTA IV will be released on everything from the PS3 to the GBA.


Matt Rock
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Posted: 6th Mar 2008 21:45
No offense but I'm desperately hoping that doesn't happen!

Jeku
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Posted: 6th Mar 2008 21:49
Time will tell


Roxas
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Posted: 6th Mar 2008 21:50
I hope too not.. It would be GTA every 1 year or month for every diffrent console lol. Then where would be the quality?


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Jeku
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Posted: 7th Mar 2008 02:11
Quote: "I hope too not.. It would be GTA every 1 year or month for every diffrent console lol. Then where would be the quality?"


Um, no. Nothing has changed at Bioware and Pandemic since EA bought them-- they're still running as their own entities, and the same thing would happen with the Take 2 companies.


bitJericho
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Posted: 7th Mar 2008 09:48 Edited at: 7th Mar 2008 09:49
Quote: "outrageous system requirements"


From the screenshots it doesn't look too power intensive.

Quote: "Um, no. Nothing has changed at Bioware and Pandemic since EA bought them-- they're still running as their own entities, and the same thing would happen with the Take 2 companies."


It just totally feels like you're sucking on the ea teat. Seriously. EA taking up take two would be bad for take two, and the gta line. This is not questionable. It is fact.


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Jeku
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Posted: 7th Mar 2008 21:06 Edited at: 7th Mar 2008 21:07
Quote: "EA taking up take two would be bad for take two, and the gta line. This is not questionable. It is fact."


You can't have *fact* for a hypothetical situation. Like I said--- look at Bioware and Pandemic. Wow, they sure messed that up </sarcasm>

It's not like Take 2 has the best reputation--- they've been charged with corruption and bad practices for years.


bitJericho
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Posted: 7th Mar 2008 21:29
Pandemic and Bioware also doesn't make extremely offensive and questionable games. If EA picks it up, I wonder how much great stuff will be lost to EA's moral boundaries..

It's not like EA makes games better (engine-wise) than GTA... seriously, what benefit could there possibly be?


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Jeku
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Posted: 7th Mar 2008 21:57 Edited at: 7th Mar 2008 22:00
Quote: "If EA picks it up, I wonder how much great stuff will be lost to EA's moral boundaries.."


What are you talking about? Have you played Godfather? You use the Wii-mote and Nunchuk to strangle people.

Quote: "It's not like EA makes games better (engine-wise) than GTA... seriously, what benefit could there possibly be?"


Can you explain what you mean here? Are you saying that none of the EA games look better than the GTA games? Most of the industry would agree that GTA was never known for its great graphics.

Point of the matter is in the past 5 or 6 years that I've really been following EA, they haven't bought up any companies and gutted them to the point of nothingness. Take a look at Criterion, who are still making kickass Burnout games. The only difference is now they have big money from EA to take longer on the games to make them really polished.

EA Montreal was supposed to ship Army of Two last year before the Christmas rush, but EA delayed the game until yesterday so it could be polished. Doing so made them miss the Christmas season, but having played the game, it is incredibly gorgeous and fun, so it's a good thing. EA is not the same company it was 10 years ago.

Also, EA has been publishing a really strong lineup of third party titles over the past few years too. Half-Life 2, The Orange Box, and Crysis just to name a few.


bitJericho
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Posted: 7th Mar 2008 22:04 Edited at: 7th Mar 2008 22:04
Quote: "Most of the industry would agree that GTA was never known for its great graphics."


Ye, the art is lacking compared to modern games, it doesn't appear to be lacking in GTA4.

Quote: "What are you talking about? Have you played Godfather? You use the Wii-mote and Nunchuk to strangle people. "


Yes, I've played Godfather. It was a rather boring game after you got into it, not nearly as polished as, say, something like GTA.

Which is entirely my point. Of course, I have no idea if it was poor because it's published by EA, or if the dev team didn't have enough time, or what.

You listed some great games, I won't argue it. My question is, *What can EA provide to Take 2 that Take 2 doesn't already have?*.

My suspicion is "nothing".


