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FPSC Classic Models and Media / Modeling questions

Author
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0rph3us
16
Years of Service
User Offline
Joined: 19th Mar 2008
Location: Sneaking up behind you...
Posted: 23rd Mar 2008 03:57
I was wondering if I could use;

Google SketchUp for modeling,
Wings3d for texturing,
and Wings3d again for x file conversions.

Will this work and is it all that I need?

intel Q6600 3.1 GHz, 4 Gigs DDR2 800 RAM, XFX nVidia GeForce 8800GT Alpha Dog Edition.
puppyofkosh
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location:
Posted: 23rd Mar 2008 05:11
Well I think sketchup messes the mesh up for FPSC. I would use UV mapper or something similar for UV mapping. And Paint.NET, Photoshop, or gimp for texturing. But I don't know how you can texture with Wings, but I don't use that much..

0rph3us
16
Years of Service
User Offline
Joined: 19th Mar 2008
Location: Sneaking up behind you...
Posted: 24th Mar 2008 00:46
Ok.

intel Q6600 3.1 GHz, 4 Gigs DDR2 800 RAM, XFX nVidia GeForce 8800GT Alpha Dog Edition.

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