Hmm....I'm loading 3 HUDs, with a 25 line script, yeh, it's a complex one......
I'll upload it here, to see what else is wrong, I've edited it as you helped me to, (and as Ply told me to in his IGD PM to me
), and I still get the "Evil Eye"......
It's a biggie:
;Coffeegrunt Scripts
;Header desc=Shop Script, test version 0.8 [requires Ply's Variable Mod]
;Triggers
;HUD Creation Process
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecore/huds/main.dds,hudname=myshop,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecore/huds/weaponry.dds,hudname=weaponry,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecore/huds/healthshop.dds,hudname=healthshop,hudhide=1,hudmake=display
:state=0:state=1
;Main Shop Process
:state=1,plrdistwithin=75,plrusingaction=1:hudshow=myshop,state=2
:state=2,scancodekeypressed=79:state=3,hudunshow=myshop
:state=2,scancodekeypressed=80:state=4,hudunshow=myshop
:state=2,scancodekeypressed=14:state=0,hudunshow=myshop
;Weaponry Shop Process
:state=3:hudshow=weaponry:state=6,dimvar=weaponprocess,setvar=weaponprocess 0
:state=6,scancodekeypressed=79:subvar=money 100,setvar=weaponprocess 100,state=6
:state=6,scancodekeypressed=80:subvar=money 250,setvar=weaponprocess 250,state=6
:state=6,scancodekeypressed=81:subvar=money 500,setvar=weaponprocess 500,state=6
:state=6,scancodekeypressed=14:state=1,hudunshow=weaponry
;Lotions and Potions Process
:state=4:hudshow=healthshop:state=7
:state=7,scancodekeypressed=79:addvar=healthpacks 1,subvar=money 50,state=7
:state=7,scancodekeypressed=80:addvar=antifatigue 1,subvar=money 25,state=7
:state=7,scancodekeypressed=14:state=1,hudunshow=healthshop
;End Script