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Matt Rock
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Posted: 7th Mar 2008 22:40
It's not like we'd even be having this conversation six months ago. EA wanting to buy Take 2 is a direct, knee-jerk response to the Activision/ Vivendi merger, yeah? I dunno, I have to agree with Jerico here, I can honestly see EA weighing in with "improvements" on GTA when, in my opinion, it's perfect as-is. How many other games can you name right now that play on current generation equipment, with crap graphics, extraordinary gameplay, and top the market every time they come out with a new installment? And I doubt EA would be as lenient with widespread controversy and Rockstar's easy-does-it dev cycles as Take 2 have been in the past. I could easily see them "axing" franchises like Manhunt (not that some people would mind that lol).

Jeku
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Posted: 7th Mar 2008 23:07 Edited at: 7th Mar 2008 23:08
Do you guys even read video game news? EA publicly defended Mass Effect after Fox News' "Sexbox" news report. Sometimes I think I'm the only one around here who has looked at game articles since 1998

EA has been in talks to acquire Take 2 well before the Actiblizzision merger, by the way.

Argh, I might as well be defending Microsoft to a bunch of Linux nerds

Quote: "*What can EA provide to Take 2 that Take 2 doesn't already have?*.

My suspicion is "nothing"."


Stability. Take 2 has been close to bankruptcy many times. The Rockstar team has vocalized many times their displeasure with Take 2's management. Charges of corruption, etc.

Also, EA is the one acquiring Take 2, not the other way around, so it's more a question of what Take 2 can do for EA.


Matt Rock
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Posted: 7th Mar 2008 23:25
I agree that Take 2 has been on the verge of disaster for years now, and EA can settle that. But you can't really compare the Mass Effect vs. Fox fiasco, where Mass Effect was showing slightly less breast than you'd most likely see watching an Oscars pre-show, to say the "Hot Coffee Mod" controversy, or the press's manhunt over Manhunt (sorry, couldn't resist lol). In the case of Mass Effect, EA was rightly defending a product against improper and unjust scrutiny from a heavily biased attack team. But I'm wondering if they'd rush to the defense of Grand Theft Auto if, say, Fox attacked the fact that most people murder prostitutes for an "instant refund." Or would they just bypass the potential controversy all together and simply order Rockstar to ditch stuff like that? Off the top of my head, I can't think of any EA games that bare the extreme level of graphic, adult content that Rockstar games are known for, so I'm left wondering if they'll ever allow content like that to come out of an internal developer.

Jeku
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Posted: 7th Mar 2008 23:36 Edited at: 7th Mar 2008 23:37
There is no point in EA buying a company whose most valuable properties are games like GTA and Bully, then removing the content from the game that makes them what they are. EA is not a censorship board. If anything they'd cancel Manhunt because of the low sales

Where are you getting these censorship theories? There is *no* historical precedent of EA buying out a company then censoring the game's content, so your issue with that aspect of the sale is moot.

Regardless, I'm guessing EA will start a hostile takeover in the end, and Take 2 won't have a choice in the matter.


Libervurto
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Posted: 9th Mar 2008 21:57 Edited at: 9th Mar 2008 21:58
@Jeku
Would you seriously like it if EA bought Take 2?
Although things would essentially stay the same they would become an EA brand and so would have to comply with EA.
EA is definitely a diverse company but you could still recognise an EA game a mile off.
The Godfather was a big disappointment for me, it started off brilliantly but never seemed to go anywhere, you never became the guy calling the shots and were forced to take over the entire city single-handed! In the old-fashioned ridiculous "One man army" fashion.
I thought the Godfather would have brought out more strategic gameplay but I didn't see much.

Anyway it's not really about EA, I just think it would be a bad idea for one company to monopolise the industry like they are doing.
Jeku, I don't know much about your work as we haven't really talked but surely you enjoy having competition?

[edit]
This is going a bit off topic...

Jeku
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Posted: 9th Mar 2008 22:37
EA's not the largest game publisher anymore, so it wouldn't be a monopoly. Sure I like competition (obviously), but currently EA doesn't have a GTA-like game, a BioShock like game, etc. that it can call its own IP. The Godfather franchise is not owned by EA, and EA is taking a new approach to business in that it's trying to create and have its own IP instead of licensing everything to death. So honestly I'm all for EA's takeover of Take 2, and that's unbiased. If you listen to the journalist's opinions many of them agree with me (Jeff Gerstmann, etc.)

As for sports games, I hate playing them so I don't care if there's just one major player


Gil Galvanti
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Posted: 9th Mar 2008 22:40
Quote: "As for sports games, I hate playing them so I don't care if there's just one major player "

Don't you make them?


Jeku
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Posted: 9th Mar 2008 22:46
Yes, but that doesn't mean I like them to play them. I'll play the NHL game but that's about the extent of it.


bitJericho
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Posted: 9th Mar 2008 22:48
Quote: "but currently EA doesn't have a GTA-like game"


Didn't they come out with something that was similar to gta. You were like a james bond character, you had all these gadgets and odd abilities. It took place on an (admittedly really good looking) island. The gameplay itself though was pretty poor compared to gta. Which was unfortunate, because the graphics were ace.

I forget what it was called.


Hurray for teh logd!
Osiris
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Posted: 9th Mar 2008 22:53
All I know is someone better release GTA IV soon, and they best put perfect dark and 007 goldeneye on the xbox live arcade with live multiplayer support soon.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
Matt Rock
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Posted: 9th Mar 2008 23:30
I have a moral objection to how EA seeks out original IP. I'd rather hire an army of the best and brightest game designers and do it in-house than buy out someone else's original IP and try to call it my own. Then again there's a wide array of clear distinctions between the Grand Theft Auto of DMA and the Grand Theft Auto of Take 2, and I can't say for certain what changes happened because the Houser/ Benzie team matured the design, or because there was a massive shift in corporate vision. So I may have just sort of invalidated myself, lol. Regardless, I'm sure people at EA have their own ideas of what might make GTA better, and my concern is that Rockstar might not have the option of telling someone no to everything.

Jeku
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Posted: 9th Mar 2008 23:35
Well Take 2 bought the GTA IP and it only got better, right? Ideas are a dime-a-dozen, but established big-name ones are valuable. GTA is the hottest property in town so I can see why EA is interested.

Quote: "I have a moral objection to how EA seeks out original IP."


Welcome to the real world where talent gets bought up by large companies.


David R
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Posted: 10th Mar 2008 00:48
Quote: "Have you played Godfather? You use the Wii-mote and Nunchuk to strangle people. "


That's definitely my QotD


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Matt Rock
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Posted: 10th Mar 2008 02:58
Well, it isn't the talent they're buying as much as it's the IP lol. My point is, if they spent more time looking for talented designers with unique, original visions instead of simply buying studios that come up with good ideas, I'd have a lot more respect for the mainstream lol. I guess you can't see it from my perspective, but if say REM were to sell a zillion copies when we release it, and they came at us with an offer, they'd get shot down like a MiG lol

bitJericho
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Posted: 10th Mar 2008 03:00
Ya, you say that until they show you the check for millions


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Matt Rock
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Posted: 10th Mar 2008 03:02
I can say with absolute certainty that there isn't a mainstream studio in existence today with enough money to buy us out

Jeku
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Posted: 10th Mar 2008 08:52
Quote: "if they spent more time looking for talented designers with unique, original visions"


Like I said before, ideas are cheap. I can't count how many times I've heard that from industry game designers/producers. Hell, I'm friends with many producers from EA and from other companies, and they all say it. Ideas are cheap. What *isn't* cheap is IP, unfortunately.

Also, you'd have trouble naming *any* of the top publishers who didn't merge, buy small companies, or get bought out in one way or another. Were you so mad when Square and Enix joined? Or when Sammy bought Sega? I don't recall you caring much when Activision and Vivendi joined forces a few months ago. Typical EA bashing


Osiris
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Posted: 10th Mar 2008 09:11
Lol calm down everyone, EA does their part, as does take two. As far as I can see take two could get what bungee got with Microsoft, keeping to them selfs, but under Microsoft, except it would be EA.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.

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